public override void OnInspectorGUI()
    {
        DrawDefaultInspector();
        StatusEffectMainViewCtl d = (StatusEffectMainViewCtl)target;

        TestID = EditorGUILayout.IntField("Test ID", TestID);
        CD     = EditorGUILayout.IntField("Test CD", CD);
        if (GUILayout.Button("Insert Status into Self "))
        {
            d.InsertStatusToSelf(TestID, CD);
        }

        if (GUILayout.Button("Insert Status into Duel"))
        {
            d.InsertStatusToDuel(TestID, CD);
        }

        if (GUILayout.Button("Remove Status into Self "))
        {
            d.RemoveCDToSelf(CD);
        }

        if (GUILayout.Button("Remove Status into Duel"))
        {
            d.RemoveCDToDuel(CD);
        }
    }
Esempio n. 2
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 public void InsertStatusToDuel(int status_id, int CD)
 {
     StatusCtl.InsertStatusToDuel(status_id, CD);
 }