protected override void InitializeSpriterGui() { Animators["MainMenu"].AnimationFinished += MainMenuScreen_AnimationFinished; _playButton = new SpriterGuiButton(Game.ViewportAdapter, "PlayButton", "Graphics/GUI/MainMenu/play-button.png", Animators["PlayButton"], Animators["MainMenu"]); _settingsButton = new SpriterGuiButton(Game.ViewportAdapter, "SettingsButton", "Graphics/GUI/MainMenu/settings-button.png", Animators["SettingsButton"], Animators["MainMenu"]); _playButton.Action += OnPlayButtonAction; _settingsButton.Action += OnSettingsButtonAction; ResetUI(); }
private void InitializeSpriterGui() { _spriterFile["EndGamePanel"].AnimationFinished += EndGamePanel_AnimationFinished; // End game panel buttons var closePanelButton = new SpriterGuiButton( Game.ViewportAdapter, "CloseBossPanel", "Graphics/GUI/GameScreen/game-panel-close-button.png", _spriterFile["CloseButton"], _spriterFile["EndGamePanel"], "Idle", null, "Audio/SE/select4" ); var retryPanelButton = new SpriterGuiButton( Game.ViewportAdapter, "StartBattleBossPanel", "Graphics/GUI/GameScreen/game-panel-retry-button.png", _spriterFile["RetryButton"], _spriterFile["EndGamePanel"], "Idle", null, "Audio/SE/select2" ); closePanelButton.Action += EndGamePanelCloseButtonAction; retryPanelButton.Action += EndGamePanelRetryButtonAction; closePanelButton.Animator().ZIndex(11); retryPanelButton.Animator().ZIndex(11); _endGamePanelButtons.Add(closePanelButton); _endGamePanelButtons.Add(retryPanelButton); _skipButton = new SpriterGuiButton( Game.ViewportAdapter, "SkipButton", "Graphics/GUI/GameScreen/skip-button.png", _spriterFile["SkipButton"], _spriterFile["GameScreen"], "Idle", null, "Audio/SE/select2", null, false, "skip-button" ); _skipButton.Action += SkipButtonAction; // GUI _endGameTitleLabel = new SpriterGuiLabel("", Assets.GetFont("Graphics/Fonts/ui-title"), "end-game-panel-title-label.png", _spriterFile["EndGamePanel"], Vector2.Zero, true); _endGameDeathCounterLabel = new SpriterGuiLabel("", Assets.GetFont("Graphics/Fonts/ui"), "end-game-panel-player-deaths-label.png", _spriterFile["EndGamePanel"], Vector2.Zero, true); _endGameTauntLabels = new List <SpriterGuiLabel>(); _endGamePanelLabels.Add(_endGameTitleLabel); _endGamePanelLabels.Add(_endGameDeathCounterLabel); }
private void InitializeSpriterGui() { SpriterFile["Main"].AnimationFinished += MainMenuScreen_AnimationFinished; _playButton = new SpriterGuiButton(Game.ViewportAdapter, "PlayButton", "Graphics/GUI/MainMenu/play-button.png", SpriterFile["PlayButton"], SpriterFile["Main"], "Pulse", "Clicked", "Audio/SE/select1", null, true); _settingsButton = new SpriterGuiButton(Game.ViewportAdapter, "SettingsButton", "Graphics/GUI/MainMenu/settings-button.png", SpriterFile["SettingsButton"], SpriterFile["Main"]); _achievementsButton = new SpriterGuiButton(Game.ViewportAdapter, "AchievementsButton", "Graphics/GUI/MainMenu/achievement-button.png", SpriterFile["AchievementsButton"], SpriterFile["Main"], "Idle", "Clicked", "Audio/SE/select3"); _leaderboardsButton = new SpriterGuiButton(Game.ViewportAdapter, "LeaderboardsButton", "Graphics/GUI/MainMenu/leaderboard-button.png", SpriterFile["LeaderboardsButton"], SpriterFile["Main"], "Idle", "Clicked", "Audio/SE/select3"); _playButton.Action += OnPlayButtonAction; _settingsButton.Action += OnSettingsButtonAction; _achievementsButton.Action += OnAchievementsButtonAction; _leaderboardsButton.Action += OnLeaderboardsButtonAction; _menuButtons.Add(_playButton); _menuButtons.Add(_settingsButton); _menuButtons.Add(_achievementsButton); _menuButtons.Add(_leaderboardsButton); SpriterFile["Main"].AddHiddenTexture("Graphics/GUI/MainMenu/xmas-title"); SpriterFile["Main"].AddHiddenTexture("Graphics/GUI/MainMenu/hell-title"); ResetUI(); }
protected override void InitializeSpriterGui() { Animators["BossSelection"].AnimationFinished += BossSelectionScreen_AnimationFinished; Animators["BossPanel"].AnimationFinished += BossPanel_AnimationFinished; Animators["Ball"].zIndex(9); Animators["Garland"].zIndex(5); Animators["BossPanel"].zIndex(10); // Christmas tree's balls foreach (var bossName in _bossNames) { var ballAnimator = Animators["Ball"].Clone(); ballAnimator.Play("Balance"); ballAnimator.Progress = (float)Game.GameManager.Random.NextDouble(); ballAnimator.Speed = 0.5f + (float)Game.GameManager.Random.NextDouble(); var hasRelation = _bossRelations.ContainsKey(bossName); if (hasRelation) { _bossGarlands.Add(new SpriterSubstituteEntity( "xmas-" + _bossRelations[bossName].Item1 + "-" + bossName + "-garland.png", Animators["BossSelection"], Animators["Garland"].Clone() )); _bossGarlands.Add(new SpriterSubstituteEntity( "xmas-" + _bossRelations[bossName].Item2 + "-" + bossName + "-garland.png", Animators["BossSelection"], Animators["Garland"].Clone() )); } var bossButton = new SpriterGuiButton( Game.ViewportAdapter, bossName, "Graphics/GUI/BossSelection/xmas-" + bossName + "-available-button.png", ballAnimator, Animators["BossSelection"] ); bossButton.Action += OnBossButtonAction; _bossButtons.Add(BossFactory.StringToBossType(bossName), bossButton); } // Boss panel buttons _closeBossPanelButton = new SpriterGuiButton( Game.ViewportAdapter, "CloseBossPanel", "Graphics/GUI/BossSelection/boss-panel-close-button.png", Animators["CloseButton"], Animators["BossPanel"] ); _startBattleBossPanelButton = new SpriterGuiButton( Game.ViewportAdapter, "StartBattleBossPanel", "Graphics/GUI/BossSelection/boss-panel-battle-button.png", Animators["BattleButton"], Animators["BossPanel"] ); _closeBossPanelButton.Action += BossPanelCloseButtonAction; _startBattleBossPanelButton.Action += BossPanelStartBattleButtonAction; _closeBossPanelButton.Animator().zIndex(11); _startBattleBossPanelButton.Animator().zIndex(11); _bossPanelButtons.Add(_closeBossPanelButton); _bossPanelButtons.Add(_startBattleBossPanelButton); // Labels _bossNameLabel = new SpriterGuiLabel("Unknown", Assets.GetFont("Graphics/Fonts/ui-title"), "boss-panel-title-label.png", Animators["BossPanel"], true); _bestTimeLabel = new SpriterGuiLabel("", Assets.GetFont("Graphics/Fonts/ui"), "boss-panel-best-time-label.png", Animators["BossPanel"]); _playTimeLabel = new SpriterGuiLabel("", Assets.GetFont("Graphics/Fonts/ui"), "boss-panel-play-time-label.png", Animators["BossPanel"]); _playerDeathLabel = new SpriterGuiLabel("", Assets.GetFont("Graphics/Fonts/ui"), "boss-panel-player-deaths-label.png", Animators["BossPanel"]); _bossDeathLabel = new SpriterGuiLabel("", Assets.GetFont("Graphics/Fonts/ui"), "boss-panel-boss-deaths-label.png", Animators["BossPanel"]); _bossPanelLabels.Add(_bossNameLabel); _bossPanelLabels.Add(_bestTimeLabel); _bossPanelLabels.Add(_playTimeLabel); _bossPanelLabels.Add(_playerDeathLabel); _bossPanelLabels.Add(_bossDeathLabel); base.InitializeSpriterGui(); ResetUI(); }
private void InitializeSpriterGui() { SpriterFile["Main"].AnimationFinished += BossSelectionScreen_AnimationFinished; SpriterFile["BossPanel"].AnimationFinished += BossPanel_AnimationFinished; SpriterFile["Garland"].ZIndex(5); SpriterFile["BallHook"].ZIndex(6); SpriterFile["Ball"].ZIndex(9); SpriterFile["BossPanel"].ZIndex(10); // Christmas tree's balls foreach (var bossName in _bossNames) { var ballAnimator = SpriterFile["Ball"].Clone(); var hasRelation = _bossRelations.ContainsKey(bossName); for (int i = 0; i < 10; i++) { _ballHooks.Add(new SpriterSubstituteEntity("garland-forbidden-ball.png", SpriterFile["Main"], SpriterFile["BallHook"].Clone(), "garland-forbidden-ball_00" + i)); } if (hasRelation) { var garlandAnimator1 = SpriterFile["Garland"].Clone(); var garlandAnimator2 = SpriterFile["Garland"].Clone(); garlandAnimator1.Play("FlashForbidden"); garlandAnimator2.Play("FlashForbidden"); garlandAnimator1.Speed = 0.5f + (float)Game.GameManager.Random.NextDouble() / 2f; garlandAnimator2.Speed = 0.5f + (float)Game.GameManager.Random.NextDouble() / 2f; garlandAnimator1.Progress = (float)Game.GameManager.Random.NextDouble(); garlandAnimator2.Progress = (float)Game.GameManager.Random.NextDouble(); _bossGarlands.Add( _bossRelations[bossName].Item1 + "-" + bossName, new SpriterSubstituteEntity( "xmas-" + _bossRelations[bossName].Item1 + "-" + bossName + "-garland.png", SpriterFile["Main"], garlandAnimator1 ) ); _bossGarlands.Add( _bossRelations[bossName].Item2 + "-" + bossName, new SpriterSubstituteEntity( "xmas-" + _bossRelations[bossName].Item2 + "-" + bossName + "-garland.png", SpriterFile["Main"], garlandAnimator2 ) ); } var bossButton = new SpriterGuiButton( Game.ViewportAdapter, bossName, "Graphics/GUI/BossSelection/xmas-" + bossName + "-available-button.png", ballAnimator, SpriterFile["Main"], "Balance", null, "Audio/SE/select1" ); bossButton.SubstituteEntity.SubstituteAnimator.Progress = (float)Game.GameManager.Random.NextDouble(); bossButton.SubstituteEntity.SubstituteAnimator.Speed = 0.5f + (float)Game.GameManager.Random.NextDouble(); bossButton.Action += OnBossButtonAction; _bossButtons.Add(BossFactory.StringToBossType(bossName), bossButton); } // Boss panel buttons var closeBossPanelButton = new SpriterGuiButton( Game.ViewportAdapter, "CloseBossPanel", "Graphics/GUI/BossSelection/boss-panel-close-button.png", SpriterFile["CloseButton"], SpriterFile["BossPanel"], "Idle", null, "Audio/SE/select4" ); var startBattleBossPanelButton = new SpriterGuiButton( Game.ViewportAdapter, "StartBattleBossPanel", "Graphics/GUI/BossSelection/boss-panel-battle-button.png", SpriterFile["BattleButton"], SpriterFile["BossPanel"], "Idle", null, "Audio/SE/select2" ); closeBossPanelButton.Action += BossPanelCloseButtonAction; startBattleBossPanelButton.Action += BossPanelStartBattleButtonAction; closeBossPanelButton.Animator().ZIndex(11); startBattleBossPanelButton.Animator().ZIndex(11); _bossPanelButtons.Add(closeBossPanelButton); _bossPanelButtons.Add(startBattleBossPanelButton); // Labels _bossNameLabel = new SpriterGuiLabel("Unknown", Assets.GetFont("Graphics/Fonts/ui-title"), "boss-panel-title-label.png", SpriterFile["BossPanel"], Vector2.Zero, true); _bestTimeLabel = new SpriterGuiLabel("", Assets.GetFont("Graphics/Fonts/ui"), "boss-panel-best-time-label.png", SpriterFile["BossPanel"], Vector2.Zero); _playTimeLabel = new SpriterGuiLabel("", Assets.GetFont("Graphics/Fonts/ui"), "boss-panel-play-time-label.png", SpriterFile["BossPanel"], Vector2.Zero); _playerDeathLabel = new SpriterGuiLabel("", Assets.GetFont("Graphics/Fonts/ui"), "boss-panel-player-deaths-label.png", SpriterFile["BossPanel"], Vector2.Zero); _bossDeathLabel = new SpriterGuiLabel("", Assets.GetFont("Graphics/Fonts/ui"), "boss-panel-boss-deaths-label.png", SpriterFile["BossPanel"], Vector2.Zero); _bossPanelLabels.Add(_bossNameLabel); _bossPanelLabels.Add(_bestTimeLabel); _bossPanelLabels.Add(_playTimeLabel); _bossPanelLabels.Add(_playerDeathLabel); _bossPanelLabels.Add(_bossDeathLabel); ResetUI(); }