Esempio n. 1
0
 public override void LoadContent(GraphicsDeviceManager graphics, ContentManager Content)
 {
     base.LoadContent(graphics, Content);
     int exampleUpgradeTime = 10; //seconds
     u = new SpriteObjects.Upgrade(base.mWorld, mMapLoader.getPowerupSpawns, powerups, exampleUpgradeTime);
     u.LoadContent(Content, graphics);
 }
Esempio n. 2
0
        public override void LoadContent(GraphicsDeviceManager graphics, ContentManager Content)
        {
            base.LoadContent(graphics, Content);
            _hud.LoadContent(Content);
            cam.initCamera(graphics,
                base.mMapLoader.leftWallPosX,
                base.mMapLoader.rightWallPosX,
                base.mMapLoader.topWallPosY,
                base.mMapLoader.bottonWallPosY,
                base.mMapLoader.MapDimentions.X,
                base.mMapLoader.MapDimentions.Y);

            // load players
            mPlayer1.loadShip(Content, graphics);
            mAI2.loadShip(Content, graphics);
            initalisePlayer1Controles();
            initaliseXBOXControlerControls();
            int exampleUpgradeTime = 10; //seconds
            u = new SpriteObjects.Upgrade(base.mWorld, mMapLoader.getPowerupSpawns, powerups, exampleUpgradeTime);
            u.LoadContent(Content, graphics);
        }