Esempio n. 1
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 /*
  * peforms initial setup and makes sure that there is a valid device connected
  */
 private void Form1_Load(object sender, EventArgs e)
 {
     varHolder              = new Variables();
     running                = true;
     this.textDelegate      = new SetTextDelegate(DisplayMessage);
     this.myDelegate_button = new AddDataDelegate_button(setButtonLEDText);
     this.serialDelegate    = new setSerialDelegate(setSerial);
     this.firmwrDelegate    = new setFirmwrDelegate(setFirmware);
     this.timeDelegate      = new setTimeDelegate(setTime);
     this.listBoxDelegate   = new addListBoxDelegate(setListBox);
     if (setPort())
     {
         //try to establish a connection
         serialPort1.WriteLine(STATE);   //get the state of the LED
         serialPort1.WriteLine(INFO);    //get the serial number and firmware
         serialPort1.WriteLine(GETTIME); //get the time from the board
         serialPort1.WriteLine(GETVARS); //get the variables from the running program
                                         //start new thread to handle periodically getting the time
         Thread timeThread = new Thread(new ThreadStart(this.startTimeThread));
         timeThread.IsBackground = true;
         timeThread.Start();
     }
     else
     {
         MessageBox.Show("No device detected" + "\n", "Load Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
         Close();
     }
 }
 public VisualEnvironmentCompiler(InvokeDegegate beginInvoke,
                                  SetFlagDelegate setCompilingButtonsEnabled, SetFlagDelegate setCompilingDebugEnabled, SetTextDelegate setStateText,
                                  SetTextDelegate addTextToCompilerMessages, ToolStripMenuItem pluginsMenuItem,
                                  ToolStrip pluginsToolStrip, ExecuteSourceLocationActionDelegate ExecuteSLAction,
                                  ExecuteVisualEnvironmentCompilerActionDelegate ExecuteVECAction,
                                  PascalABCCompiler.Errors.ErrorsStrategyManager ErrorsManager, RunManager RunnerManager, DebugHelper DebugHelper, UserOptions UserOptions, System.Collections.Hashtable StandartDirectories,
                                  Dictionary <string, CodeFileDocumentControl> OpenDocuments, IWorkbench workbench)
 {
     this.StandartDirectories           = StandartDirectories;
     this.ErrorsManager                 = ErrorsManager;
     this.ChangeVisualEnvironmentState += new ChangeVisualEnvironmentStateDelegate(onChangeVisualEnvironmentState);
     SetCompilingButtonsEnabled         = setCompilingButtonsEnabled;
     SetDebugButtonsEnabled             = setCompilingDebugEnabled;
     SetStateText = setStateText;
     AddTextToCompilerMessages           = addTextToCompilerMessages;
     this.beginInvoke                    = beginInvoke;
     this.ExecuteSLAction                = ExecuteSLAction;
     this.ExecuteVECAction               = ExecuteVECAction;
     PluginsMenuItem                     = pluginsMenuItem;
     PluginsToolStrip                    = pluginsToolStrip;
     PluginsController                   = new VisualPascalABCPlugins.PluginsController(this, PluginsMenuItem, PluginsToolStrip, workbench);
     this.RunnerManager                  = RunnerManager;
     this.DebugHelper                    = DebugHelper;
     DebugHelper.Starting               += new DebugHelper.DebugHelperActionDelegate(DebugHelper_Starting);
     DebugHelper.Exited                 += new DebugHelper.DebugHelperActionDelegate(DebugHelper_Exited);
     RunnerManager.Starting             += new RunManager.RunnerManagerActionDelegate(RunnerManager_Starting);
     RunnerManager.Exited               += new RunManager.RunnerManagerActionDelegate(RunnerManager_Exited);
     this.CodeCompletionParserController = WorkbenchServiceFactory.CodeCompletionParserController;
     this.CodeCompletionParserController.visualEnvironmentCompiler = this;
     this.UserOptions   = UserOptions;
     this.OpenDocuments = OpenDocuments;
 }
Esempio n. 3
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 /// <summary>
 /// Sets the 'Text' property of a given control.
 /// </summary>
 /// <param name="ctrl">The System.Windows.Forms.Control object whose text property will be set.</param>
 /// <param name="text">The text to be assigned to the property.</param>
 public static void SetText(Control ctrl, string text, bool appendIt)
 {
     if (ctrl.InvokeRequired)
     {
         SetTextDelegate del = new SetTextDelegate(CrossThreadUI.SetText);
         if (CrossThreadUI.ExecSync)
         {
             ctrl.Invoke(del, ctrl, text, appendIt);
         }
         else
         {
             ctrl.BeginInvoke(del, ctrl, text, appendIt);
         }
     }
     else
     {
         if (appendIt)
         {
             ctrl.Text = ctrl.Text + text;
         }
         else
         {
             ctrl.Text = text;
         }
     }
 }
Esempio n. 4
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        // 命令执行结束后的委托方法
        private void CMDProgressOver(string text)
        {
            if (this.txtBoxLog.InvokeRequired)
            {
                while (!this.txtBoxLog.IsHandleCreated)
                {
                    if (this.txtBoxLog.Disposing ||
                        this.txtBoxLog.IsDisposed)
                    {
                        return;
                    }
                }
                SetTextDelegate d = new SetTextDelegate(CMDProgressOver);
                this.txtBoxLog.Invoke(d, new object[] { text });
            }
            else
            {
                this.txtBoxLog.AppendText(text);
                // 顺便设置btn
                btnStart.Enabled = true;
                // 顺便阻塞线程,并且设置进度条为满
                if (progressThread.IsAlive)
                {
                    progressThread.Abort();
                }
                progressBar1.Value = 100;

                // 设置状态栏
                tbState.Text = "Ready";
            }
        }
 public VisualEnvironmentCompiler(InvokeDegegate beginInvoke, 
     SetFlagDelegate setCompilingButtonsEnabled, SetFlagDelegate setCompilingDebugEnabled, SetTextDelegate setStateText, 
     SetTextDelegate addTextToCompilerMessages, ToolStripMenuItem pluginsMenuItem, 
     ToolStrip pluginsToolStrip, ExecuteSourceLocationActionDelegate ExecuteSLAction, 
     ExecuteVisualEnvironmentCompilerActionDelegate ExecuteVECAction,
     PascalABCCompiler.Errors.ErrorsStrategyManager ErrorsManager, RunManager RunnerManager, DebugHelper DebugHelper,UserOptions UserOptions,System.Collections.Hashtable StandartDirectories,
     Dictionary<string, CodeFileDocumentControl> OpenDocuments, IWorkbench workbench)
 {
     this.StandartDirectories = StandartDirectories;
     this.ErrorsManager = ErrorsManager;
     this.ChangeVisualEnvironmentState += new ChangeVisualEnvironmentStateDelegate(onChangeVisualEnvironmentState);
     SetCompilingButtonsEnabled = setCompilingButtonsEnabled;
     SetDebugButtonsEnabled = setCompilingDebugEnabled;
     SetStateText = setStateText;
     AddTextToCompilerMessages = addTextToCompilerMessages;
     this.beginInvoke = beginInvoke;
     this.ExecuteSLAction=ExecuteSLAction;
     this.ExecuteVECAction = ExecuteVECAction;
     PluginsMenuItem = pluginsMenuItem;
     PluginsToolStrip = pluginsToolStrip;
     PluginsController = new VisualPascalABCPlugins.PluginsController(this, PluginsMenuItem, PluginsToolStrip, workbench);
     this.RunnerManager = RunnerManager;
     this.DebugHelper = DebugHelper;
     DebugHelper.Starting += new DebugHelper.DebugHelperActionDelegate(DebugHelper_Starting);
     DebugHelper.Exited += new DebugHelper.DebugHelperActionDelegate(DebugHelper_Exited);
     RunnerManager.Starting += new RunManager.RunnerManagerActionDelegate(RunnerManager_Starting);
     RunnerManager.Exited += new RunManager.RunnerManagerActionDelegate(RunnerManager_Exited);
     this.CodeCompletionParserController = WorkbenchServiceFactory.CodeCompletionParserController;
     this.CodeCompletionParserController.visualEnvironmentCompiler = this;
     this.UserOptions = UserOptions;
     this.OpenDocuments = OpenDocuments;
 }
Esempio n. 6
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 private void SetRecordText(string record, Control con)
 {
     if (con.InvokeRequired)
     {
         SetTextDelegate d = new SetTextDelegate(SetRecordText);
         this.Invoke(d, record, con);
     }
     else
     {
         if (record == null)
         {
             con.Text = string.Empty;
             btnClearScanRecord.Enabled = false;
             btnReturn.Enabled          = false;
         }
         else
         {
             if (record == "CNM")
             {
                 con.Text = "查询";
                 btnClearScanRecord.Enabled = true;
                 btnReturn.Enabled          = true;
             }
             else
             {
                 con.Text += record + "\r\n";
             }
         }
     }
 }
        //metodo eseguito al click sul pulsante connetti
        private void btnConnect_Click(object sender, EventArgs e)
        {
            //vengono memorizzati il nome utente e
            //viene aggiornata la casella di testo
            _userName = txtUserName.Text.Trim();
            _setText = SetText;

            //viene creato e riempito un pacchetto di richiesta di join alla chat
            Packet sendData = new Packet();
            sendData.DataIdentifier = DataTypeIdentifier.Login;
            sendData.UserName = _userName;

            //viene creato un Socket UDP
            _clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);

            //viene creato un oggetto contenente l'indirizzo IP e la porta del server
            IPAddress serverIP = IPAddress.Parse(txtServerAddress.Text);
            int serverPort = int.Parse(txtServerPort.Text);
            _epServer = new IPEndPoint(serverIP, serverPort);

            //il pacchetto creato viene convertito in un'array di byte
            _dataStream = sendData.ToByteArray();

            //il pacchetto creato viene spedito al server
            _clientSocket.BeginSendTo(_dataStream, 0, _dataStream.Length, SocketFlags.None, _epServer, SendData, null);

            //tutti gli oggetti vengono sempre passati per referenza
            //il client si mette ora in ascolto dei messaggi provenienti dal server
            EndPoint ep = _epServer;
            _dataStream = new byte[Properties.Settings.Default.MAX_PACKET_LENGTH];
            _clientSocket.BeginReceiveFrom(_dataStream, 0, _dataStream.Length, SocketFlags.None, ref ep, ReceiveData, null);
        }
Esempio n. 8
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 private void SetText(string pText, TextBox pTbx)
 {
     try
     {
         if (this.InvokeRequired == false)
         {
             if (string.IsNullOrEmpty(pTbx.Text))
             {
                 pTbx.Text = pText;
             }
             else
             {
                 pTbx.Text += Environment.NewLine + pText;
             }
         }
         else
         {
             SetTextDelegate std = new SetTextDelegate(this.SetText);
             this.Invoke(std, pText, pTbx);
         }
     }
     catch (Exception e)
     {
         throw e;
     }
 }
Esempio n. 9
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 public ConsoleOut()
 {
     base.Multiline  = true;
     base.ScrollBars = ScrollBars.Vertical;
     base.ReadOnly   = true;
     base.WordWrap   = true;
     base.Font       = new System.Drawing.Font("Lucida Console", 10);
     setTextDelegate = new SetTextDelegate(SetText);
 }
 public void SetText(string text)
 {
     if (control.IsDisposed) return;
     if (control.InvokeRequired)
     {
         SetTextDelegate del = new SetTextDelegate(SetText);
         control.Invoke(del, new object[] { text });
     }
     else control.Text = text;
 }
Esempio n. 11
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        private void onVersion(string version)
        {
            logD("Got platform version: " + version);
            SetTextDelegate setVersionD = delegate(Label label, string text)
            {
                label.Text = text;
            };

            Invoke(setVersionD, new object[] { versionLabel, version });
        }
Esempio n. 12
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        public Console()
        {
            InitializeComponent();
            _output  = new SetTextDelegate(OnPrint);
            _error   = new SetTextDelegate(OnError);
            _setIP   = new SetTextDelegate(OnSetIP);
            _setPort = new SetTextDelegate(OnSetPort);

            _sendAr.SetData(new byte[1024], 1024);
        }
Esempio n. 13
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 public void ChallengeFinish()
 {
     if (count < 3)
     {
         CoinText += LessCoins;
     }
     else if (count == 2)
     {
         CoinText += LastOneCoin;
     }
 }
Esempio n. 14
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 public static void SetText(Form f, Control ctrl, string text)
 {
     if (ctrl.InvokeRequired)
     {
         SetTextDelegate d = new SetTextDelegate(SetText);
         f.Invoke(d, new object[] { f, ctrl, text });
     }
     else
     {
         ctrl.Text = text;
     }
 }
Esempio n. 15
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 private void SetText(Control c, string text)
 {
     if (c.InvokeRequired)
     {
         var d = new SetTextDelegate(SetText);
         this.Invoke(d, new object[] { c, text });
     }
     else
     {
         c.Text = text;
     }
 }
Esempio n. 16
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 void StatusTextSet(string text)
 {
     if (labelStatusText.InvokeRequired)
     {
         var d = new SetTextDelegate(StatusTextSet);
         labelStatusText.Invoke(d, new object[] { text });
     }
     else
     {
         labelStatusText.Text = text;
     }
 }
Esempio n. 17
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 private void SetText(string str)
 {
     if (this.InvokeRequired)
     {
         var invoke = new SetTextDelegate(SetText);
         this.Invoke(invoke, new object[] { str });
     }
     else
     {
         this.Text = str;
     }
 }
Esempio n. 18
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 internal void SetRowCount(int count)
 {
     if (this.InvokeRequired)
     {
         SetTextDelegate del = new SetTextDelegate(SetRowStatus);
         this.Invoke(del, new object[] { count });
     }
     else
     {
         this.listView1.Items[row].SubItems[3].Text = count.ToString();
     }
 }
Esempio n. 19
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 internal void SetRowStatus(string s)
 {
     if (this.InvokeRequired)
     {
         SetTextDelegate del = new SetTextDelegate(SetRowStatus);
         this.Invoke(del, new object[] { s });
     }
     else
     {
         this.listView1.Items[row].SubItems[5].Text = s;
     }
 }
Esempio n. 20
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 private void printText(string text)
 {
     if (this.textBox_recevied.InvokeRequired)
     {
         SetTextDelegate d = new SetTextDelegate(printText);
         this.Invoke(d, new object[] { text });
     }
     else
     {
         this.textBox_recevied.Text += text;
     }
 }
 public void set_drukarka2(string text)
 {
     if (drukarka2.InvokeRequired)
     {
         SetTextDelegate d = new SetTextDelegate(set_drukarka2);
         this.Invoke(d, new object[] { text });
     }
     else
     {
         this.drukarka2.AppendText(text + "\n");
     }
 }
Esempio n. 22
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 private void ToggleListeningButtonSetText(string text)
 {
     if (buttonToggleListening.InvokeRequired)
     {
         var d = new SetTextDelegate(ToggleListeningButtonSetText);
         buttonToggleListening.Invoke(d, new object[] { text });
     }
     else
     {
         buttonToggleListening.Text = text;
     }
 }
Esempio n. 23
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 public void SetText(string text)
 {
     if (this.InvokeRequired)
     {
         SetTextDelegate d = new SetTextDelegate(SetText);
         this.Invoke(d, new object[] { text });
     }
     else
     {
         label_text.Text = text;
     }
 }
Esempio n. 24
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 //Function to set text safely
 private void SetText(string text)
 {
     if (this.Label_Timer.InvokeRequired)
     {
         SetTextDelegate Delegate = new SetTextDelegate(SetText);
         this.Invoke(Delegate, new object[] { text });
     }
     else
     {
         this.Label_Timer.Text = text;
     }
 }
 public void SetText(string text)
 {
     if (fp.lblArticle.InvokeRequired)
     {
         SetTextDelegate d = new SetTextDelegate(SetText);
         fp.lblArticle.Invoke(d, new object[] { text });
     }
     else
     {
         fp.lblArticle.Text = text;
     }
 }
 /*logger*/
 public void SetText(string text)
 {
     if (logger.InvokeRequired)
     {
         SetTextDelegate d = new SetTextDelegate(SetText);
         this.Invoke(d, new object[] { text });
     }
     else
     {
         this.logger.AppendText("[" + DateTime.Now.ToString("HH:mm:ss tt") + "] " + text + "\n");
     }
 }
Esempio n. 27
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 private void SetText(string text)
 {
     if (this.txtDuration.InvokeRequired)
     {
         SetTextDelegate txtDelegate = new SetTextDelegate(SetText);
         this.Invoke(txtDelegate, new object[] { text });
     }
     else
     {
         this.txtDuration.Text = text;
     }
 }
Esempio n. 28
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 /// <summary>
 /// 向 rtf 中添加聊天記錄
 /// </summary>
 /// <param name="message"></param>
 public void SetText(string name)
 {
     if (this.rtf_MessageInfo.InvokeRequired)
     {
         SetTextDelegate d = new SetTextDelegate(SetText);
         this.Invoke(d, new object[] { name });
     }
     else
     {
         this.Text = name;
     }
 }
Esempio n. 29
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 private void SetLabelText_ThreadSafe(Label label, string text)
 {
     if (label.InvokeRequired)
     {
         var d = new SetTextDelegate(SetLabelText_ThreadSafe);
         Invoke(d, new object[] { label, text });
     }
     else
     {
         label.Text = text;
     }
 }
Esempio n. 30
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 public static void SetText(Control ctrl, string text)
 {
     if (ctrl.InvokeRequired)
     {
         SetTextDelegate del = new SetTextDelegate(SetText);
         ctrl.Invoke(del, ctrl, text);
     }
     else
     {
         ctrl.Text = text;
     }
 }
Esempio n. 31
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 /// <summary>
 ///     初始化线程安全类
 /// </summary>
 /// <param name="ctrl">需要进行线程安全的控件</param>
 public ThreadSafeSetter(Control ctrl)
 {
     target          = ctrl;
     setText         = SetText;
     setAppendText   = SetAppendText;
     getText         = GetText;
     add             = Add;
     remove          = Remove;
     removeAll       = RemoveAll;
     setEnabled      = SetEnabled;
     getEnabled      = GetEnabled;
     getSelectedItem = GetSelectedItem;
 }
Esempio n. 32
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 private void SetText(string text)
 {
     //InvokeRequired比较线程ID以及创建控件的线程ID,如果不同返回true
     if (this.CountertBox1.InvokeRequired)
     {
         SetTextDelegate d = new SetTextDelegate(SetText);
         this.Invoke(d, new object[] { text });
     }
     else
     {
         this.CountertBox1.Text = text;
     }
 }
Esempio n. 33
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 private void setTextBox(TextBox tBox, object o)
 {
     if (tBox.Dispatcher.CheckAccess())
     {
         // ok, set Text directly
         tBox.Text += o.ToString() + "-t" + Thread.CurrentThread.ManagedThreadId + " ";
     }
     else
     {
         // call BeginInvoke om window
         Delegate del = new SetTextDelegate(setTextBox);
         this.Dispatcher.BeginInvoke(del, tBox, o);
     }
 }
Esempio n. 34
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		// These public methods call methods on the Form that must be done on
		// the same thread that the form was created on therefore we must marshal
		// the calls.  
		// We'll do this by using Form.Invoke (which is OK to call from another thread).
		
		
		public void DisplayText(string str)
		{
			if (InvokeRequired)
			{
				Delegate setTextDelegate = new SetTextDelegate(SetPrinterOutputText);
				object[] args = new object[1];
				args[0] = ProcessEscapes(str);
				this.Invoke(setTextDelegate, args);
			}
			else
			{
				SetPrinterOutputText(ProcessEscapes(str));
			}
		}
Esempio n. 35
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 private void InitData()
 {
     //_client= new TcpClient();
     addMessage =new AddMessageDelegate(AddMessageInvoke);
     updateDataSource=new UpdateDataSourceDelegate(UpdateClientListInvoke);
     addStatusMessage=new AddMessageDelegate(AddStatusMessageInvoke);
     setControlEnable= new SetControlEnableDelegate(SetControlEnableInvoke);
     //clearText=new ClearTextDelegate(ClearTextInvoke);
     setText =new SetTextDelegate(SetTextInvoke);
 }
Esempio n. 36
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 private void InitData()
 {
     listBoxClientList.SelectionMode=SelectionMode.MultiSimple;
     numericUpDownPort.Maximum = 9999;
     numericUpDownPort.Value = 2016;
     numericUpDownPort.Minimum = 1;
     addMessage = new AddMessageDelegate(AddMessageInvoke);
     addMessageToControl=new AddMessageToControlDelegate(AddMessageToControlInvoke);
     updateDataSource = new UpdateDataSourceDelegate(UpdateClientListInvoke);
     setText = new SetTextDelegate(SetTextInvoke);
     listBoxClientList.DataSource = _dicClient.Keys.ToList();
 }
        //metodo eseguito al caricamento della finestra
        private void frmServerUDP_Load(object sender, EventArgs e)
        {
            _setText = AppendTextToLog; //definizione di puntatore a funzione fortemente tipizzato

            //il programma necessita di un socket e di
            //una lista dei client che fanno il log-ing

            _clientList = new List<Client>();  //dichiarazione lista client loggati
            _dataStream = new byte[MAX_PACKET_LENGTH];  //viene stabilita la massima dimensione del pacchetto
            //il costruttore della classe Socket è simile al C++
            _serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);

            //IPAddress.Any sta a indicare qualsiasi indirizzo IP
            IPEndPoint server = new IPEndPoint(IPAddress.Any, DEFAULT_SERVER_PORT);
            _serverSocket.Bind(server); //viene associato l'EndPoint al Socket

            //oggetto contenente ip e porta del mittente durante la ricezione di un pacchetto
            EndPoint epSender = new IPEndPoint(IPAddress.Any, 0);

            //occorre lanciare un thread che rimane in ascolto
            //si ricorre al funzionamento asincrono dei socket, per evitare
            //che il programma rimanga bloccato sull'istruzione bloccante

            //parametri del metodo BeginReceiveFrom simili a quelli del metodo recvfrom() del C:
            //1- byte[] buffer
            //2- int offset => indice di partenza, da cui iniziare a scrivere
            //3- int size => dimensione del buffer, potrebbe anche essere settato con
            //   la costante MAX_PACKET_LENGHT ma è meglio determinare la dimensione dal vettore
            //4- SocketFlags socketFlags
            //5- ref EndPoint remoteEP
            //6- AsyncCallback callback => funzione che viene chiamata appena nel socket è disponibile un pacchetto
            //7- object state

            //la chiamata implementata è simile ai socket UNIX (_serverSocket.ReceiveFrom())
            //in aggiunta alle normali chiamate abbiamo la BeginReceiveFrom(), che è una chiamata asincrona
            //in C con void* vengono anche indicati i puntatori a funzioni

            //in realtà ogni oggetto viene passato per referenza
            //solitamente le struct vengono passate per valore, le classi invece per riferimento
            //anche il vettore dataStream viene passato per riferimento

            _serverSocket.BeginReceiveFrom(_dataStream, 0, _dataStream.Length, SocketFlags.None, ref epSender, ReceiveData, epSender);

            //in C# esiste il problema del multithreading sugli oggetti grafici
            //AppendTextToLog(sendDataPacket.Message);  //questa istruzione manderebbe in errore il programma

            //Invoke è un metodo della form che consente di eseguire la funzione puntata da un Delegate
            //Invoke(_setText, sendDataPacket.Message);
        }
Esempio n. 38
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 public ConsoleOut()
 {
     base.Multiline = true;
     base.ScrollBars = ScrollBars.Vertical;
     base.ReadOnly = true;
     base.WordWrap = true;
     base.Font = new System.Drawing.Font("Lucida Console", 10);
     setTextDelegate = new SetTextDelegate(SetText);
 }
 public void SetDelegates(GetTextDelegate getFunction, SetTextDelegate setFunction, GetBreakPointsDelegate breakpointFunction)
 {
   m_GetSourceCode = getFunction;
   m_SetSourceCode = setFunction;
   m_GetBreakPoints = breakpointFunction;
 }
 private void SetText(Object obj, string text)
 {
     string type = obj.GetType().Name;
     if (type.Equals("ListBox"))
     {
         if (((ListBox)obj).InvokeRequired)
         {
             var d = new SetTextDelegate(SetText);
             Invoke(d, new object[] { obj, text });
         }
         else
         {
             ((ListBox)obj).Items.Add(text);
         }
     }
     else if (type.Equals("Label"))
     {
         if (((Label)obj).InvokeRequired)
         {
             var d = new SetTextDelegate(SetText);
             Invoke(d, new object[] { obj, text });
         }
         else
         {
             ((Label)obj).Text = text;
         }
     }
 }
Esempio n. 41
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        /// <summary>
        /// Constructor.
        /// </summary>
        /// <param name="hliForm">The HLIForm instance that uses this internal form.</param>
        public HliInternalForm(HliForm hliForm)
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();

            this.hliForm = hliForm;

            // Create the handlers used by other threads in an Invoke call.
            this.closeHandler = new CloseDelegate(HandleClose);
            this.showAndContinueHandler = new ShowAndContinueDelegate(HandleShowAndContinue);
            this.setStopButtonTextHandler = new SetStopButtonTextDelegate(HandleSetStopButtonText);
            this.setTextHandler = new SetTextDelegate(HandleSetText);

            lock(hliForm.LockObject)
            {
                this.isAvailable = true;
            }
        }
Esempio n. 42
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 /// <summary>
 /// Sets the 'Text' property of a given control.
 /// </summary>
 /// <param name="ctrl">The System.Windows.Forms.Control object whose text property will be set.</param>
 /// <param name="text">The text to be assigned to the property.</param>
 public static void SetText(Control ctrl, string text)
 {
     if (ctrl.InvokeRequired)
     {
         SetTextDelegate del = new SetTextDelegate(CrossThreadUI.SetText);
         if (CrossThreadUI.ExecSync)
             ctrl.Invoke(del, ctrl, text);
         else
             ctrl.BeginInvoke(del, ctrl, text);
     }
     else
         ctrl.Text = text;
 }