public void OnEnable() { startProp = serializedObject.FindProperty("StartOnAwake"); stopProp = serializedObject.FindProperty("StopOnDestroy"); portProp = serializedObject.FindProperty("Port"); keyProp = serializedObject.FindProperty("ConnectKey"); maxProp = serializedObject.FindProperty("MaxPeers"); launcher = (ServerLauncher)serializedObject.targetObject; }
private void Run_ShouldThrowInvalidOperationException() { var serverStringBuilder = new Mock <IServerStringBuilder>(); serverStringBuilder.SetupGet(x => x.FinalArgumentString) .Returns("-port=2302 -name=sampleProfile"); var launcher = new ServerLauncher(serverStringBuilder.Object); Assert.Throws <InvalidOperationException>(() => launcher.Run(new Profile())); }
public void ServerLauncherUseDeveloperPage() { var app = new Mock <IApplicationBuilder>(); ServerLauncher.ConfigureExceptions(app.Object, new StartServerOptions { ShowExceptions = true }); app.Verify(x => x.ApplicationServices, Times.Once); }
private void Awake() { if (!Instance) { Instance = this; } else { Destroy(gameObject); } }
public void SetServerLauncher(ServerLauncher serverLauncher) { _ServerLauncher = serverLauncher; }
private void Awake() { instance = this; // set the instance to this script PhotonNetwork.ConnectUsingSettings(); }