public static Enchant Health(int amount, params RelaCondition[] list) { var relaConditions = new List <RelaCondition> { RelaCondition.IsNotSelf }; relaConditions.AddRange(list); var result = new Enchant { EnableConditions = new List <SelfCondition> { SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced }, ApplyConditions = relaConditions, Effects = new Dictionary <GameTag, int>() { [GameTag.HEALTH] = amount }, // Health Retention task ... RemovalTask = ComplexTask.Create( new IncludeTask(EntityType.MINIONS, new [] { EntityType.SOURCE }), new FilterStackTask(EntityType.SOURCE, relaConditions.ToArray()), new HealthRetentionTask(amount, EntityType.STACK)) }; list.ToList().ForEach(p => result.ApplyConditions.Add(p)); return(result); }
public static Trigger MinionAttacksAndTarget(params ISimpleTask[] list) { var taskList = new List <ISimpleTask> { new IncludeTask(EntityType.SOURCE), new FuncPlayablesTask(p => { var result = new List <IPlayable>(); var minion = p[0] as Minion; if (minion == null) { return(result); } var target = minion.Game.IdEntityDic[minion.ProposedDefender] as ICharacter; if (target != null) { result.Add(target); } return(result); }) }; taskList.AddRange(list); return(new TriggerBuilder().Create() .EnableConditions(SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced) .TriggerEffect(GameTag.ATTACKING, -1) .SingleTask(StateTaskList <ISimpleTask> .Chain(taskList.ToArray())) .Build()); }
public static Trigger Inspire(ISimpleTask task) { return(new TriggerBuilder().Create() .EnableConditions(SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced) .TriggerEffect(GameTag.HEROPOWER_ACTIVATIONS_THIS_TURN, 1) .SingleTask(task) .Build()); }
public static Trigger FriendlySpellTargetingMe(ISimpleTask task) { return(new TriggerBuilder().Create() .EnableConditions(SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced) .ApplyConditions(RelaCondition.IsOther(SelfCondition.IsSpell), RelaCondition.IsTargetingMe, RelaCondition.IsFriendly) .FastExecution(true) .TriggerEffect(GameTag.JUST_PLAYED, 1) .SingleTask(task) .Build()); }
public static Enchant Cost(int amount, bool oneTurnActive = false) { return(new Enchant { TurnsActive = oneTurnActive ? 0 : -1, EnableConditions = new List <SelfCondition> { SelfCondition.IsInZone(Zone.HAND) }, Effects = new Dictionary <GameTag, int> { [GameTag.COST] = amount } }); }
public static Enchant CostFix(int amount, bool oneTurnActive = false) { return(new Enchant { TurnsActive = oneTurnActive ? 0 : -1, EnableConditions = new List <SelfCondition> { SelfCondition.IsInZone(Zone.HAND, Zone.DECK) }, Effects = new Dictionary <GameTag, int> { [GameTag.COST] = 0 }, FixedValueFunc = owner => amount }); }
public static Enchant HeroPowerDamage(int amount) { return(new Enchant { EnableConditions = new List <SelfCondition> { SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced }, Effects = new Dictionary <GameTag, int> { [GameTag.HEROPOWER_DAMAGE] = amount } }); }
public static Enchant StealthTurn(int attackedThisTurn) { return(new Enchant { TurnsActive = 1, EnableConditions = new List <SelfCondition> { SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotAttackingThisTurn(attackedThisTurn) }, Effects = new Dictionary <GameTag, int> { [GameTag.STEALTH] = 1 } }); }
private static void Mage(IDictionary <string, List <Enchantment> > cards) { // ------------------------------------------- SPELL - MAGE // [BRM_003] Dragon's Breath - COST:5 // - Set: fp2, Rarity: common // -------------------------------------------------------- // Text: Deal $4 damage. Costs (1) less for each minion that died this turn. *spelldmg // -------------------------------------------------------- // PlayReq: // - REQ_TARGET_TO_PLAY = 0 // -------------------------------------------------------- cards.Add("BRM_003", new List <Enchantment> { new Enchantment { Area = EnchantmentArea.SELF, Activation = EnchantmentActivation.HAND_ZONE, Enchant = Auras.CostFunc( owner => - (owner.Controller.NumFriendlyMinionsThatDiedThisTurn + owner.Controller.Opponent.NumFriendlyMinionsThatDiedThisTurn)) }, new Enchantment { Activation = EnchantmentActivation.SPELL, SingleTask = new DamageTask(4, EntityType.TARGET, true) } }); // ------------------------------------------ MINION - MAGE // [BRM_002] Flamewaker - COST:3 [ATK:2/HP:4] // - Set: fp2, Rarity: rare // -------------------------------------------------------- // Text: After you cast a spell, deal 2 damage randomly split among all enemies. // -------------------------------------------------------- cards.Add("BRM_002", new List <Enchantment> { new Enchantment { Area = EnchantmentArea.GRAVEYARD_AND_SECRET, Activation = EnchantmentActivation.BOARD_ZONE, Trigger = new TriggerBuilder().Create() .EnableConditions(SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced) .ApplyConditions(RelaCondition.IsOther(SelfCondition.IsSpell)) .TriggerEffect(GameTag.JUST_PLAYED, -1) .SingleTask(new EnqueueTask(2, ComplexTask.DamageRandomTargets(1, EntityType.ENEMIES, 1))) .Build() } }); }
//public static Enchant Stealth() //{ // return new Enchant // { // TurnsActive = 1, // EnableConditions = SelfBuffConditions, // Effects = new Dictionary<GameTag, int> // { // [GameTag.STEALTH] = 1 // }, // }; //} public static Enchant CthunAttackHealth(int amount) { return(new Enchant { TurnsActive = -1, EnableConditions = new List <SelfCondition> { SelfCondition.IsInZone(Zone.SETASIDE, Zone.HAND, Zone.PLAY), SelfCondition.IsNotSilenced, }, Effects = new Dictionary <GameTag, int> { [GameTag.ATK] = amount, [GameTag.HEALTH] = amount }, // Health Retention task ... RemovalTask = new HealthRetentionTask(amount, EntityType.SOURCE) }); }
public static Enchant Cost(int amount, params RelaCondition[] list) { var relaConditions = new List <RelaCondition>(); relaConditions.AddRange(list); return(new Enchant { EnableConditions = new List <SelfCondition> { SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced }, ApplyConditions = relaConditions, Effects = new Dictionary <GameTag, int> { [GameTag.COST] = amount } }); }
public static Enchant CostFunc(Func <IPlayable, int> function, params RelaCondition[] list) { var relaConditions = new List <RelaCondition>(); relaConditions.AddRange(list); return(new Enchant { EnableConditions = new List <SelfCondition> { SelfCondition.IsInZone(Zone.HAND) }, Effects = new Dictionary <GameTag, int> { [GameTag.COST] = 0 }, ApplyConditions = relaConditions, ValueFunc = function }); }
private static void Warlock(IDictionary <string, List <Enchantment> > cards) { // ---------------------------------------- SPELL - WARLOCK // [BRM_005] Demonwrath - COST:3 // - Set: fp2, Rarity: rare // -------------------------------------------------------- // Text: Deal $2 damage to all non-Demon minions. *spelldmg // -------------------------------------------------------- // GameTag: // - AFFECTED_BY_SPELL_POWER = 1 // -------------------------------------------------------- cards.Add("BRM_005", new List <Enchantment> { new Enchantment { Activation = EnchantmentActivation.SPELL, SingleTask = ComplexTask.Create( new IncludeTask(EntityType.ALLMINIONS), new FilterStackTask(SelfCondition.IsNotRace(Race.DEMON)), new DamageTask(2, EntityType.STACK, true)) }, }); // --------------------------------------- MINION - WARLOCK // [BRM_006] Imp Gang Boss - COST:3 [ATK:2/HP:4] // - Race: demon, Set: fp2, Rarity: common // -------------------------------------------------------- // Text: Whenever this minion takes damage, summon a 1/1 Imp. // -------------------------------------------------------- cards.Add("BRM_006", new List <Enchantment> { new Enchantment { Area = EnchantmentArea.SELF, Activation = EnchantmentActivation.BOARD_ZONE, Trigger = new TriggerBuilder().Create() .EnableConditions(SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced) .ApplyConditions(RelaCondition.IsOther(SelfCondition.IsTagValue(GameTag.TO_BE_DESTROYED, 0))) .TriggerEffect(GameTag.DAMAGE, 1) .SingleTask(new SummonTask("BRM_006t", SummonSide.RIGHT)) .Build() } }); }
public static Enchant SimpleInclSelf(Dictionary <GameTag, int> effects, params RelaCondition[] list) { // health is only allowed with the HealthRetentionTask if (effects.Keys.Contains(GameTag.HEALTH)) { throw new NotSupportedException(); } var result = new Enchant { EnableConditions = new List <SelfCondition> { SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced }, Effects = effects }; list.ToList().ForEach(p => result.ApplyConditions.Add(p)); return(result); }
public static Enchant Attack(int amount, params RelaCondition[] list) { var result = new Enchant { EnableConditions = new List <SelfCondition> { SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced }, ApplyConditions = new List <RelaCondition> { RelaCondition.IsNotSelf }, Effects = new Dictionary <GameTag, int>() { [GameTag.ATK] = amount } }; list.ToList().ForEach(p => result.ApplyConditions.Add(p)); return(result); }
private static void Warlock(IDictionary <string, List <Enchantment> > cards) { // ---------------------------------------- SPELL - WARLOCK // [EX1_316] Power Overwhelming - COST:1 // - Fac: neutral, Set: hof, Rarity: common // -------------------------------------------------------- // Text: Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly. // -------------------------------------------------------- // PlayReq: // - REQ_MINION_TARGET = 0 // - REQ_FRIENDLY_TARGET = 0 // - REQ_TARGET_TO_PLAY = 0 // -------------------------------------------------------- cards.Add("EX1_316", new List <Enchantment> { new Enchantment { InfoCardId = "EX1_316e", Area = EnchantmentArea.TARGET, Activation = EnchantmentActivation.SPELL, SingleTask = new BuffTask(Buffs.AttackHealth(4), EntityType.TARGET), Enchant = new Enchant { TurnsActive = 0, EnableConditions = new List <SelfCondition> { SelfCondition.IsNotSilenced, SelfCondition.IsInZone(Zone.PLAY) }, Effects = new Dictionary <GameTag, int> { [GameTag.NUM_TURNS_IN_PLAY] = 0 }, SingleTask = new DestroyTask(EntityType.TARGET) } } }); }
private static void Warrior(IDictionary <string, List <Enchantment> > cards) { // ---------------------------------------- SPELL - WARRIOR // [BRM_015] Revenge - COST:2 // - Set: fp2, Rarity: rare // -------------------------------------------------------- // Text: Deal $1 damage to all minions. If you have 12 or less Health, deal $3 damage instead. *spelldmg // -------------------------------------------------------- cards.Add("BRM_015", new List <Enchantment> { new Enchantment { Activation = EnchantmentActivation.SPELL, SingleTask = ComplexTask.Create( new ConditionTask(EntityType.HERO, SelfCondition.IsHealth(12, RelaSign.LEQ))), }, }); // --------------------------------------- MINION - WARRIOR // [BRM_016] Axe Flinger - COST:4 [ATK:2/HP:5] // - Set: fp2, Rarity: common // -------------------------------------------------------- // Text: Whenever this minion takes damage, deal 2 damage to the enemy hero. // -------------------------------------------------------- cards.Add("BRM_016", new List <Enchantment> { new Enchantment { Area = EnchantmentArea.SELF, Activation = EnchantmentActivation.BOARD_ZONE, Trigger = new TriggerBuilder().Create() .EnableConditions(SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced) .ApplyConditions(RelaCondition.IsOther(SelfCondition.IsTagValue(GameTag.TO_BE_DESTROYED, 0))) .TriggerEffect(GameTag.DAMAGE, 1) .SingleTask(new DamageTask(2, EntityType.OP_HERO)) .Build() } }); }
private static void Neutral(IDictionary <string, List <Enchantment> > cards) { // --------------------------------------- MINION - NEUTRAL // [BRM_019] Grim Patron - COST:5 [ATK:3/HP:3] // - Set: fp2, Rarity: rare // -------------------------------------------------------- // Text: Whenever this minion survives damage, summon another Grim Patron. // -------------------------------------------------------- cards.Add("BRM_019", new List <Enchantment> { new Enchantment { Area = EnchantmentArea.SELF, Activation = EnchantmentActivation.BOARD_ZONE, Trigger = new TriggerBuilder().Create() .EnableConditions(SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced) .ApplyConditions(RelaCondition.IsOther(SelfCondition.IsTagValue(GameTag.TO_BE_DESTROYED, 0))) .TriggerEffect(GameTag.DAMAGE, 1) .SingleTask(new SummonTask("BRM_019", SummonSide.RIGHT)) .Build() } }); // --------------------------------------- MINION - NEUTRAL // [BRM_020] Dragonkin Sorcerer - COST:4 [ATK:3/HP:5] // - Race: dragon, Set: fp2, Rarity: common // -------------------------------------------------------- // Text: Whenever <b>you</b> target this minion with a spell, gain +1/+1. // -------------------------------------------------------- cards.Add("BRM_020", new List <Enchantment> { new Enchantment { Area = EnchantmentArea.HAND, Activation = EnchantmentActivation.BOARD_ZONE, Trigger = Triggers.FriendlySpellTargetingMe(new BuffTask(Buffs.AttackHealth(1), EntityType.SOURCE)) } }); // --------------------------------------- MINION - NEUTRAL // [BRM_022] Dragon Egg - COST:1 [ATK:0/HP:2] // - Set: fp2, Rarity: rare // -------------------------------------------------------- // Text: Whenever this minion takes damage, summon a 2/1 Whelp. // -------------------------------------------------------- cards.Add("BRM_022", new List <Enchantment> { new Enchantment { Area = EnchantmentArea.SELF, Activation = EnchantmentActivation.BOARD_ZONE, Trigger = new TriggerBuilder().Create() .EnableConditions(SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced) .TriggerEffect(GameTag.DAMAGE, 1) .SingleTask(new SummonTask("BRM_004t", SummonSide.RIGHT)) .Build() } }); // --------------------------------------- MINION - NEUTRAL // [BRM_024] Drakonid Crusher - COST:6 [ATK:6/HP:6] // - Race: dragon, Set: fp2, Rarity: common // -------------------------------------------------------- // Text: <b>Battlecry:</b> If your opponent has 15 or less Health, gain +3/+3. // -------------------------------------------------------- // GameTag: // - BATTLECRY = 1 // -------------------------------------------------------- cards.Add("BRM_024", new List <Enchantment> { new Enchantment { Activation = EnchantmentActivation.BATTLECRY, SingleTask = ComplexTask.Create( new ConditionTask(EntityType.OP_HERO, SelfCondition.IsHealth(15, RelaSign.LEQ)), new FlagTask(true, new BuffTask(Buffs.AttackHealth(2), EntityType.SOURCE))) }, }); // --------------------------------------- MINION - NEUTRAL // [BRM_025] Volcanic Drake - COST:6 [ATK:6/HP:4] // - Race: dragon, Set: fp2, Rarity: common // -------------------------------------------------------- // Text: Costs (1) less for each minion that died this turn. // -------------------------------------------------------- cards.Add("BRM_025", new List <Enchantment> { new Enchantment { Area = EnchantmentArea.SELF, Activation = EnchantmentActivation.HAND_ZONE, Enchant = Auras.CostFunc( owner => - (owner.Controller.NumFriendlyMinionsThatDiedThisTurn + owner.Controller.Opponent.NumFriendlyMinionsThatDiedThisTurn)) } }); // --------------------------------------- MINION - NEUTRAL // [BRM_026] Hungry Dragon - COST:4 [ATK:5/HP:6] // - Race: dragon, Set: fp2, Rarity: common // -------------------------------------------------------- // Text: <b>Battlecry:</b> Summon a random 1-Cost minion for your opponent. // -------------------------------------------------------- // GameTag: // - BATTLECRY = 1 // -------------------------------------------------------- cards.Add("BRM_026", new List <Enchantment> { new Enchantment { Activation = EnchantmentActivation.BATTLECRY, SingleTask = ComplexTask.Create( new RandomMinionTask(GameTag.COST, 1), new SummonOpTask()), }, }); // --------------------------------------- MINION - NEUTRAL // [BRM_027] Majordomo Executus - COST:9 [ATK:9/HP:7] // - Set: fp2, Rarity: legendary // -------------------------------------------------------- // Text: <b>Deathrattle:</b> Replace your hero with Ragnaros, the Firelord. // -------------------------------------------------------- // GameTag: // - ELITE = 1 // - DEATHRATTLE = 1 // -------------------------------------------------------- cards.Add("BRM_027", new List <Enchantment> { new Enchantment { Activation = EnchantmentActivation.DEATHRATTLE, SingleTask = new ReplaceHeroTask("BRM_027h", "BRM_027p"), }, }); // --------------------------------------- MINION - NEUTRAL // [BRM_028] Emperor Thaurissan - COST:6 [ATK:5/HP:5] // - Set: fp2, Rarity: legendary // -------------------------------------------------------- // Text: At the end of your turn, reduce the Cost of cards in your hand by (1). // -------------------------------------------------------- // GameTag: // - ELITE = 1 // -------------------------------------------------------- cards.Add("BRM_028", new List <Enchantment> { new Enchantment { Area = EnchantmentArea.CONTROLLER, Activation = EnchantmentActivation.BOARD_ZONE, Trigger = new TriggerBuilder().Create() .EnableConditions(SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced) .TriggerEffect(GameTag.TURN_START, -1) .SingleTask(new BuffTask(Buffs.Cost(-1), EntityType.HAND)) .Build() } }); // --------------------------------------- MINION - NEUTRAL // [BRM_029] Rend Blackhand - COST:7 [ATK:8/HP:4] // - Set: fp2, Rarity: legendary // -------------------------------------------------------- // Text: <b>Battlecry:</b> If you're holding a Dragon, destroy a <b>Legendary</b> minion. // -------------------------------------------------------- // GameTag: // - ELITE = 1 // - BATTLECRY = 1 // -------------------------------------------------------- // PlayReq: // - REQ_MINION_TARGET = 0 // - REQ_TARGET_IF_AVAILABLE_AND_DRAGON_IN_HAND = 0 // - REQ_LEGENDARY_TARGET = 0 // -------------------------------------------------------- cards.Add("BRM_029", new List <Enchantment> { new Enchantment { Activation = EnchantmentActivation.BATTLECRY, SingleTask = new DestroyTask(EntityType.TARGET) }, }); // --------------------------------------- MINION - NEUTRAL // [BRM_030] Nefarian - COST:9 [ATK:8/HP:8] // - Race: dragon, Set: fp2, Rarity: legendary // -------------------------------------------------------- // Text: <b>Battlecry:</b> Add 2 random spells to your hand <i>(from your opponent's class)</i>. // -------------------------------------------------------- // GameTag: // - ELITE = 1 // - BATTLECRY = 1 // -------------------------------------------------------- cards.Add("BRM_030", new List <Enchantment> { new Enchantment { Activation = EnchantmentActivation.BOARD_ZONE, SingleTask = new EnqueueTask(2, ComplexTask.Create( new RandomCardTask(EntityType.OP_HERO), new AddStackTo(EntityType.HAND))), } }); // --------------------------------------- MINION - NEUTRAL // [BRM_031] Chromaggus - COST:8 [ATK:6/HP:8] // - Race: dragon, Set: fp2, Rarity: legendary // -------------------------------------------------------- // Text: Whenever you draw a card, put another copy into your hand. // -------------------------------------------------------- // GameTag: // - ELITE = 1 // -------------------------------------------------------- cards.Add("BRM_031", new List <Enchantment> { new Enchantment { Area = EnchantmentArea.CONTROLLER, Activation = EnchantmentActivation.BOARD_ZONE, Trigger = new TriggerBuilder().Create() .EnableConditions(SelfCondition.IsNotDead, SelfCondition.IsNotSilenced) .TriggerEffect(GameTag.LAST_CARD_DRAWN, 0) .SingleTask(ComplexTask.Create( new IncludeTask(EntityType.SOURCE), new FuncPlayablesTask(p => { Controller controller = p[0].Controller; return(new List <IPlayable> { controller.Game.IdEntityDic[controller.LastCardDrawn] }); }), new CopyTask(EntityType.STACK, 1), new AddStackTo(EntityType.HAND))) .Build() } }); // --------------------------------------- MINION - NEUTRAL // [BRM_033] Blackwing Technician - COST:3 [ATK:2/HP:4] // - Fac: neutral, Set: fp2, Rarity: common // -------------------------------------------------------- // Text: <b>Battlecry:</b> If you're holding a Dragon, gain +1/+1. // -------------------------------------------------------- // GameTag: // - BATTLECRY = 1 // -------------------------------------------------------- cards.Add("BRM_033", new List <Enchantment> { new Enchantment { Activation = EnchantmentActivation.BATTLECRY, SingleTask = ComplexTask.Create( new ConditionTask(EntityType.SOURCE, SelfCondition.IsDragonInHand), new FlagTask(true, new BuffTask(Buffs.AttackHealth(1), EntityType.SOURCE))) }, }); // --------------------------------------- MINION - NEUTRAL // [BRM_034] Blackwing Corruptor - COST:5 [ATK:5/HP:4] // - Fac: neutral, Set: fp2, Rarity: common // -------------------------------------------------------- // Text: <b>Battlecry:</b> If you're holding a Dragon, deal 3 damage. // -------------------------------------------------------- // GameTag: // - BATTLECRY = 1 // -------------------------------------------------------- // PlayReq: // - REQ_TARGET_IF_AVAILABLE_AND_DRAGON_IN_HAND = 0 // -------------------------------------------------------- cards.Add("BRM_034", new List <Enchantment> { new Enchantment { Activation = EnchantmentActivation.BATTLECRY, SingleTask = ComplexTask.Create( new ConditionTask(EntityType.SOURCE, SelfCondition.IsDragonInHand), new FlagTask(true, new DamageTask(3, EntityType.TARGET))) }, }); }
private static void Neutral(IDictionary <string, List <Enchantment> > cards) { // --------------------------------------- MINION - NEUTRAL // [EX1_016] Sylvanas Windrunner - COST:6 [ATK:5/HP:5] // - Set: hof, Rarity: legendary // -------------------------------------------------------- // Text: <b>Deathrattle:</b> Take // control of a random // enemy minion. // -------------------------------------------------------- // GameTag: // - ELITE = 1 // - DEATHRATTLE = 1 // -------------------------------------------------------- cards.Add("EX1_016", new List <Enchantment> { new Enchantment { Activation = EnchantmentActivation.DEATHRATTLE, SingleTask = ComplexTask.Create( new RandomTask(1, EntityType.OP_MINIONS), new ControlTask(EntityType.STACK)) } }); // --------------------------------------- MINION - NEUTRAL // [EX1_062] Old Murk-Eye - COST:4 [ATK:2/HP:4] // - Race: murloc, Fac: neutral, Set: hof, Rarity: legendary // -------------------------------------------------------- // Text: <b>Charge</b>. Has +1 Attack for each other Murloc on the battlefield. // -------------------------------------------------------- // GameTag: // - ELITE = 1 // - CHARGE = 1 // -------------------------------------------------------- cards.Add("EX1_062", new List <Enchantment> { // TODO [EX1_062] Old Murk-Eye && Test: Old Murk-Eye_EX1_062 new Enchantment { //Activation = null, //SingleTask = null, } }); // --------------------------------------- MINION - NEUTRAL // [EX1_112] Gelbin Mekkatorque - COST:6 [ATK:6/HP:6] // - Fac: alliance, Set: hof, Rarity: legendary // -------------------------------------------------------- // Text: <b>Battlecry:</b> Summon an AWESOME invention. // -------------------------------------------------------- // Entourage: Mekka1, Mekka2, Mekka3, Mekka4 // -------------------------------------------------------- // GameTag: // - ELITE = 1 // - BATTLECRY = 1 // -------------------------------------------------------- cards.Add("EX1_112", new List <Enchantment> { // TODO [EX1_112] Gelbin Mekkatorque && Test: Gelbin Mekkatorque_EX1_112 new Enchantment { Activation = EnchantmentActivation.BATTLECRY, SingleTask = null, }, }); // --------------------------------------- MINION - NEUTRAL // [EX1_284] Azure Drake - COST:5 [ATK:4/HP:4] // - Race: dragon, Fac: neutral, Set: hof, Rarity: rare // -------------------------------------------------------- // Text: <b>Spell Damage +1</b>. <b>Battlecry:</b> Draw a card. // -------------------------------------------------------- // GameTag: // - SPELLPOWER = 1 // - BATTLECRY = 1 // -------------------------------------------------------- cards.Add("EX1_284", new List <Enchantment> { new Enchantment { Area = EnchantmentArea.HERO, Activation = EnchantmentActivation.BOARD, Enchant = Auras.SpellPowerDamage(1) }, new Enchantment { Activation = EnchantmentActivation.BATTLECRY, SingleTask = new DrawTask() } }); // --------------------------------------- MINION - NEUTRAL // [EX1_298] Ragnaros the Firelord - COST:8 [ATK:8/HP:8] // - Race: elemental, Fac: neutral, Set: hof, Rarity: legendary // -------------------------------------------------------- // Text: Can't attack. At the end of your turn, deal 8 damage to a random enemy. // -------------------------------------------------------- // GameTag: // - ELITE = 1 // - CANT_ATTACK = 1 // -------------------------------------------------------- cards.Add("EX1_298", new List <Enchantment> { new Enchantment { Area = EnchantmentArea.CONTROLLER, Activation = EnchantmentActivation.BOARD, Trigger = new TriggerBuilder().Create() .EnableConditions(SelfCondition.IsInZone(Zone.PLAY), SelfCondition.IsNotSilenced) .TriggerEffect(GameTag.TURN_START, -1) .SingleTask(ComplexTask.DamageRandomTargets(1, EntityType.ENEMIES, 8)) .Build() } }); // --------------------------------------- MINION - NEUTRAL // [NEW1_016] Captain's Parrot - COST:2 [ATK:1/HP:1] // - Race: beast, Set: hof, Rarity: epic // -------------------------------------------------------- // Text: <b>Battlecry:</b> Draw a Pirate from your deck. // -------------------------------------------------------- // GameTag: // - BATTLECRY = 1 // -------------------------------------------------------- cards.Add("NEW1_016", new List <Enchantment> { // TODO [NEW1_016] Captain's Parrot && Test: Captain's Parrot_NEW1_016 new Enchantment { Activation = EnchantmentActivation.BATTLECRY, SingleTask = null, }, }); // --------------------------------------- MINION - NEUTRAL // [PRO_001] Elite Tauren Chieftain - COST:5 [ATK:5/HP:5] // - Set: hof, Rarity: legendary // -------------------------------------------------------- // Text: <b>Battlecry:</b> Give both players the power to ROCK! (with a Power Chord card) // -------------------------------------------------------- // Entourage: PRO_001a, PRO_001b, PRO_001c // -------------------------------------------------------- // GameTag: // - ELITE = 1 // - BATTLECRY = 1 // -------------------------------------------------------- cards.Add("PRO_001", new List <Enchantment> { // TODO [PRO_001] Elite Tauren Chieftain && Test: Elite Tauren Chieftain_PRO_001 new Enchantment { Activation = EnchantmentActivation.BATTLECRY, SingleTask = null, }, }); }