public void Init(SelectColorMessage colorMessage) { if (!string.IsNullOrEmpty(colorMessage.Message)) { infoText.text = colorMessage.Message; } else { infoText.text = "Select a Type"; } HashSet <EnergyTypes> colors; if (colorMessage.OnlyColorsInGame) { colors = GetEnergyTypesInGame(); } else { colors = new HashSet <EnergyTypes>(); foreach (EnergyTypes value in Enum.GetValues(typeof(EnergyTypes))) { colors.Add(value); } } foreach (var symbol in GetComponentsInChildren <SelectEnergySymbolHandler>()) { symbol.gameObject.SetActive(colors.Contains(symbol.EnergyType)); } }
public void SelectColorMessage() { var message = new SelectColorMessage(EnergyTypes.Colorless); var data = SerializeAndBack(message); Assert.Equal(EnergyTypes.Colorless, data.Color); }
public override void ProcessEffects(GameField game, Player owner, Player opponent) { var message = new SelectColorMessage("Select a new weakness for your opponents active pokemon").ToNetworkMessage(owner.Id); var response = owner.NetworkPlayer.SendAndWaitForResponse <SelectColorMessage>(message); opponent.ActivePokemonCard.Weakness = response.Color; base.ProcessEffects(game, owner, opponent); }
public override void ProcessEffects(GameField game, Player owner, Player opponent) { var message = new SelectColorMessage("Change Porygon's Resistance to a type of your choice other than Colorless.").ToNetworkMessage(owner.Id); var response = owner.NetworkPlayer.SendAndWaitForResponse <SelectColorMessage>(message); owner.ActivePokemonCard.Resistance = response.Color; base.ProcessEffects(game, owner, opponent); }
protected override void Activate(Player owner, Player opponent, int damageTaken, GameField game) { var message = new SelectColorMessage("Select a new type for " + PokemonOwner.Name) { OnlyColorsInGame = OnlyToColorsInGame }.ToNetworkMessage(owner.Id); var response = owner.NetworkPlayer.SendAndWaitForResponse <SelectColorMessage>(message); PokemonOwner.Type = response.Color; }