public override int GetHashCode() { int hash = 1; if (SceneId.Length != 0) { hash ^= SceneId.GetHashCode(); } if (PortalId.Length != 0) { hash ^= PortalId.GetHashCode(); } if (ObjectPlacementId.Length != 0) { hash ^= ObjectPlacementId.GetHashCode(); } if (PortalPlacementId.Length != 0) { hash ^= PortalPlacementId.GetHashCode(); } if (PortkeyAsset.Length != 0) { hash ^= PortkeyAsset.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (UserId != 0) { hash ^= UserId.GetHashCode(); } if (SceneId != 0) { hash ^= SceneId.GetHashCode(); } if (PubState != 0) { hash ^= PubState.GetHashCode(); } hash ^= selectIds_.GetHashCode(); if (CreateTime != 0L) { hash ^= CreateTime.GetHashCode(); } if (PubTime != 0L) { hash ^= PubTime.GetHashCode(); } if (TipState != 0) { hash ^= TipState.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (SceneId != 0) { hash ^= SceneId.GetHashCode(); } if (TalkId != 0) { hash ^= TalkId.GetHashCode(); } if (SceneName.Length != 0) { hash ^= SceneName.GetHashCode(); } if (HeadId != 0) { hash ^= HeadId.GetHashCode(); } if (PicId != 0) { hash ^= PicId.GetHashCode(); } if (Type != 0) { hash ^= Type.GetHashCode(); } if (Blogger.Length != 0) { hash ^= Blogger.GetHashCode(); } if (BtnTxt.Length != 0) { hash ^= BtnTxt.GetHashCode(); } if (Content.Length != 0) { hash ^= Content.GetHashCode(); } if (Reading != 0) { hash ^= Reading.GetHashCode(); } if (Comments != 0) { hash ^= Comments.GetHashCode(); } if (Likes != 0) { hash ^= Likes.GetHashCode(); } hash ^= selectIds_.GetHashCode(); return(hash); }
public override int GetHashCode() { int hash = 1; if (SceneId != 0) { hash ^= SceneId.GetHashCode(); } if (FavorabilityLevel != 0) { hash ^= FavorabilityLevel.GetHashCode(); } if (Player != 0) { hash ^= Player.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (SceneId != 0) { hash ^= SceneId.GetHashCode(); } if (TalkId != 0) { hash ^= TalkId.GetHashCode(); } if (BgId != 0) { hash ^= BgId.GetHashCode(); } if (MusicId.Length != 0) { hash ^= MusicId.GetHashCode(); } if (Type != 0) { hash ^= Type.GetHashCode(); } if (Content.Length != 0) { hash ^= Content.GetHashCode(); } hash ^= selectIds_.GetHashCode(); hash ^= selectContents_.GetHashCode(); if (MusicLen != 0F) { hash ^= MusicLen.GetHashCode(); } if (SceneName.Length != 0) { hash ^= SceneName.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (SceneId != 0) { hash ^= SceneId.GetHashCode(); } if (ReplyId != 0) { hash ^= ReplyId.GetHashCode(); } if (SceneName.Length != 0) { hash ^= SceneName.GetHashCode(); } if (Title.Length != 0) { hash ^= Title.GetHashCode(); } if (Type != 0) { hash ^= Type.GetHashCode(); } if (PicId != 0) { hash ^= PicId.GetHashCode(); } if (BtnTxt.Length != 0) { hash ^= BtnTxt.GetHashCode(); } if (Content.Length != 0) { hash ^= Content.GetHashCode(); } hash ^= selectIds_.GetHashCode(); hash ^= commentIds_.GetHashCode(); return(hash); }
public override int GetHashCode() { int hash = 1; if (UserId != 0) { hash ^= UserId.GetHashCode(); } if (SceneId != 0) { hash ^= SceneId.GetHashCode(); } if (Like != 0) { hash ^= Like.GetHashCode(); } if (PubState != 0) { hash ^= PubState.GetHashCode(); } if (SelectState != 0) { hash ^= SelectState.GetHashCode(); } if (SelectIndex != 0) { hash ^= SelectIndex.GetHashCode(); } if (CreateTime != 0L) { hash ^= CreateTime.GetHashCode(); } if (TipState != 0) { hash ^= TipState.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (UserId != 0) { hash ^= UserId.GetHashCode(); } if (SceneId != 0) { hash ^= SceneId.GetHashCode(); } if (NpcId != 0) { hash ^= NpcId.GetHashCode(); } hash ^= selectIds_.GetHashCode(); if (ReadState != 0) { hash ^= ReadState.GetHashCode(); } if (CreateTime != 0L) { hash ^= CreateTime.GetHashCode(); } hash ^= listenIds_.GetHashCode(); if (FinishTime != 0L) { hash ^= FinishTime.GetHashCode(); } if (TipState != 0) { hash ^= TipState.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (Gate != 0) { hash ^= Gate.GetHashCode(); } hash ^= Cosumes.GetHashCode(); if (SceneId.Length != 0) { hash ^= SceneId.GetHashCode(); } if (Star != 0) { hash ^= Star.GetHashCode(); } if (Evo != 0) { hash ^= Evo.GetHashCode(); } hash ^= awards_.GetHashCode(); return(hash); }