Esempio n. 1
0
    void Start()
    {
        //print("PlayerInfo.Start()");
        //LoadXmlData();
        if (SceneManager.GetActiveScene().name == "Editor")
        {
            return;
        }

        if (SaveLoadXML.LoadXML())
        {
            LoadGame();
        }

//		GameData.current.AddCharacterCompleted(0);
//		GameData.current.AddCharacterCompleted(1);
    }