public void Winner(string looser) { if (frame != Time.frameCount) { frame = Time.frameCount; //Debug.Log(looser + " Frame: " + Time.frameCount); int temp = 0; if (looser == "PlayerTwo") { temp = roundmanager.Won(0); } else { temp = roundmanager.Won(1); } if (temp != 3) { Time.timeScale = 1; Time.fixedDeltaTime = 0.02F; SceneManager.LoadScene("CountDown"); } else { GameManager gm = FindObjectOfType <GameManager>(); if (looser == "PlayerTwo") { gm.winner = "Yellow"; } else { gm.winner = "Green"; } roundmanager.round = 0; gm.EndGame(); } } }