Esempio n. 1
0
 public override void OnEvent(RespawnRequest evnt)
 {
     if (BoltNetwork.IsServer)
     {
         AssignSpawn(evnt.ConnectionID, evnt.Team.ToTeam(), true);
     }
 }
Esempio n. 2
0
        private void SendRespawnRequestEvent(PlayerSettings player)
        {
            RespawnRequest respawnRequestEvent = RespawnRequest.Create();

            respawnRequestEvent.ConnectionID = SWMatchmaking.GetMyBoltId();
            respawnRequestEvent.Team         = (int)player.ColorSettings.TeamEnum;
            respawnRequestEvent.Send();
        }