/// <summary> /// 通过配置文件获取所有游戏信息 /// </summary> /// <returns></returns> static List <RecordModel> GetGameByFile() { if (!File.Exists(_file_path)) { CreateFile(); } return((from file in XDocument.Load(_file_path).Element("Games").Elements("Game") select RecordModel.CreateModel( file.Attribute("file").Value, file.Attribute("time").Value ) ).ToList()); }