Esempio n. 1
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 /// <summary>
 /// Creates the shell.
 /// </summary>
 /// <returns></returns>
 protected override ReactiveShell CreateShell()
 {
     ReactiveShell shell = new ReactiveShell();
     // Set the default language
     #if !WINDOWS_PHONE
     shell.Language = Windows.Globalization.ApplicationLanguages.Languages[0];
     #else
     shell.Language = XmlLanguage.GetLanguage("en-US");
     #endif
     shell.FlowDirection = FlowDirection.LeftToRight;
     return shell;
 }
Esempio n. 2
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 /// <summary>
 /// Creates the shell.
 /// </summary>
 /// <returns></returns>
 protected override ReactiveShell CreateShell()
 {
     ReactiveShell shell = new ReactiveShell();
     // Set the default language
     shell.Language = Windows.Globalization.ApplicationLanguages.Languages[0];
     return shell;
 }
Esempio n. 3
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 internal IObservable<Unit> OnNavigatingToInternalAsync(ReactiveShell shell, NavigatingInfo e)
 {
     return OnNavigatingToAsync(e);
 }
Esempio n. 4
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 /// <summary>
 /// Called when the Frame is changed.
 /// </summary>
 protected virtual void OnShellChanged(ReactiveShell oldFrame, ReactiveShell newFrame)
 {
 }
Esempio n. 5
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 internal IObservable<Unit> OnNavigatedToInternalAsync(ReactiveShell shell, NavigatedInfo e)
 {
     this.RegisterAppBars();
     return OnNavigatedToAsync(e);
 }