Esempio n. 1
0
        /// <summary>
        /// Обновляет данные игрока
        /// </summary>
        private static IEnumerable <RapperModel> GetRatingList(PlayerInfo playerInfo)
        {
            var rappers    = RappersManager.GetRappers();
            var ratingList = new RapperModel[rappers.Count + 1];

            rappers.CopyTo(ratingList);
            ratingList[rappers.Count] = new RapperModel {
                Name = playerInfo.Name, Fans = playerInfo.Fans
            };
            return(ratingList);
        }
Esempio n. 2
0
        /// <summary>
        /// Открывает страницу
        /// </summary>
        public override void OpenPage()
        {
            var playerSkills = PlayerManager.GetSkills();

            FillDrowdown(RivalDropdown, RappersManager.GetRappers().Select(e => e.Name).ToList());
            FillDrowdown(TextSourceDropdown, playerSkills.TextSourses.Select(e => e.GetDescription()).ToList());
            FillDrowdown(StrategyDropdown, playerSkills.BattleStrategies.Select(e => e.GetDescription()).ToList());
            CheckSocialToggle.gameObject.SetActive(playerSkills.CanCheckSocials);
            OnSettingChange();
            gameObject.SetActive(true);
        }
Esempio n. 3
0
        /// <summary>
        /// Открыть страницу
        /// </summary>
        public override void OpenPage()
        {
            var playerSkills = PlayerManager.GetSkills();

            FillDropdown(TrackTheme, playerSkills.TrackThemes);
            FillDropdown(TrackStyle, playerSkills.TrackStyles);
            FillDropdown(TrackText, playerSkills.TextSourses);
            FillDropdown(TrackBit, playerSkills.BitSources);
            var rappers = RappersManager.GetRappers().Select(e => e.Name).ToList();

            rappers.Insert(0, NO_FEAT);
            FillDropDown(Feat, rappers);
            ShowDurationAndPriceInfo();
            AutotuneToggle.gameObject.SetActive(PlayerManager.GetProperty().HasAutotune);
            gameObject.SetActive(true);
        }