void Start()
        {
            GameObject obj = GameObject.FindGameObjectWithTag("MainCamera");
            GameObject timerGazeGameObj = obj.transform.Find("TimerGaze").gameObject;
            GameObject timerGazeCanvas  = timerGazeGameObj.transform.Find("TimerGazeCanvas").gameObject;

            GameObject progressbar = timerGazeCanvas.transform.Find("RadialProgressBar").gameObject;

            RadialProgressBar = progressbar.GetComponent <RPB> ();

            GazeLimit = GeoPosition.Instance.getGazeTimeLimit();
        }