private void OnProgress(int index) { if (index == start) { _narrative.ProgressStory(); _stage = Stage.GatherIngredients; Game.Instance.UI.ShowQuestView(); _questView.SetTitle(title); ShowIngredients(); } }
private void OnProgress(int index) { if (index == start) { _stage = Stage.FindBook; _narrative.ProgressStory(); Game.Instance.UI.ShowQuestView(); _questView.SetTitle(title); _questView.SetQuestItems(new[] { "Find book" }); } }