Esempio n. 1
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 public void onBlessRefreshPush(Action <BlessRefreshPush> cb)
 {
     _socket.listen_once <BlessRefreshPush>(cb);
 }
Esempio n. 2
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 public void onSummonTeamPush(Action <OnSummonTeamPush> cb)
 {
     _socket.listen_once <OnSummonTeamPush>(cb);
 }
Esempio n. 3
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 public void onDepotRefreshPush(Action <DepotRefreshPush> cb)
 {
     _socket.listen_once <DepotRefreshPush>(cb);
 }
Esempio n. 4
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 public void onTreasureOpenPush(Action <TreasureOpenPush> cb)
 {
     _socket.listen_once <TreasureOpenPush>(cb);
 }
Esempio n. 5
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 public void onReceiveInteractPush(Action <ReceiveInteractPush> cb)
 {
     _socket.listen_once <ReceiveInteractPush>(cb);
 }
Esempio n. 6
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 public void onLuxuryRewardPush(Action <LuxuryRewardPush> cb)
 {
     _socket.listen_once <LuxuryRewardPush>(cb);
 }
Esempio n. 7
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 public void onConfirmEnterFubenPush(Action <OnConfirmEnterFubenPush> cb)
 {
     _socket.listen_once <OnConfirmEnterFubenPush>(cb);
 }
Esempio n. 8
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 public void onSkillKeyUpdatePush(Action <SkillKeyUpdatePush> cb)
 {
     _socket.listen_once <SkillKeyUpdatePush>(cb);
 }
Esempio n. 9
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 public void onSuperPackageBuyPush(Action <SuperPackageBuyPush> cb)
 {
     _socket.listen_once <SuperPackageBuyPush>(cb);
 }
Esempio n. 10
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 public void onAwardRankPush(Action <OnAwardRankPush> cb)
 {
     _socket.listen_once <OnAwardRankPush>(cb);
 }
Esempio n. 11
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 public void onThrowPointItemListPush(Action <ThrowPointItemListPush> cb)
 {
     _socket.listen_once <ThrowPointItemListPush>(cb);
 }
Esempio n. 12
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 public void onGetMailPush(Action <OnGetMailPush> cb)
 {
     _socket.listen_once <OnGetMailPush>(cb);
 }
Esempio n. 13
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 public void onFive2FiveApplyMatchPush(Action <Five2FiveApplyMatchPush> cb)
 {
     _socket.listen_once <Five2FiveApplyMatchPush>(cb);
 }
Esempio n. 14
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 public void onServerStatePush(Action <ServerStatePush> cb)
 {
     _socket.listen_once <ServerStatePush>(cb);
 }
Esempio n. 15
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 public void onFashionGetPush(Action <FashionGetPush> cb)
 {
     _socket.listen_once <FashionGetPush>(cb);
 }
Esempio n. 16
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 public void onArenaBattleInfoPush(Action <OnArenaBattleInfoPush> cb)
 {
     _socket.listen_once <OnArenaBattleInfoPush>(cb);
 }
Esempio n. 17
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 public void onNewPetDetailPush(Action <OnNewPetDetailPush> cb)
 {
     _socket.listen_once <OnNewPetDetailPush>(cb);
 }
Esempio n. 18
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 public void onFunctionOpenListPush(Action <FunctionOpenListPush> cb)
 {
     _socket.listen_once <FunctionOpenListPush>(cb);
 }
Esempio n. 19
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 public void onFleeDeathPush(Action <OnFleeDeathPush> cb)
 {
     _socket.listen_once <OnFleeDeathPush>(cb);
 }
Esempio n. 20
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 public void onTradeBeginPush(Action <TradeBeginPush> cb)
 {
     _socket.listen_once <TradeBeginPush>(cb);
 }
Esempio n. 21
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 public void onLtActivityInfoPush(Action <LTActivityInfoPush> cb)
 {
     _socket.listen_once <LTActivityInfoPush>(cb);
 }
Esempio n. 22
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 public void onSweepDemonTowerEndPush(Action <SweepDemonTowerEndPush> cb)
 {
     _socket.listen_once <SweepDemonTowerEndPush>(cb);
 }
Esempio n. 23
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 public void onGuildRefreshPush(Action <GuildRefreshPush> cb)
 {
     _socket.listen_once <GuildRefreshPush>(cb);
 }
Esempio n. 24
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 public void onSoloMatchedPush(Action <OnSoloMatchedPush> cb)
 {
     _socket.listen_once <OnSoloMatchedPush>(cb);
 }
Esempio n. 25
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 public void onMountFlagPush(Action <MountFlagPush> cb)
 {
     _socket.listen_once <MountFlagPush>(cb);
 }
Esempio n. 26
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 public void onEquipmentSimplePush(Action <EquipmentSimplePush> cb)
 {
     _socket.listen_once <EquipmentSimplePush>(cb);
 }
Esempio n. 27
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 public void onAuctionItemPush(Action <AuctionItemPush> cb)
 {
     _socket.listen_once <AuctionItemPush>(cb);
 }
Esempio n. 28
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 public void onMessageAddPush(Action <OnMessageAddPush> cb)
 {
     _socket.listen_once <OnMessageAddPush>(cb);
 }
Esempio n. 29
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 public void onLoginQueuePush(Action <LoginQueuePush> cb)
 {
     _socket.listen_once <LoginQueuePush>(cb);
 }
Esempio n. 30
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 public void onGoddessEquipDynamicPush(Action <GoddessEquipDynamicPush> cb)
 {
     _socket.listen_once <GoddessEquipDynamicPush>(cb);
 }