public void SetHp(Player_Photon player, int amount) { player.Hp += amount; if (player.ctrlType == CtrlType.One) { p1HpInfo.Hp.fillAmount = player.Hp / player.MaxHp; p1HpInfo.hpTimer = 0; } if (player.ctrlType == CtrlType.Two) { p2HpInfo.Hp.fillAmount = player.Hp / player.MaxHp; p2HpInfo.hpTimer = 0; } }
void Start() { transform = GetComponent <Transform>(); top = transform.GetChild(0).GetComponent <Transform>(); middle = transform.GetChild(1).GetComponent <Transform>(); lower = transform.GetChild(2).GetComponent <Transform>(); myRb = GetComponent <Rigidbody2D>(); playerAni = GetComponent <Animator>(); uiMng = GameObject.Find("UIMng").GetComponent <UIMng>(); effectMng = GameObject.Find("EffectMng").GetComponent <EffectMng>(); Other_Player = GetComponent <Player_Photon>(); Hp = MaxHp; }