Esempio n. 1
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 // Use this for initialization
 void Start()
 {
     rg = GetComponent <Rigidbody> ();
     SoundManager.instance.PlayerAttackSound();
     player = GameObject.Find("Muki").GetComponent <PlayerCtrl2> ();
     dir    = player.attackDir;
 }
Esempio n. 2
0
    // Use this for initialization
    void Start()
    {
        tr        = GetComponent <Transform> ();
        playerctr = GameObject.Find("Muki").GetComponent <PlayerCtrl2> ();

        pat1R = GameObject.Find("Patrols1_R").GetComponent <PatrolPos> ();
        pat2R = GameObject.Find("Patrols2_R").GetComponent <PatrolPos> ();
        pat2L = GameObject.Find("Patrols2_L").GetComponent <PatrolPos> ();
        pat3R = GameObject.Find("Patrols3_R").GetComponent <PatrolPos> ();
    }
Esempio n. 3
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 // Use this for initialization
 void Start()
 {
     plct = GameObject.Find("Muki").GetComponent <PlayerCtrl2> ();
 }