Esempio n. 1
0
    private void Start()
    {
        _counterController = FindObjectOfType <PlayerCounterController>();

        _playerMovement     = GetComponent <PlayerMovement>();
        _playerInteractions = GetComponent <PlayerInteractions>();
    }
    private void Awake()
    {
        PoisonBar.SetActive(false);

        _dnd               = GetComponent <DragAndDrop>();
        _audioSource       = GetComponent <AudioSource>();
        _playerMovement    = GetComponent <PlayerMovement>();
        _spriteRenderer    = GetComponent <SpriteRenderer>();
        _counterController = FindObjectOfType <PlayerCounterController>();
        StartCoroutine(WaitSomeTime());
        InvokeRepeating(nameof(TryToInfectMyself), 10f, 10f);
    }
Esempio n. 3
0
 private void Start()
 {
     _playerCounterController = FindObjectOfType <PlayerCounterController>();
 }
 private void Start()
 {
     _audioSource             = GetComponent <AudioSource>();
     _playerCounterController = FindObjectOfType <PlayerCounterController>();
 }