public override void Initialize()
 {
     base.Initialize();
     this.transform.SetPosition(new Vector2(0f, SceneManager.Instance.virtualHeight - 10));
     collider = (PlaneCollider)AddComponent <PlaneCollider>();
     collider.SetColliderDimensions(true, 1900);
     image = new Image("Graphics/Tower", transform.position, 1, 1);
 }
 public override void Initialize()
 {
     base.Initialize();
     this.transform.SetPosition(new Vector2(240f, 840f));
     collider = (PlaneCollider)AddComponent <PlaneCollider>();
     collider.SetColliderDimensions(true, 1400);
     image = new Image("Graphics/Tower", transform.position, 1, 1);
 }