// Use this for initialization void Start() { buttonZ = new Slowtime(); buttonX = new NormalizeTime(); buttonLeftMouse = new FireWeapon(); buttonESC = new PauseGame(); }
// Use this for initialization void Start() { buttonZ = new Slowtime(); buttonX = new NormalizeTime(); buttonLeftMouse = new FireWeapon(); buttonESC = new PauseGame(); buttonSpace = new JumpCommand(); buttonLeftShift = new DashCommand(); buttonB = new ChangeWeapon(); }