Esempio n. 1
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/// <summary>
/// Initializes a new instance of the <see cref="GuildMemberTable"/> class.
/// </summary>
/// <param name="characterID">The initial value for the corresponding property.</param>
/// <param name="guildID">The initial value for the corresponding property.</param>
/// <param name="joined">The initial value for the corresponding property.</param>
/// <param name="rank">The initial value for the corresponding property.</param>
        public GuildMemberTable(DemoGame.CharacterID @characterID, NetGore.Features.Guilds.GuildID @guildID, System.DateTime @joined, NetGore.Features.Guilds.GuildRank @rank)
        {
            this.CharacterID = (DemoGame.CharacterID)@characterID;
            this.GuildID     = (NetGore.Features.Guilds.GuildID)@guildID;
            this.Joined      = (System.DateTime)@joined;
            this.Rank        = (NetGore.Features.Guilds.GuildRank)@rank;
        }
Esempio n. 2
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/// <summary>
/// Initializes a new instance of the <see cref="GuildTable"/> class.
/// </summary>
/// <param name="created">The initial value for the corresponding property.</param>
/// <param name="iD">The initial value for the corresponding property.</param>
/// <param name="name">The initial value for the corresponding property.</param>
/// <param name="tag">The initial value for the corresponding property.</param>
        public GuildTable(System.DateTime @created, NetGore.Features.Guilds.GuildID @iD, System.String @name, System.String @tag)
        {
            this.Created = (System.DateTime)@created;
            this.ID      = (NetGore.Features.Guilds.GuildID)@iD;
            this.Name    = (System.String)@name;
            this.Tag     = (System.String)@tag;
        }
Esempio n. 3
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/// <summary>
/// Sets the <paramref name="value"/> of a column by the database column's name.
/// </summary>
/// <param name="columnName">The database name of the column to get the <paramref name="value"/> for.</param>
/// <param name="value">Value to assign to the column.</param>
        public void SetValue(System.String columnName, System.Object value)
        {
            switch (columnName)
            {
            case "counter":
                this.Counter = (System.Int64)value;
                break;

            case "guild_event_counter_id":
                this.GuildEventCounterId = (System.Byte)value;
                break;

            case "guild_id":
                this.GuildID = (NetGore.Features.Guilds.GuildID)value;
                break;

            default:
                throw new ArgumentException("Field not found.", "columnName");
            }
        }
/// <summary>
/// Sets the <paramref name="value"/> of a column by the database column's name.
/// </summary>
/// <param name="columnName">The database name of the column to get the <paramref name="value"/> for.</param>
/// <param name="value">Value to assign to the column.</param>
public void SetValue(System.String columnName, System.Object value)
{
switch (columnName)
{
case "counter":
this.Counter = (System.Int64)value;
break;

case "guild_event_counter_id":
this.GuildEventCounterId = (System.Byte)value;
break;

case "guild_id":
this.GuildID = (NetGore.Features.Guilds.GuildID)value;
break;

default:
throw new ArgumentException("Field not found.","columnName");
}
}
/// <summary>
/// Copies the values from the given <paramref name="source"/> into this EventCountersGuildTable.
/// </summary>
/// <param name="source">The IEventCountersGuildTable to copy the values from.</param>
public void CopyValuesFrom(IEventCountersGuildTable source)
{
this.Counter = (System.Int64)source.Counter;
this.GuildEventCounterId = (System.Byte)source.GuildEventCounterId;
this.GuildID = (NetGore.Features.Guilds.GuildID)source.GuildID;
}
/// <summary>
/// Initializes a new instance of the <see cref="EventCountersGuildTable"/> class.
/// </summary>
/// <param name="counter">The initial value for the corresponding property.</param>
/// <param name="guildEventCounterId">The initial value for the corresponding property.</param>
/// <param name="guildID">The initial value for the corresponding property.</param>
public EventCountersGuildTable(System.Int64 @counter, System.Byte @guildEventCounterId, NetGore.Features.Guilds.GuildID @guildID)
{
this.Counter = (System.Int64)@counter;
this.GuildEventCounterId = (System.Byte)@guildEventCounterId;
this.GuildID = (NetGore.Features.Guilds.GuildID)@guildID;
}
Esempio n. 7
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/// <summary>
/// Initializes a new instance of the <see cref="GuildEventTable"/> class.
/// </summary>
/// <param name="arg0">The initial value for the corresponding property.</param>
/// <param name="arg1">The initial value for the corresponding property.</param>
/// <param name="arg2">The initial value for the corresponding property.</param>
/// <param name="characterID">The initial value for the corresponding property.</param>
/// <param name="created">The initial value for the corresponding property.</param>
/// <param name="eventID">The initial value for the corresponding property.</param>
/// <param name="guildID">The initial value for the corresponding property.</param>
/// <param name="iD">The initial value for the corresponding property.</param>
/// <param name="targetCharacterID">The initial value for the corresponding property.</param>
        public GuildEventTable(System.String @arg0, System.String @arg1, System.String @arg2, DemoGame.CharacterID @characterID, System.DateTime @created, System.Byte @eventID, NetGore.Features.Guilds.GuildID @guildID, System.Int32 @iD, System.Nullable <DemoGame.CharacterID> @targetCharacterID)
        {
            this.Arg0              = (System.String)@arg0;
            this.Arg1              = (System.String)@arg1;
            this.Arg2              = (System.String)@arg2;
            this.CharacterID       = (DemoGame.CharacterID)@characterID;
            this.Created           = (System.DateTime)@created;
            this.EventID           = (System.Byte)@eventID;
            this.GuildID           = (NetGore.Features.Guilds.GuildID)@guildID;
            this.ID                = (System.Int32)@iD;
            this.TargetCharacterID = (System.Nullable <DemoGame.CharacterID>)@targetCharacterID;
        }
Esempio n. 8
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/// <summary>
/// Copies the values from the given <paramref name="source"/> into this EventCountersGuildTable.
/// </summary>
/// <param name="source">The IEventCountersGuildTable to copy the values from.</param>
        public void CopyValuesFrom(IEventCountersGuildTable source)
        {
            this.Counter             = (System.Int64)source.Counter;
            this.GuildEventCounterId = (System.Byte)source.GuildEventCounterId;
            this.GuildID             = (NetGore.Features.Guilds.GuildID)source.GuildID;
        }
Esempio n. 9
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/// <summary>
/// Initializes a new instance of the <see cref="EventCountersGuildTable"/> class.
/// </summary>
/// <param name="counter">The initial value for the corresponding property.</param>
/// <param name="guildEventCounterId">The initial value for the corresponding property.</param>
/// <param name="guildID">The initial value for the corresponding property.</param>
        public EventCountersGuildTable(System.Int64 @counter, System.Byte @guildEventCounterId, NetGore.Features.Guilds.GuildID @guildID)
        {
            this.Counter             = (System.Int64)@counter;
            this.GuildEventCounterId = (System.Byte)@guildEventCounterId;
            this.GuildID             = (NetGore.Features.Guilds.GuildID)@guildID;
        }