private void setBestTime() { if (SaveAndLoad.getMap(map, level) != 0) { bestTime.text = MyDataTimeConventer.getTime(SaveAndLoad.getMap(map, level)); } else { bestTime.text = "---"; } }
public void updateTime() { if (start && !GameInfo.Instance.End) { currTime = Time.time - startTime; text.text = MyDataTimeConventer.getTime(currTime); } else if (GameInfo.Instance.End && !save) { GameInfo.Instance.Time = currTime; save = true; } }
private void setTime(bool finish) { if (finish) { currTime.text = MyDataTimeConventer.getTime(GameInfo.Instance.Time); if (GameInfo.Instance.Time < SaveAndLoad.getMap(map, level) || SaveAndLoad.getMap(map, level) == 0) { StartCoroutine(playRecord()); } } else { currTime.text = "---"; } }