#pragma warning restore IDE0051 // Remove unused private members private void MURearConnectionChanged(bool isConnected, bool isAudioPlayed) { if (!SingletonBehaviour <NetworkTrainManager> .Exists || SingletonBehaviour <NetworkTrainManager> .Instance.IsDisconnecting || SingletonBehaviour <NetworkTrainManager> .Instance.IsChangeByNetwork || !SingletonBehaviour <NetworkTrainManager> .Instance.IsSynced || mu is null || SingletonBehaviour <NetworkTrainManager> .Instance.IsSpawningTrains) { return; } var newlyConnected = mu.rearCableAdapter.muCable.connectedTo; if (newlyConnected == rearConnectedTo) { return; } if (rearConnectedTo != null && !isConnected) { if (rearConnectedTo.isFront) { rearConnectedTo.muModule.GetComponent <NetworkTrainMUSync>().frontConnectedTo = null; } else { rearConnectedTo.muModule.GetComponent <NetworkTrainMUSync>().rearConnectedTo = null; } } rearConnectedTo = newlyConnected; if (rearConnectedTo != null) { NetworkTrainMUSync sync = rearConnectedTo.muModule.GetComponent <NetworkTrainMUSync>(); if (rearConnectedTo.isFront) { sync.frontConnectedTo = mu.rearCableAdapter.muCable; } else { sync.rearConnectedTo = mu.rearCableAdapter.muCable; } } MUConnectionChanged(isConnected, isAudioPlayed, false, rearConnectedTo); }
private void MUConnectionChanged(bool isConnected, bool isAudioPlayed, bool isFront, MultipleUnitCable connectedTo = null) { if (isConnected && connectedTo != null) { SingletonBehaviour <NetworkTrainManager> .Instance.OnMUConnectionChanged(mu.loco.train.CarGUID, isFront, connectedTo.muModule.loco.train.CarGUID, connectedTo.isFront, isConnected, isAudioPlayed); } else { SingletonBehaviour <NetworkTrainManager> .Instance.OnMUConnectionChanged(mu.loco.train.CarGUID, isFront, "", false, isConnected, isAudioPlayed); } }