Esempio n. 1
0
	void OnEnable()
	{
		boss_state = IceWitch.IceWitchState.Intro;
		mirror_state = Mirror.MirrorState.Intro;

        SummonBoss("ice_witch", new Vector3(0f, 200f, 0f));
        StartCoroutine(Load());
	}
Esempio n. 2
0
    void OnEnable()
    {
        if (NextEnemyMgrIndices.Count == 0)
        {
            NextEnemyMgrIndices.Add(1001);
            NextEnemyMgrIndices.Add(1002);
            NextEnemyMgrIndices.Add(3001);
            NextEnemyMgrIndices.Add(3002);
        }

        boss_state = IceWitch.IceWitchState.Intro;
        mirror_state = Mirror.MirrorState.Intro;

        SummonBoss("ice_witch", new Vector3(0f, 250f, 0f));
        StartCoroutine(Load());
    }