Esempio n. 1
0
        /// <summary>
        /// Dispose(bool disposing) executes in two distinct scenarios.
        /// If disposing equals true, the method has been called directly
        /// or indirectly by a user's code. Managed and unmanaged resources
        /// can be disposed.
        /// If disposing equals false, the method has been called by the
        /// runtime from inside the finalizer and you should not reference
        /// other objects. Only unmanaged resources can be disposed.
        /// </summary>
        private void Dispose(bool disposing)
        {
            // Check to see if Dispose has already been called.
            if (!this.disposed)
            {
                // If disposing equals true, dispose all managed
                // and unmanaged resources.
                if (disposing)
                {
                    // Dispose managed resources.
                    // Component.Dispose();
                }

                // Call the appropriate methods to clean up
                // unmanaged resources here.
                // If disposing is false,
                // only the following code is executed
                // We basically call it quits and set the JObject to nothing
                if (jObject != null)
                {
                    jObject.Quit();
                    jObject = null;
                }

                // Force garbage collection
                GC.Collect();
            }
            disposed = true;
        }
Esempio n. 2
0
        /// <summary>
        /// Actual method that initializes the session
        /// </summary>
        private void initialize()
        {
            string jScript = "";

            // Create a new copy of the J Object and make sure were in the Z locale
            jObject = new JEXEServerClass();
            jObject.Quit();
            jObject.Log(1);
            jObject.Show(1);
            this.Eval("18!:4 <'z'");

            //// Now get the base J Script
            //jScript = UnicodeEncoding.ASCII.GetString(Resources.script);
            //// If were debugging, show the J Session Window
            //if (this.debug)
            //{
            //    // Display the session and load the profile
            //    jScript += "\nshowJ ''";
            //    jScript += "\nloadprofile ''";
            //}
            //// load this script to the current session
            //this.Variable("baseScript", jScript);

            //// We execute the script using the code stored in the resource file
            //jScript = Resources.ScriptLoader;
            //// Load the new script to the current session
            //this.Variable("loadScript", jScript);

            //// Now we execute the values in the loadScript variable
            //this.Eval("0!:100 loadScript");

            if (this.debug)
            {
                // Just display a fun message
                string script = "NB. Have fun! - bathala <*****@*****.**>";
                this.Eval(script);
            }
        }