public void RightRelease()
 {
     if (rightPressed)
     {
         rightPressed = false;
         if (mode == 0)
         {
             var info = new InjectedInputKeyboardInfo();
             info.VirtualKey = RightKey;
             info.KeyOptions = InjectedInputKeyOptions.KeyUp;
             inputInjector.InjectKeyboardInput(new[] { info });
         }
         if (mode == 1)   //Gamepad input
         {
             var info = new InjectedInputGamepadInfo();
             info.LeftThumbstickX = 0.0;
             inputInjector.InjectGamepadInput(info);
         }
     }
 }
 //Right
 public void RightPress()
 {
     if (!rightPressed)
     {
         rightPressed = true;
         //On tap code
     }
     if (mode == 0)
     {
         var info = new InjectedInputKeyboardInfo();
         info.VirtualKey = RightKey;
         inputInjector.InjectKeyboardInput(new[] { info });
     }
     if (mode == 1)   //Gamepad input
     {
         var info = new InjectedInputGamepadInfo();
         info.LeftThumbstickX = 1.0;
         inputInjector.InjectGamepadInput(info);
     }
 }