void StartEndGameSequence() { IGameplayWidget widget = gameplayWidgetAdaptor.GetGameplayWidget(); widget.ActivateMainMenu(); IUIElementGroupScroller rootScroller = (IUIElementGroupScroller)rootScrollerAdaptor.GetUIElement(); rootScroller.DisableInputSelf(); ITitlePane titlePane = titlePaneAdaptor.GetTitlePane(); titlePane.Hide(true); IEndGamePane endGamePane = endGamePaneAdaptor.GetEndGamePane(); endGamePane.ActivateThruBackdoor(true); endGamePane.ResetEndGamePane(); endGamePane.FeedStats( 300, 200, 10, 0 ); endGamePane.StartSequence(); }
void HideTitle() { thisTitlePane.Hide(true); }