public override void OnGrab(IPullProvider pullProvider)
        {
            state             = State.Grabbed;
            this.pullProvider = pullProvider;
            delta             = Vector3.zero;

            gameObject.layer = LayerMask.NameToLayer("IgnorePlayer");

            Grabbed.Invoke();
        }
Esempio n. 2
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 public override void OnGrab(IPullProvider pullProvider)
 {
     this.pullProvider = pullProvider;
     grabbed           = true;
     Grabbed.Invoke();
 }
Esempio n. 3
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 public abstract void OnGrab(IPullProvider pullProvider);