Esempio n. 1
0
        // Starts up the billing service. This will also check to see if in app billing is supported and fire the appropriate event
        public static void init(Options options)
        {
            if (EventManager == null)
            {
                // Avoid duplication
                EventManager = GameObject.FindObjectOfType <OpenIABEventManager>();

                if (EventManager == null)
                {
                    EventManager = new GameObject(typeof(OpenIABEventManager).ToString()).AddComponent <OpenIABEventManager>();
                }

                OpenIABEventManager.billingSupportedEvent         += BillingSupportedEvent;
                OpenIABEventManager.billingNotSupportedEvent      += BillingNotSupportedEvent;
                OpenIABEventManager.purchaseSucceededEvent        += PurchaseSucceededEvent;
                OpenIABEventManager.purchaseFailedEvent           += PurchaseFailedEvent;
                OpenIABEventManager.consumePurchaseSucceededEvent += ConsumePurchaseSucceededEvent;
                OpenIABEventManager.consumePurchaseFailedEvent    += ConsumePurchaseFailedEvent;
                OpenIABEventManager.transactionRestoredEvent      += TransactionRestoredEvent;
                OpenIABEventManager.restoreSucceededEvent         += RestoreSucceededEvent;
                OpenIABEventManager.restoreFailedEvent            += RestoreFailedEvent;
            }

            _billing.init(options);
        }
Esempio n. 2
0
 // Starts up the billing service. This will also check to see if in app billing is supported and fire the appropriate event
 public static void init(Options options)
 {
     _billing.init(options);
 }