/// <summary> /// Helper method that is used while <see cref="IKeyBindingHandler"/> doesn't support repetitions of <see cref="IKeyBindingHandler{T}.OnPressed"/>. /// Simulates repetitions by continually invoking a delegate according to the default key repeat rate. /// </summary> /// <remarks> /// The returned delegate can be cancelled to stop repeat events from firing (usually in <see cref="IKeyBindingHandler{T}.OnReleased"/>). /// </remarks> /// <param name="handler">The <see cref="IKeyBindingHandler{T}"/> which is handling the repeat.</param> /// <param name="scheduler">The <see cref="Scheduler"/> to schedule repetitions on.</param> /// <param name="action">The <see cref="Action"/> to be invoked once immediately and with every repetition.</param> /// <returns>A <see cref="ScheduledDelegate"/> which can be cancelled to stop the repeat events from firing.</returns> public static ScheduledDelegate BeginKeyRepeat(this IKeyBindingHandler handler, Scheduler scheduler, Action action) { action(); ScheduledDelegate repeatDelegate = new ScheduledDelegate(action, handler.Time.Current + 250, 70); scheduler.Add(repeatDelegate); return(repeatDelegate); }
/// <summary> /// Helper method that is used while <see cref="IKeyBindingHandler"/> doesn't support repetitions of <see cref="IKeyBindingHandler{T}.OnPressed"/>. /// Simulates repetitions by continually invoking a delegate according to the default key repeat rate. /// </summary> /// <remarks> /// The returned delegate can be cancelled to stop repeat events from firing (usually in <see cref="IKeyBindingHandler{T}.OnReleased"/>). /// </remarks> /// <param name="handler">The <see cref="IKeyBindingHandler{T}"/> which is handling the repeat.</param> /// <param name="scheduler">The <see cref="Scheduler"/> to schedule repetitions on.</param> /// <param name="action">The <see cref="Action"/> to be invoked once immediately and with every repetition.</param> /// <param name="initialRepeatDelay">The delay imposed on the first repeat. Defaults to <see cref="INITIAL_DELAY"/>.</param> /// <returns>A <see cref="ScheduledDelegate"/> which can be cancelled to stop the repeat events from firing.</returns> public static ScheduledDelegate BeginKeyRepeat(this IKeyBindingHandler handler, Scheduler scheduler, Action action, double initialRepeatDelay = INITIAL_DELAY) { action(); ScheduledDelegate repeatDelegate = new ScheduledDelegate(action, handler.Time.Current + initialRepeatDelay, REPEAT_INTERVAL); scheduler.Add(repeatDelegate); return(repeatDelegate); }