public virtual MessageFlyweight Wrap(IClientProtocolBuffer buffer, int offset) { this.buffer = buffer; this.offset = offset; index = 0; return(this); }
public static ClientMessage CreateForEncode(IClientProtocolBuffer buffer, int offset) { var clientMessage = new ClientMessage(); clientMessage.WrapForEncode(buffer, offset); return(clientMessage); }
/// <summary>Append a source buffer to the end of the internal buffer, resizing the internal buffer as required.</summary> /// <param name="srcBuffer">from which to copy.</param> /// <param name="srcOffset">in the source buffer from which to copy.</param> /// <param name="length">in bytes to copy from the source buffer.</param> /// <returns>the builder for fluent API usage.</returns> public virtual BufferBuilder Append(IClientProtocolBuffer srcBuffer, int srcOffset, int length) { EnsureCapacity(length); srcBuffer.GetBytes(srcOffset, _protocolBuffer.ByteArray(), _position, length); _position += length; return this; }
/// <summary>Append a source buffer to the end of the internal buffer, resizing the internal buffer as required.</summary> /// <param name="srcBuffer">from which to copy.</param> /// <param name="srcOffset">in the source buffer from which to copy.</param> /// <param name="length">in bytes to copy from the source buffer.</param> /// <returns>the builder for fluent API usage.</returns> public virtual BufferBuilder Append(IClientProtocolBuffer srcBuffer, int srcOffset, int length) { EnsureCapacity(length); srcBuffer.GetBytes(srcOffset, protocolBuffer.ByteArray(), position, length); position += length; return(this); }
protected internal virtual void WrapForEncode(IClientProtocolBuffer buffer, int offset) { EnsureHeaderSize(offset, buffer.Capacity()); Wrap(buffer, offset); SetDataOffset(HeaderSize); SetFrameLength(HeaderSize); Index(GetDataOffset()); SetPartitionId(-1); }
public virtual MessageFlyweight Wrap(IClientProtocolBuffer buffer, int offset) { Buffer = buffer; _offset = offset; _index = 0; return this; }
protected internal virtual void WrapForDecode(IClientProtocolBuffer buffer, int offset) { EnsureHeaderSize(offset, buffer.Capacity()); Wrap(buffer, offset); Index(GetDataOffset()); }
/// <summary>Construct a buffer builder with an initial capacity that will be rounded up to the nearest power of 2.</summary> /// <param name="initialCapacity">at which the capacity will start.</param> private BufferBuilder(int initialCapacity) { capacity = QuickMath.NextPowerOfTwo(initialCapacity); protocolBuffer = new SafeBuffer(new byte[capacity]); }
/// <summary>Construct a buffer builder with an initial capacity that will be rounded up to the nearest power of 2.</summary> /// <param name="initialCapacity">at which the capacity will start.</param> private BufferBuilder(int initialCapacity) { _capacity = QuickMath.NextPowerOfTwo(initialCapacity); _protocolBuffer = new SafeBuffer(new byte[_capacity]); }
public static ClientMessage CreateForEncode(IClientProtocolBuffer buffer, int offset) { var clientMessage = new ClientMessage(); clientMessage.WrapForEncode(buffer, offset); return clientMessage; }