Esempio n. 1
0
        public Server()
        {
            antiGCList  = new List <object>();
            IRCCommands = new IRCCommandList();

            BaseIRCLib.Database.SetDatabase(this);
            BaseIRCLib.Server.SetServer(this);

            Steamworks.Load();
            steamClient  = Steamworks.CreateInterface <ISteamClient009>("SteamClient009");
            clientEngine = Steamworks.CreateInterface <IClientEngine>("CLIENTENGINE_INTERFACE_VERSION001");

            pipe = steamClient.CreateSteamPipe();
            user = steamClient.ConnectToGlobalUser(pipe);

            clientFriends = Steamworks.CastInterface <IClientFriends>(clientEngine.GetIClientFriends(user, pipe, "CLIENTFRIENDS_INTERFACE_VERSION001"));
            clientUser    = Steamworks.CastInterface <ISteamUser014>(steamClient.GetISteamUser(user, pipe, "SteamUser014"));
            //clientUser = Steamworks.CastInterface<IClientUser>(clientEngine.GetIClientUser(user, pipe, "CLIENTUSER_INTERFACE_VERSION001"));

            Callback <PersonaStateChange_t>    stateChange   = new Callback <PersonaStateChange_t>(StateChange, PersonaStateChange_t.k_iCallback);
            Callback <FriendChatMsg_t>         friendMessage = new Callback <FriendChatMsg_t>(FriendMessage, FriendChatMsg_t.k_iCallback);
            Callback <ChatRoomMsg_t>           chatMessage   = new Callback <ChatRoomMsg_t>(ChatMessage, ChatRoomMsg_t.k_iCallback);
            Callback <ChatMemberStateChange_t> chatResult    = new Callback <ChatMemberStateChange_t>(ChatResult, ChatMemberStateChange_t.k_iCallback);
            Callback <ChatRoomInvite_t>        chatInvite    = new Callback <ChatRoomInvite_t>(ChatInvite, ChatRoomInvite_t.k_iCallback);

            if (File.Exists("clients.list"))
            {
                clientList = ClientList.LoadClients("clients.list");
            }
            else
            {
                clientList = new ClientList();
                clientList.Save("clients.list");
            }

            foreach (string f in Directory.GetFiles(Path.Combine(Directory.GetCurrentDirectory(), "Commands"), "*.dll"))
            {
                Assembly fA = Assembly.LoadFile(f);
                foreach (Type m in fA.GetTypes())
                {
                    object a = fA.CreateInstance(m.FullName);
                    if (a == null)
                    {
                        Console.WriteLine("Skipping implementation of {0}", m.Name);
                        continue;
                    }

                    antiGCList.Add(a);

                    RegisterCommands(a);
                }
            }
        }
Esempio n. 2
0
        public bool GetInterface()
        {
            steamFriends = Steamworks.CastInterface<ISteamFriends002> ( steamClient.GetISteamFriends ( user, pipe, "SteamFriends002" ) );

            if ( steamFriends == null )
                return false;

            clientFriends = Steamworks.CastInterface<IClientFriends> ( clientEngine.GetIClientFriends ( user, pipe, "CLIENTFRIENDS_INTERFACE_VERSION001" ) );

            if ( clientFriends == null )
                return false;

            // Virtual Table
            VTable vTable = new VTable ( clientFriends.Interface );

            getChatMsg = vTable.GetFunc<NativeGetChatRoomEntry> ( 99 );
            getChatName = vTable.GetFunc<NativeGetChatRoomName> ( 117 );
            sendChatMsg = vTable.GetFunc<NativeSendChatMsg> ( 98 );

            CallbackDispatcher.SpawnDispatchThread ( pipe );

            return true;
        }
Esempio n. 3
0
        public bool GetInterface()
        {
            steamFriends = Steamworks.CastInterface<ISteamFriends002>( steamClient.GetISteamFriends( user, pipe, "SteamFriends002" ) );

            if ( steamFriends == null )
                return false;

            clientFriends = Steamworks.CastInterface<IClientFriends>( clientEngine.GetIClientFriends( user, pipe, "CLIENTFRIENDS_INTERFACE_VERSION001" ) );

            if ( clientFriends == null )
                return false;

            VTable vTable = new VTable( clientFriends.Interface );

            getChatMsg = vTable.GetFunc<NativeGetChatRoomEntry>( 99 );
            getChatName = vTable.GetFunc<NativeGetChatRoomName>( 117 );

            groupChatEnabled = true;
            groupStatusMsg = "Enabled with vtable offsets. (Dangerous)";

            CallbackDispatcher.SpawnDispatchThread( pipe );

            return true;
        }
        public bool GetInterface()
        {
            steamFriends = Steamworks.CastInterface<ISteamFriends002>(steamClient.GetISteamFriends(user, pipe, steamFriendsEngineVersion));

            if (steamFriends == null)
                return false;

            Program.logToWindow("Got ISteamFriends002 interface");

            clientFriends = Steamworks.CastInterface<IClientFriends>(clientEngine.GetIClientFriends(user, pipe, clientFriendsEngineVersion));

            if (clientFriends == null)
                return false;

            Program.logToWindow("Got IClientFriends interface");

            VTable vTable = new VTable(clientFriends.Interface);

            getChatMsg = vTable.GetFunc<NativeGetChatRoomEntry>(99);
            getChatName = vTable.GetFunc<NativeGetChatRoomName>(117);
            sendChatMsg = vTable.GetFunc<NativeSendChatMsg>(98);

            groupChatEnabled = true;
            groupStatusMsg = "Enabled with vTable offsets";

            CallbackDispatcher.SpawnDispatchThread(pipe);

            Program.logToWindow("Found steam interface. Listing current clans:");

            int numClans = steamFriends.GetClanCount();
            for (int i = 0; i < numClans; i++)
            {
                ulong clanId = steamFriends.GetClanByIndex(i);
                Program.logToWindow("Clan Num: " + i + " ID: " + clanId + " Name: " + steamFriends.GetClanName(clanId));
            }

            return true;
        }
Esempio n. 5
0
        public static int Main()
        {
            //Environment.SetEnvironmentVariable("SteamAppId", "730");

            Console.Write("Loading Steam2 and Steam3... ");

            if (Steamworks.Load(true))
            {
                Console.WriteLine("Ok");
            }
            else
            {
                Console.WriteLine("Failed");
                return(-1);
            }

            Console.WriteLine("\nSteam2 tests:");

            ISteam006 steam006 = Steamworks.CreateSteamInterface <ISteam006>();

            if (steam006 == null)
            {
                Console.WriteLine("steam006 is null !");
                return(-1);
            }


            TSteamError steamError = new TSteamError();


            Console.Write("GetVersion: ");
            StringBuilder version = new StringBuilder();

            if (steam006.GetVersion(version) != 0)
            {
                Console.WriteLine("Ok (" + version.ToString() + ")");
            }
            else
            {
                Console.WriteLine("Failed");
                return(-1);
            }

            steam006.ClearError(ref steamError);

            Console.Write("Startup: ");
            if (steam006.Startup(0, ref steamError) != 0)
            {
                Console.WriteLine("Ok");
            }
            else
            {
                Console.WriteLine("Failed (" + steamError.szDesc + ")");
                return(-1);
            }

            Console.Write("OpenTmpFile: ");
            uint hFile = 0;

            if ((hFile = steam006.OpenTmpFile(ref steamError)) != 0)
            {
                Console.WriteLine("Ok");
            }
            else
            {
                Console.WriteLine("Failed (" + steamError.szDesc + ")");
                return(-1);
            }

            Console.Write("WriteFile: ");
            byte[] fileContent = System.Text.UTF8Encoding.UTF8.GetBytes("test");
            if (steam006.WriteFile(fileContent, (uint)fileContent.Length, hFile, ref steamError) == fileContent.Length)
            {
                Console.WriteLine("Ok");
            }
            else
            {
                Console.WriteLine("Failed (" + steamError.szDesc + ")");
                return(-1);
            }

            Console.Write("CloseFile: ");
            if (steam006.CloseFile(hFile, ref steamError) == 0)
            {
                Console.WriteLine("Ok");
            }
            else
            {
                Console.WriteLine("Failed (" + steamError.szDesc + ")");
                return(-1);
            }

            Console.WriteLine("\nSteam3 tests:");

            ISteamClient012 steamclient  = Steamworks.CreateInterface <ISteamClient012>();
            ISteamClient009 steamclient9 = Steamworks.CreateInterface <ISteamClient009>();

            if (steamclient == null)
            {
                Console.WriteLine("steamclient is null !");
                return(-1);
            }

            IClientEngine clientengine = Steamworks.CreateInterface <IClientEngine>();

            if (clientengine == null)
            {
                Console.WriteLine("clientengine is null !");
                return(-1);
            }

            Console.ReadKey();

            int pipe = steamclient.CreateSteamPipe();

            if (pipe == 0)
            {
                Console.WriteLine("Failed to create a pipe");
                return(-1);
            }

            int user = steamclient.ConnectToGlobalUser(pipe);

            if (user == 0 || user == -1)
            {
                Console.WriteLine("Failed to connect to global user");
                return(-1);
            }

            ISteamUser016 steamuser = steamclient.GetISteamUser <ISteamUser016>(user, pipe);

            if (steamuser == null)
            {
                Console.WriteLine("steamuser is null !");
                return(-1);
            }
            ISteamUtils005 steamutils = steamclient.GetISteamUtils <ISteamUtils005>(pipe);

            if (steamutils == null)
            {
                Console.WriteLine("steamutils is null !");
                return(-1);
            }
            ISteamUserStats002 userstats002 = steamclient.GetISteamUserStats <ISteamUserStats002>(user, pipe);

            if (userstats002 == null)
            {
                Console.WriteLine("userstats002 is null !");
                return(-1);
            }
            ISteamUserStats010 userstats010 = steamclient.GetISteamUserStats <ISteamUserStats010>(user, pipe);

            if (userstats010 == null)
            {
                Console.WriteLine("userstats010 is null !");
                return(-1);
            }
            IClientUser clientuser = clientengine.GetIClientUser <IClientUser>(user, pipe);

            if (clientuser == null)
            {
                Console.WriteLine("clientuser is null !");
                return(-1);
            }
            IClientFriends clientfriends = clientengine.GetIClientFriends <IClientFriends>(user, pipe);

            if (clientfriends == null)
            {
                Console.WriteLine("clientfriends is null !");
                return(-1);
            }

            //Console.Write("RequestCurrentStats: ");
            //if (userstats002.RequestCurrentStats(steamutils.GetAppID()))
            //{
            //    Console.WriteLine("Ok");
            //}
            //else
            //{
            //    Console.WriteLine("Failed");
            //    return -1;
            //}

            uint a = steam006.RequestAccountsByEmailAddressEmail("*****@*****.**", ref steamError);

            //Console.WriteLine(steamError.nDetailedErrorCode);
            //Console.ReadLine();

            Console.Write("Waiting for stats... ");

            CallbackMsg_t callbackMsg   = new CallbackMsg_t();
            bool          statsReceived = false;

            while (!statsReceived)
            {
                while (Steamworks.GetCallback(pipe, ref callbackMsg) && !statsReceived)
                {
                    Console.WriteLine(callbackMsg.m_iCallback);
                    if (callbackMsg.m_iCallback == UserStatsReceived_t.k_iCallback)
                    {
                        UserStatsReceived_t userStatsReceived = (UserStatsReceived_t)Marshal.PtrToStructure(callbackMsg.m_pubParam, typeof(UserStatsReceived_t));
                        if (userStatsReceived.m_steamIDUser == steamuser.GetSteamID() && userStatsReceived.m_nGameID == steamutils.GetAppID())
                        {
                            if (userStatsReceived.m_eResult == EResult.k_EResultOK)
                            {
                                Console.WriteLine("Ok");
                                statsReceived = true;
                            }
                            else
                            {
                                Console.WriteLine("Failed (" + userStatsReceived.m_eResult + ")");
                                return(-1);
                            }
                        }
                    }
                    Steamworks.FreeLastCallback(pipe);
                }
                System.Threading.Thread.Sleep(100);
            }

            Console.WriteLine("Stats for the current game :");
            uint numStats = userstats002.GetNumStats(steamutils.GetAppID());

            for (uint i = 0; i < numStats; i++)
            {
                string             statName = userstats002.GetStatName(steamutils.GetAppID(), i);
                ESteamUserStatType statType = userstats002.GetStatType(steamutils.GetAppID(), statName);
                switch (statType)
                {
                case ESteamUserStatType.k_ESteamUserStatTypeINT:
                {
                    int value = 0;
                    Console.Write("\t" + statName + " ");
                    if (userstats002.GetStat(steamutils.GetAppID(), statName, ref value))
                    {
                        Console.WriteLine(value);
                    }
                    else
                    {
                        Console.WriteLine("Failed");
                        return(-1);
                    }

                    break;
                }

                case ESteamUserStatType.k_ESteamUserStatTypeFLOAT:
                {
                    float value = 0;
                    Console.Write("\t" + statName + " ");
                    if (userstats002.GetStat(steamutils.GetAppID(), statName, ref value))
                    {
                        Console.WriteLine(value);
                    }
                    else
                    {
                        Console.WriteLine("Failed");
                        return(-1);
                    }
                    break;
                }
                }
            }

            Console.Write("GetNumberOfCurrentPlayers: ");
            ulong getNumberOfCurrentPlayersCall = userstats010.GetNumberOfCurrentPlayers();
            bool  failed = false;

            while (!steamutils.IsAPICallCompleted(getNumberOfCurrentPlayersCall, ref failed) && !failed)
            {
                System.Threading.Thread.Sleep(100);
            }

            if (failed)
            {
                Console.WriteLine("Failed (IsAPICallCompleted failure)");
                return(-1);
            }

            IntPtr pData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(NumberOfCurrentPlayers_t)));

            if (!Steamworks.GetAPICallResult(pipe, getNumberOfCurrentPlayersCall, pData, Marshal.SizeOf(typeof(NumberOfCurrentPlayers_t)), NumberOfCurrentPlayers_t.k_iCallback, ref failed))
            {
                Console.WriteLine("Failed (GetAPICallResult failure: " + steamutils.GetAPICallFailureReason(getNumberOfCurrentPlayersCall) + ")");
                return(-1);
            }

            NumberOfCurrentPlayers_t numberOfCurrentPlayers = (NumberOfCurrentPlayers_t)Marshal.PtrToStructure(pData, typeof(NumberOfCurrentPlayers_t));

            if (!System.Convert.ToBoolean(numberOfCurrentPlayers.m_bSuccess))
            {
                Console.WriteLine("Failed (numberOfCurrentPlayers.m_bSuccess is false)");
                return(-1);
            }
            Console.WriteLine("Ok (" + numberOfCurrentPlayers.m_cPlayers + ")");

            Marshal.FreeHGlobal(pData);


            //Console.Write("Games running: ");
            //for(int i = 0; i < clientuser.NumGamesRunning(); i++)
            //{
            //    CGameID gameID = clientuser.GetRunningGameID(i);
            //    Console.Write(gameID);
            //    if(i + 1 < clientuser.NumGamesRunning())
            //        Console.Write(", ");
            //    else
            //        Console.Write("\n");
            //}

            Console.WriteLine("Current user SteamID: " + steamuser.GetSteamID());

            FriendSessionStateInfo_t sessionStateInfo = clientfriends.GetFriendSessionStateInfo(clientuser.GetSteamID());

            clientfriends.SetPersonaState(EPersonaState.k_EPersonaStateAway);

            Console.WriteLine("m_uiOnlineSessionInstances: " + sessionStateInfo.m_uiOnlineSessionInstances);
            Console.WriteLine("m_uiPublishedToFriendsSessionInstance: " + sessionStateInfo.m_uiPublishedToFriendsSessionInstance);

            Console.Write("RequestFriendProfileInfo: ");
            ulong requestFriendProfileInfoCall = clientfriends.RequestFriendProfileInfo(steamuser.GetSteamID());

            while (!steamutils.IsAPICallCompleted(requestFriendProfileInfoCall, ref failed) && !failed)
            {
                System.Threading.Thread.Sleep(100);
            }

            if (failed)
            {
                Console.WriteLine("Failed (IsAPICallCompleted failure)");
                return(-1);
            }

            pData = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(FriendProfileInfoResponse_t)));

            if (!Steamworks.GetAPICallResult(pipe, requestFriendProfileInfoCall, pData, Marshal.SizeOf(typeof(FriendProfileInfoResponse_t)), FriendProfileInfoResponse_t.k_iCallback, ref failed))
            {
                Console.WriteLine("Failed (GetAPICallResult failure: " + steamutils.GetAPICallFailureReason(requestFriendProfileInfoCall) + ")");
                return(-1);
            }

            FriendProfileInfoResponse_t friendProfileInfoResponse = (FriendProfileInfoResponse_t)Marshal.PtrToStructure(pData, typeof(FriendProfileInfoResponse_t));

            if (friendProfileInfoResponse.m_eResult != EResult.k_EResultOK)
            {
                Console.WriteLine("Failed (friendProfileInfoResponse.m_eResult = " + friendProfileInfoResponse.m_eResult + ")");
                return(-1);
            }
            if (friendProfileInfoResponse.m_steamIDFriend == clientuser.GetSteamID())
            {
                Console.WriteLine("Ok");
            }
            else
            {
                Console.WriteLine("Failed (SteamIDs doesn't match)");
            }

            Marshal.FreeHGlobal(pData);

            return(0);
        }
Esempio n. 6
0
        public bool GetInterface()
        {
            steamFriends = Steamworks.CastInterface<ISteamFriends002>( steamClient.GetISteamFriends( user, pipe, "SteamFriends002" ) );

            if ( steamFriends == null )
                return false;

            clientFriends = Steamworks.CastInterface<IClientFriends>( clientEngine.GetIClientFriends( user, pipe, "CLIENTFRIENDS_INTERFACE_VERSION001" ) );

            if ( clientFriends == null )
                return false;

            VTScan vtScan = new VTScan( clientFriends.Interface );

            if ( vtScan.Init() )
            {

                /*
                .text:3809F73D 6A 00                                   push    0
                .text:3809F73F 68 62 D4 46 38                          push    offset unk_3846D462
                .text:3809F744 68 95 03 00 00                          push    394h
                .text:3809F749 68 40 E7 3C 38                          push    offset aEBuild_slav_20 ; "e:\\build_slave\\steam_rel_client_win32\\b"...
                .text:3809F74E 6A 00                                   push    0
                .text:3809F750 68 90 E7 3C 38                          push    offset asc_383CE790 ; "Assertion Failed: bufRet.GetUint8() == "...
                .text:3809F755 FF 15 44 E5 37 38                       call    ds:AssertMsgImplementation
                */
                var results = vtScan.DoScan<NativeGetChatRoomEntry>(
                    "\x6A\x00\x68\x62\xD4\x46\x38\x68\x83\x03\x00\x00\x68\x40\xE7\x3C\x38\x6A\x00\x68\x90\xE7\x3C\x38\xFF\x15\x44\xE5\x37\x38",
                    "xxx????xxxxxx????xxx????xx????"
                );

                bool foundFirst = false;

                if ( results.Count == 0 )
                {
                    groupStatusMsg = "Error: Unable to scan for GetChatRoomEntry";
                }
                else
                {
                    if ( results.Count > 1 )
                    {
                        groupStatusMsg = "Error: Scan for GetChatRoomEntry gave multiple results!";
                    }
                    else
                    {
                        getChatMsg = results[ 0 ].Delegate;
                        foundFirst = true;
                    }
                }

                /*
                .text:380A06A4 6A 00                                   push    0
                .text:380A06A6 68 69 D4 46 38                          push    offset unk_3846D469
                .text:380A06AB 68 AB 03 00 00                          push    3AAh
                .text:380A06B0 68 40 E7 3C 38                          push    offset aEBuild_slav_20 ; "e:\\build_slave\\steam_rel_client_win32\\b"...
                .text:380A06B5 6A 00                                   push    0
                .text:380A06B7 68 90 E7 3C 38                          push    offset asc_383CE790 ; "Assertion Failed: bufRet.GetUint8() == "...
                .text:380A06BC FF 15 44 E5 37 38                       call    ds:AssertMsgImplementation
                */

                var results2 = vtScan.DoScan<NativeGetChatRoomName>(
                    "\x6A\x00\x68\x69\xD4\x46\x38\x68\x99\x03\x00\x00\x68\x40\xE7\x3C\x38\x6A\x00\x68\x90\xE7\x3C\x38\xFF\x15\x44\xE5\x37\x38",
                    "xxx????xxxxxx????xxx????xx????"
                );

                if ( results2.Count == 0 )
                {
                    groupStatusMsg = "Error: Unable to scan for GetChatRoomName";
                }
                else
                {
                    if ( results2.Count > 1 )
                    {
                        groupStatusMsg = "Error: Scan for GetChatRoomName gave multiple results!";
                    }
                    else
                    {
                        getChatName = results2[ 0 ].Delegate;
                        groupChatEnabled = foundFirst && true;
                    }
                }
            }
            else
            {
                groupStatusMsg = "Error: Unable to initialize scan!";
            }

            CallbackDispatcher.SpawnDispatchThread( pipe );

            return true;
        }
Esempio n. 7
0
        private int LoadSteam()
        {
            if (Steamworks.Load(true))
            {
                Console.WriteLine("Ok, Steam Works!");
            }
            else
            {
                MessageBox.Show("Failed, Steam Works!");
                Console.WriteLine("Failed, Steam Works!");

                return(-1);
            }

            steam006 = Steamworks.CreateSteamInterface <ISteam006>();
            TSteamError steamError = new TSteamError();

            version = new StringBuilder();
            steam006.ClearError(ref steamError);

            steamclient  = Steamworks.CreateInterface <ISteamClient012>();
            clientengine = Steamworks.CreateInterface <IClientEngine>();
            pipe         = steamclient.CreateSteamPipe();
            user         = steamclient.ConnectToGlobalUser(pipe);
            steamuser    = steamclient.GetISteamUser <ISteamUser016>(user, pipe);

            steamutils      = steamclient.GetISteamUtils <ISteamUtils005>(pipe);
            userstats002    = steamclient.GetISteamUserStats <ISteamUserStats002>(user, pipe);
            userstats010    = steamclient.GetISteamUserStats <ISteamUserStats010>(user, pipe);
            steamfriends013 = steamclient.GetISteamFriends <ISteamFriends013>(user, pipe);
            steamfriends002 = steamclient.GetISteamFriends <ISteamFriends002>(user, pipe);
            clientuser      = clientengine.GetIClientUser <IClientUser>(user, pipe);
            clientfriends   = clientengine.GetIClientFriends <IClientFriends>(user, pipe);

            Console.WriteLine("\nSteam2 tests:");


            if (steam006 == null)
            {
                Console.WriteLine("steam006 is null !");
                return(-1);
            }


            Console.Write("GetVersion: ");


            if (steam006.GetVersion(version, (uint)version.Capacity) != 0)
            {
                Console.WriteLine("Ok (" + version.ToString() + "), Version!");
            }
            else
            {
                Console.WriteLine("Failed, Get Version!");
                return(-1);
            }

            Console.WriteLine("\nSteam3 tests:");


            if (steamclient == null)
            {
                Console.WriteLine("steamclient is null !");
                return(-1);
            }


            if (clientengine == null)
            {
                Console.WriteLine("clientengine is null !");
                return(-1);
            }


            if (pipe == 0)
            {
                Console.WriteLine("Failed to create a pipe");
                return(-1);
            }


            if (user == 0 || user == -1)
            {
                Console.WriteLine("Failed to connect to global user");
                return(-1);
            }


            if (steamuser == null)
            {
                Console.WriteLine("steamuser is null !");
                return(-1);
            }

            if (steamutils == null)
            {
                Console.WriteLine("steamutils is null !");
                return(-1);
            }

            if (userstats002 == null)
            {
                Console.WriteLine("userstats002 is null !");
                return(-1);
            }

            if (userstats010 == null)
            {
                Console.WriteLine("userstats010 is null !");
                return(-1);
            }

            if (steamfriends013 == null)
            {
                Console.WriteLine("steamfriends013 is null !");
                return(-1);
            }

            if (clientuser == null)
            {
                Console.WriteLine("clientuser is null !");
                return(-1);
            }

            if (clientfriends == null)
            {
                Console.WriteLine("clientfriends is null !");
                return(-1);
            }

            if (steamfriends002 == null)
            {
                Console.WriteLine("steamfriends002 is nulll!");
                return(-1);
            }

            Console.Write("RequestCurrentStats: ");
            if (userstats002.RequestCurrentStats(steamutils.GetAppID()))
            {
                Console.WriteLine("Ok");
            }
            else
            {
                Console.WriteLine("Failed");
                return(-1);
            }


            return(0);
        }
Esempio n. 8
0
        public bool GetInterface()
        {
            steamFriends = Steamworks.CastInterface<ISteamFriends002>( steamClient.GetISteamFriends( user, pipe, "SteamFriends002" ) );

            if ( steamFriends == null )
                return false;

            clientFriends = Steamworks.CastInterface<IClientFriends>( clientEngine.GetIClientFriends( user, pipe, "CLIENTFRIENDS_INTERFACE_VERSION001" ) );

            if ( clientFriends == null )
                return false;

            VTable vTable = new VTable( clientFriends.Interface );

            getChatMsg = vTable.GetFunc<NativeGetChatRoomEntry>( 99 );
            getChatName = vTable.GetFunc<NativeGetChatRoomName>( 117 );

            groupChatEnabled = true;
            groupStatusMsg = "Enabled with vtable offsets. (Dangerous)";

            CallbackDispatcher.SpawnDispatchThread( pipe );

            return true;
        }
Esempio n. 9
0
        public bool GetInterface()
        {
            steamFriends = Steamworks.CastInterface <ISteamFriends002>(steamClient.GetISteamFriends(user, pipe, "SteamFriends002"));

            if (steamFriends == null)
            {
                return(false);
            }

            clientFriends = Steamworks.CastInterface <IClientFriends>(clientEngine.GetIClientFriends(user, pipe, "CLIENTFRIENDS_INTERFACE_VERSION001"));

            if (clientFriends == null)
            {
                return(false);
            }

            VTScan vtScan = new VTScan(clientFriends.Interface);

            if (vtScan.Init())
            {
                /*
                 * .text:3809F73D 6A 00                                   push    0
                 * .text:3809F73F 68 62 D4 46 38                          push    offset unk_3846D462
                 * .text:3809F744 68 95 03 00 00                          push    394h
                 * .text:3809F749 68 40 E7 3C 38                          push    offset aEBuild_slav_20 ; "e:\\build_slave\\steam_rel_client_win32\\b"...
                 * .text:3809F74E 6A 00                                   push    0
                 * .text:3809F750 68 90 E7 3C 38                          push    offset asc_383CE790 ; "Assertion Failed: bufRet.GetUint8() == "...
                 * .text:3809F755 FF 15 44 E5 37 38                       call    ds:AssertMsgImplementation
                 */
                var results = vtScan.DoScan <NativeGetChatRoomEntry>(
                    "\x6A\x00\x68\x62\xD4\x46\x38\x68\x83\x03\x00\x00\x68\x40\xE7\x3C\x38\x6A\x00\x68\x90\xE7\x3C\x38\xFF\x15\x44\xE5\x37\x38",
                    "xxx????xxxxxx????xxx????xx????"
                    );

                bool foundFirst = false;

                if (results.Count == 0)
                {
                    groupStatusMsg = "Error: Unable to scan for GetChatRoomEntry";
                }
                else
                {
                    if (results.Count > 1)
                    {
                        groupStatusMsg = "Error: Scan for GetChatRoomEntry gave multiple results!";
                    }
                    else
                    {
                        getChatMsg = results[0].Delegate;
                        foundFirst = true;
                    }
                }

                /*
                 * .text:380A06A4 6A 00                                   push    0
                 * .text:380A06A6 68 69 D4 46 38                          push    offset unk_3846D469
                 * .text:380A06AB 68 AB 03 00 00                          push    3AAh
                 * .text:380A06B0 68 40 E7 3C 38                          push    offset aEBuild_slav_20 ; "e:\\build_slave\\steam_rel_client_win32\\b"...
                 * .text:380A06B5 6A 00                                   push    0
                 * .text:380A06B7 68 90 E7 3C 38                          push    offset asc_383CE790 ; "Assertion Failed: bufRet.GetUint8() == "...
                 * .text:380A06BC FF 15 44 E5 37 38                       call    ds:AssertMsgImplementation
                 */

                var results2 = vtScan.DoScan <NativeGetChatRoomName>(
                    "\x6A\x00\x68\x69\xD4\x46\x38\x68\x99\x03\x00\x00\x68\x40\xE7\x3C\x38\x6A\x00\x68\x90\xE7\x3C\x38\xFF\x15\x44\xE5\x37\x38",
                    "xxx????xxxxxx????xxx????xx????"
                    );

                if (results2.Count == 0)
                {
                    groupStatusMsg = "Error: Unable to scan for GetChatRoomName";
                }
                else
                {
                    if (results2.Count > 1)
                    {
                        groupStatusMsg = "Error: Scan for GetChatRoomName gave multiple results!";
                    }
                    else
                    {
                        getChatName      = results2[0].Delegate;
                        groupChatEnabled = foundFirst && true;
                    }
                }
            }
            else
            {
                groupStatusMsg = "Error: Unable to initialize scan!";
            }

            CallbackDispatcher.SpawnDispatchThread(pipe);

            return(true);
        }