private void write() { // the meat: write to a buffer and remove when action keys are found (identifying // segments by their signatures... if (EngineCurrentKeyPress.ProcessingRequired()) { if (EngineBuffer.IsMatchedKeyword()) { switch (EngineBuffer.KeywordPeek()) { case KeywordTypeEnum.ControlFlow: WriteControlFlowKeyword(); break; case KeywordTypeEnum.DataType: WriteDataTypeKeyword(); break; case KeywordTypeEnum.Function: WriteFunctionKeyword(); break; case KeywordTypeEnum.Operator: WriteOperatorKeyword(); break; case KeywordTypeEnum.Other: WriteOtherKeyword(); break; } } else if (EngineBuffer.IsNumericConstant()) { WriteNumericConstant(); } else if (EngineBuffer.IsSQLServerVariable()) { WriteSqlServerVariable(); } else if (EngineBuffer.IsTextConstant()) { WriteTextConstant(); } else if (EngineBuffer.IsMatchedOrganisationId()) { WriteOrganisationId(); } else if (EngineBuffer.IsFieldOrVariable()) { WriteField(); } if (EngineCurrentKeyPress.KeyFamily == KeyFamilyEnum.OperatorKey) { WriteOperator(); } else { WriteAction(); } } else { EngineBuffer.Next(EngineCurrentKeyPress); } }