private void Page_Load(object sender, System.EventArgs e) { if (!ServiceConfiguration.CheckEnabled("jumpworlds", Response)) { return; } // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. ResourceManager resourceManager = new ResourceManager(Server, Cache); // // Jump // int jump = Util.Clamp(GetIntOption("jump", 6), 0, 12); // // Coordinates // SectorMap map = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager); Location loc = new Location(map.FromName("Spinward Marches").Location, 1910); if (HasOption("sector") && HasOption("hex")) { string sectorName = GetStringOption("sector"); int hex = GetIntOption("hex", 0); loc = new Location(map.FromName(sectorName).Location, hex); } else if (HasOption("sx") && HasOption("sy") && HasOption("hx") && HasOption("hy")) { int sx = GetIntOption("sx", 0); int sy = GetIntOption("sy", 0); int hx = GetIntOption("hx", 0); int hy = GetIntOption("hy", 0); loc = new Location(map.FromLocation(sx, sy).Location, hx * 100 + hy); } else if (HasOption("x") && HasOption("y")) { loc = Astrometrics.CoordinatesToLocation(GetIntOption("x", 0), GetIntOption("y", 0)); } Selector selector = new HexSelector(map, resourceManager, loc, jump); Result data = new Result(); data.Worlds.AddRange(selector.Worlds); SendResult(data); }
public override void Process(System.Web.HttpContext context) { // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. ResourceManager resourceManager = new ResourceManager(context.Server, context.Cache); // // Jump // int jump = Util.Clamp(GetIntOption(context, "jump", 6), 0, 12); // // Coordinates // SectorMap map = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager); Location loc = new Location(map.FromName("Spinward Marches").Location, 1910); if (HasOption(context, "sector") && HasOption(context, "hex")) { string sectorName = GetStringOption(context, "sector"); int hex = GetIntOption(context, "hex", 0); Sector sector = map.FromName(sectorName); if (sector == null) { SendError(context.Response, 404, "Not Found", string.Format("The specified sector '{0}' was not found.", sectorName)); return; } loc = new Location(sector.Location, hex); } else if (HasOption(context, "sx") && HasOption(context, "sy") && HasOption(context, "hx") && HasOption(context, "hy")) { int sx = GetIntOption(context, "sx", 0); int sy = GetIntOption(context, "sy", 0); int hx = GetIntOption(context, "hx", 0); int hy = GetIntOption(context, "hy", 0); loc = new Location(map.FromLocation(sx, sy).Location, hx * 100 + hy); } else if (HasOption(context, "x") && HasOption(context, "y")) { loc = Astrometrics.CoordinatesToLocation(GetIntOption(context, "x", 0), GetIntOption(context, "y", 0)); } Selector selector = new HexSelector(map, resourceManager, loc, jump); Result data = new Result(); data.Worlds.AddRange(selector.Worlds); SendResult(context, data); }
private void Page_Load(object sender, System.EventArgs e) { if (!ServiceConfiguration.CheckEnabled("jumpworlds", Response)) { return; } // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. ResourceManager resourceManager = new ResourceManager(Server, Cache); // // Jump // int jump = Util.Clamp(GetIntOption("jump", 6), 0, 12); // // Coordinates // SectorMap map = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager); Location loc = new Location(map.FromName("Spinward Marches").Location, 1910); if (HasOption("sector") && HasOption("hex")) { string sectorName = GetStringOption("sector"); int hex = GetIntOption("hex", 0); loc = new Location(map.FromName(sectorName).Location, hex); } else if (HasOption("sx") && HasOption("sy") && HasOption("hx") && HasOption("hy")) { int sx = GetIntOption("sx", 0); int sy = GetIntOption("sy", 0); int hx = GetIntOption("hx", 0); int hy = GetIntOption("hy", 0); loc = new Location(map.FromLocation(sx, sy).Location, hx * 100 + hy); } else if (HasOption("x") && HasOption("y")) { loc = Astrometrics.CoordinatesToLocation(GetIntOption("x", 0), GetIntOption("y", 0)); } Selector selector = new HexSelector(map, resourceManager, loc, jump); Result data = new Result(); data.Worlds.AddRange(selector.Worlds); SendResult(data); }
public override void Process() { // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. ResourceManager resourceManager = new ResourceManager(context.Server); // // Jump // int jump = Util.Clamp(GetIntOption("jump", 6), 0, 12); // // Coordinates // SectorMap.Milieu map = SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")); Location loc = new Location(map.FromName("Spinward Marches").Location, 1910); if (HasOption("sector") && HasOption("hex")) { string sectorName = GetStringOption("sector"); int hex = GetIntOption("hex", 0); Sector sector = map.FromName(sectorName); if (sector == null) { throw new HttpError(404, "Not Found", string.Format("The specified sector '{0}' was not found.", sectorName)); } loc = new Location(sector.Location, hex); } else if (HasLocation()) { loc = GetLocation(); } Selector selector = new HexSelector(map, resourceManager, loc, jump); var data = new Results.JumpWorldsResult(); data.Worlds.AddRange(selector.Worlds); SendResult(context, data); }
public override void Process() { // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. ResourceManager resourceManager = new ResourceManager(context.Server); // // Jump // int jump = Util.Clamp(GetIntOption("jump", 6), 0, 12); // // Coordinates // SectorMap.Milieu map = SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")); Location loc = new Location(map.FromName("Spinward Marches").Location, 1910); if (HasOption("sector") && HasOption("hex")) { string sectorName = GetStringOption("sector"); int hex = GetIntOption("hex", 0); Sector sector = map.FromName(sectorName); if (sector == null) throw new HttpError(404, "Not Found", string.Format("The specified sector '{0}' was not found.", sectorName)); loc = new Location(sector.Location, hex); } else if (HasLocation()) { loc = GetLocation(); } Selector selector = new HexSelector(map, resourceManager, loc, jump); var data = new Results.JumpWorldsResult(); data.Worlds.AddRange(selector.Worlds); SendResult(context, data); }
public override void Process(ResourceManager resourceManager) { // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. SectorMap.Milieu map = SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")); // // Jump // int jump = GetIntOption("jump", 6).Clamp(0, 12); // // Coordinates // Location loc = Location.Empty; if (HasOption("sector") && HasOption("hex")) { string sectorName = GetStringOption("sector"); int hex = GetIntOption("hex", 0); Sector sector = map.FromName(sectorName) ?? throw new HttpError(404, "Not Found", $"The specified sector '{sectorName}' was not found."); loc = new Location(sector.Location, hex); } else if (HasLocation()) { loc = GetLocation(); } Selector selector = new HexSelector(map, resourceManager, loc, jump); var data = new Results.JumpWorldsResult(); data.Worlds.AddRange(selector.Worlds); SendResult(data); }
private void Page_Load(object sender, System.EventArgs e) { if (!ServiceConfiguration.CheckEnabled("jumpmap", Response)) { return; } // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. ResourceManager resourceManager = new ResourceManager(Server, Cache); // // Jump // int jump = Util.Clamp(GetIntOption("jump", 6), 0, 12); // // Content & Coordinates // Selector selector; Location loc; if (Request.HttpMethod == "POST") { Sector sector; try { sector = GetPostedSector(); } catch (Exception ex) { SendError(400, "Invalid request", ex.Message); return; } if (sector == null) { SendError(400, "Invalid request", "Either file or data must be supplied in the POST data."); return; } int hex = GetIntOption("hex", Astrometrics.SectorCentralHex); loc = new Location(new Point(0, 0), hex); selector = new HexSectorSelector(resourceManager, sector, loc.HexLocation, jump); } else { SectorMap map = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager); if (HasOption("sector") && HasOption("hex")) { string sectorName = GetStringOption("sector"); int hex = GetIntOption("hex", 0); loc = new Location(map.FromName(sectorName).Location, hex); } else if (HasOption("sx") && HasOption("sy") && HasOption("hx") && HasOption("hy")) { int sx = GetIntOption("sx", 0); int sy = GetIntOption("sy", 0); int hx = GetIntOption("hx", 0); int hy = GetIntOption("hy", 0); loc = new Location(map.FromLocation(sx, sy).Location, hx * 100 + hy); } else if (HasOption("x") && HasOption("y")) { loc = Astrometrics.CoordinatesToLocation(GetIntOption("x", 0), GetIntOption("y", 0)); } else { loc = new Location(map.FromName("Spinward Marches").Location, 1910); } selector = new HexSelector(map, resourceManager, loc, jump); } // // Scale // double scale = Util.Clamp(GetDoubleOption("scale", 64), MinScale, MaxScale); // // Options & Style // MapOptions options = MapOptions.BordersMajor | MapOptions.BordersMinor | MapOptions.ForceHexes; Stylesheet.Style style = Stylesheet.Style.Poster; ParseOptions(ref options, ref style); // // Border // bool border = GetBoolOption("border", defaultValue: true); // // Clip // bool clip = GetBoolOption("clip", defaultValue: true); // // What to render // RectangleF tileRect = new RectangleF(); Point coords = Astrometrics.LocationToCoordinates(loc); tileRect.X = coords.X - jump - 1; tileRect.Width = jump + 1 + jump; tileRect.Y = coords.Y - jump - 1; tileRect.Height = jump + 1 + jump; // Account for jagged hexes tileRect.Y += (coords.X % 2 == 0) ? 0 : 0.5f; tileRect.Inflate(0.35f, 0.15f); Size tileSize = new Size((int)Math.Floor(tileRect.Width * scale * Astrometrics.ParsecScaleX), (int)Math.Floor(tileRect.Height * scale * Astrometrics.ParsecScaleY)); // Construct clipping path List<Point> clipPath = new List<Point>(jump * 6 + 1); Point cur = coords; for (int i = 0; i < jump; ++i) { // Move J parsecs to the upper-left (start of border path logic) cur = Astrometrics.HexNeighbor(cur, 1); } clipPath.Add(cur); for (int dir = 0; dir < 6; ++dir) { for (int i = 0; i < jump; ++i) { cur = Astrometrics.HexNeighbor(cur, (dir + 3) % 6); // Clockwise from upper left clipPath.Add(cur); } } Stylesheet styles = new Stylesheet(scale, options, style); // If any names are showing, show them all if (styles.worldDetails.HasFlag(WorldDetails.KeyNames)) { styles.worldDetails |= WorldDetails.AllNames; } // Compute path float[] edgeX, edgeY; RenderUtil.HexEdges(styles.microBorderStyle == MicroBorderStyle.Square ? PathUtil.PathType.Square : PathUtil.PathType.Hex, out edgeX, out edgeY); PointF[] boundingPathCoords; byte[] boundingPathTypes; PathUtil.ComputeBorderPath(clipPath, edgeX, edgeY, out boundingPathCoords, out boundingPathTypes); Render.RenderContext ctx = new Render.RenderContext(); ctx.resourceManager = resourceManager; ctx.selector = selector; ctx.tileRect = tileRect; ctx.scale = scale; ctx.options = options; ctx.styles = styles; ctx.tileSize = tileSize; ctx.border = border; ctx.clipPath = clip ? new XGraphicsPath(boundingPathCoords, boundingPathTypes, XFillMode.Alternate) : null; ProduceResponse("Jump Map", ctx, tileSize, transparent: clip); }
private void Page_Load(object sender, System.EventArgs e) { if (!ServiceConfiguration.CheckEnabled("jumpmap", Response)) { return; } // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. ResourceManager resourceManager = new ResourceManager(Server, Cache); // // Jump // int jump = Util.Clamp(GetIntOption("jump", 6), 0, 12); // // Content & Coordinates // Selector selector; Location loc; if (Request.HttpMethod == "POST") { Sector sector; try { sector = GetPostedSector(); } catch (Exception ex) { SendError(400, "Invalid request", ex.Message); return; } if (sector == null) { SendError(400, "Invalid request", "Either file or data must be supplied in the POST data."); return; } int hex = GetIntOption("hex", Astrometrics.SectorCentralHex); loc = new Location(new Point(0, 0), hex); selector = new HexSectorSelector(resourceManager, sector, loc.HexLocation, jump); } else { SectorMap map = SectorMap.FromName(SectorMap.DefaultSetting, resourceManager); if (HasOption("sector") && HasOption("hex")) { string sectorName = GetStringOption("sector"); int hex = GetIntOption("hex", 0); loc = new Location(map.FromName(sectorName).Location, hex); } else if (HasOption("sx") && HasOption("sy") && HasOption("hx") && HasOption("hy")) { int sx = GetIntOption("sx", 0); int sy = GetIntOption("sy", 0); int hx = GetIntOption("hx", 0); int hy = GetIntOption("hy", 0); loc = new Location(map.FromLocation(sx, sy).Location, hx * 100 + hy); } else if (HasOption("x") && HasOption("y")) { loc = Astrometrics.CoordinatesToLocation(GetIntOption("x", 0), GetIntOption("y", 0)); } else { loc = new Location(map.FromName("Spinward Marches").Location, 1910); } selector = new HexSelector(map, resourceManager, loc, jump); } // // Scale // double scale = Util.Clamp(GetDoubleOption("scale", 64), MinScale, MaxScale); // // Options & Style // MapOptions options = MapOptions.BordersMajor | MapOptions.BordersMinor | MapOptions.ForceHexes; Stylesheet.Style style = Stylesheet.Style.Poster; ParseOptions(ref options, ref style); // // Border // bool border = GetBoolOption("border", defaultValue: true); // // Clip // bool clip = GetBoolOption("clip", defaultValue: true); // // What to render // RectangleF tileRect = new RectangleF(); Point coords = Astrometrics.LocationToCoordinates(loc); tileRect.X = coords.X - jump - 1; tileRect.Width = jump + 1 + jump; tileRect.Y = coords.Y - jump - 1; tileRect.Height = jump + 1 + jump; // Account for jagged hexes tileRect.Y += (coords.X % 2 == 0) ? 0 : 0.5f; tileRect.Inflate(0.35f, 0.15f); Size tileSize = new Size((int)Math.Floor(tileRect.Width * scale * Astrometrics.ParsecScaleX), (int)Math.Floor(tileRect.Height * scale * Astrometrics.ParsecScaleY)); // Construct clipping path List <Point> clipPath = new List <Point>(jump * 6 + 1); Point cur = coords; for (int i = 0; i < jump; ++i) { // Move J parsecs to the upper-left (start of border path logic) cur = Astrometrics.HexNeighbor(cur, 1); } clipPath.Add(cur); for (int dir = 0; dir < 6; ++dir) { for (int i = 0; i < jump; ++i) { cur = Astrometrics.HexNeighbor(cur, (dir + 3) % 6); // Clockwise from upper left clipPath.Add(cur); } } Stylesheet styles = new Stylesheet(scale, options, style); // If any names are showing, show them all if (styles.worldDetails.HasFlag(WorldDetails.KeyNames)) { styles.worldDetails |= WorldDetails.AllNames; } // Compute path float[] edgeX, edgeY; RenderUtil.HexEdges(styles.microBorderStyle == MicroBorderStyle.Square ? PathUtil.PathType.Square : PathUtil.PathType.Hex, out edgeX, out edgeY); PointF[] boundingPathCoords; byte[] boundingPathTypes; PathUtil.ComputeBorderPath(clipPath, edgeX, edgeY, out boundingPathCoords, out boundingPathTypes); Render.RenderContext ctx = new Render.RenderContext(); ctx.resourceManager = resourceManager; ctx.selector = selector; ctx.tileRect = tileRect; ctx.scale = scale; ctx.options = options; ctx.styles = styles; ctx.tileSize = tileSize; ctx.border = border; ctx.clipPath = clip ? new XGraphicsPath(boundingPathCoords, boundingPathTypes, XFillMode.Alternate) : null; ProduceResponse("Jump Map", ctx, tileSize, transparent: clip); }
public override void Process() { // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. ResourceManager resourceManager = new ResourceManager(context.Server); // // Jump // int jump = Util.Clamp(GetIntOption("jump", 6), 0, 12); // // Content & Coordinates // Selector selector; Location loc; if (context.Request.HttpMethod == "POST") { Sector sector; bool lint = GetBoolOption("lint", defaultValue: false); ErrorLogger errors = new ErrorLogger(); sector = GetPostedSector(context.Request, errors); if (lint && !errors.Empty) { throw new HttpError(400, "Bad Request", errors.ToString()); } if (sector == null) { throw new HttpError(400, "Bad Request", "Either file or data must be supplied in the POST data."); } int hex = GetIntOption("hex", Astrometrics.SectorCentralHex); loc = new Location(new Point(0, 0), hex); selector = new HexSectorSelector(resourceManager, sector, loc.Hex, jump); } else { SectorMap.Milieu map = SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")); if (HasOption("sector") && HasOption("hex")) { string sectorName = GetStringOption("sector"); int hex = GetIntOption("hex", 0); Sector sector = map.FromName(sectorName); if (sector == null) { throw new HttpError(404, "Not Found", string.Format("The specified sector '{0}' was not found.", sectorName)); } loc = new Location(sector.Location, hex); } else if (HasLocation()) { loc = GetLocation(); } else { loc = new Location(map.FromName("Spinward Marches").Location, 1910); } selector = new HexSelector(map, resourceManager, loc, jump); } // // Scale // double scale = Util.Clamp(GetDoubleOption("scale", 64), MinScale, MaxScale); // // Options & Style // MapOptions options = MapOptions.BordersMajor | MapOptions.BordersMinor | MapOptions.ForceHexes; Stylesheet.Style style = Stylesheet.Style.Poster; ParseOptions(ref options, ref style); // // Border // bool border = GetBoolOption("border", defaultValue: true); // // Clip // bool clip = GetBoolOption("clip", defaultValue: true); // // What to render // RectangleF tileRect = new RectangleF(); Point coords = Astrometrics.LocationToCoordinates(loc); tileRect.X = coords.X - jump - 1; tileRect.Width = jump + 1 + jump; tileRect.Y = coords.Y - jump - 1; tileRect.Height = jump + 1 + jump; // Account for jagged hexes tileRect.Y += (coords.X % 2 == 0) ? 0 : 0.5f; tileRect.Inflate(0.35f, 0.15f); Size tileSize = new Size((int)Math.Floor(tileRect.Width * scale * Astrometrics.ParsecScaleX), (int)Math.Floor(tileRect.Height * scale * Astrometrics.ParsecScaleY)); // Construct clipping path List <Point> clipPath = new List <Point>(jump * 6 + 1); Point cur = coords; for (int i = 0; i < jump; ++i) { // Move J parsecs to the upper-left (start of border path logic) cur = Astrometrics.HexNeighbor(cur, 1); } clipPath.Add(cur); for (int dir = 0; dir < 6; ++dir) { for (int i = 0; i < jump; ++i) { cur = Astrometrics.HexNeighbor(cur, (dir + 3) % 6); // Clockwise from upper left clipPath.Add(cur); } } Stylesheet styles = new Stylesheet(scale, options, style); // If any names are showing, show them all if (styles.worldDetails.HasFlag(WorldDetails.KeyNames)) { styles.worldDetails |= WorldDetails.AllNames; } // Compute path float[] edgeX, edgeY; RenderUtil.HexEdges(styles.hexStyle == HexStyle.Square ? PathUtil.PathType.Square : PathUtil.PathType.Hex, out edgeX, out edgeY); PointF[] boundingPathCoords; byte[] boundingPathTypes; PathUtil.ComputeBorderPath(clipPath, edgeX, edgeY, out boundingPathCoords, out boundingPathTypes); RenderContext ctx = new RenderContext(resourceManager, selector, tileRect, scale, options, styles, tileSize); ctx.DrawBorder = border; ctx.ClipOutsectorBorders = true; // TODO: Widen path to allow for single-pixel border ctx.ClipPath = clip ? new AbstractPath(boundingPathCoords, boundingPathTypes) : null; ProduceResponse(context, "Jump Map", ctx, tileSize, transparent: clip); }
public override void Process() { // NOTE: This (re)initializes a static data structure used for // resolving names into sector locations, so needs to be run // before any other objects (e.g. Worlds) are loaded. ResourceManager resourceManager = new ResourceManager(context.Server); // // Jump // int jump = Util.Clamp(GetIntOption("jump", 6), 0, 12); // // Content & Coordinates // Selector selector; Location loc; if (context.Request.HttpMethod == "POST") { Sector sector; bool lint = GetBoolOption("lint", defaultValue: false); ErrorLogger errors = new ErrorLogger(); sector = GetPostedSector(context.Request, errors); if (lint && !errors.Empty) throw new HttpError(400, "Bad Request", errors.ToString()); if (sector == null) throw new HttpError(400, "Bad Request", "Either file or data must be supplied in the POST data."); int hex = GetIntOption("hex", Astrometrics.SectorCentralHex); loc = new Location(new Point(0, 0), hex); selector = new HexSectorSelector(resourceManager, sector, loc.Hex, jump); } else { SectorMap.Milieu map = SectorMap.ForMilieu(resourceManager, GetStringOption("milieu")); if (HasOption("sector") && HasOption("hex")) { string sectorName = GetStringOption("sector"); int hex = GetIntOption("hex", 0); Sector sector = map.FromName(sectorName); if (sector == null) throw new HttpError(404, "Not Found", string.Format("The specified sector '{0}' was not found.", sectorName)); loc = new Location(sector.Location, hex); } else if (HasLocation()) { loc = GetLocation(); } else { loc = new Location(map.FromName("Spinward Marches").Location, 1910); } selector = new HexSelector(map, resourceManager, loc, jump); } // // Scale // double scale = Util.Clamp(GetDoubleOption("scale", 64), MinScale, MaxScale); // // Options & Style // MapOptions options = MapOptions.BordersMajor | MapOptions.BordersMinor | MapOptions.ForceHexes; Stylesheet.Style style = Stylesheet.Style.Poster; ParseOptions(ref options, ref style); // // Border // bool border = GetBoolOption("border", defaultValue: true); // // Clip // bool clip = GetBoolOption("clip", defaultValue: true); // // What to render // RectangleF tileRect = new RectangleF(); Point coords = Astrometrics.LocationToCoordinates(loc); tileRect.X = coords.X - jump - 1; tileRect.Width = jump + 1 + jump; tileRect.Y = coords.Y - jump - 1; tileRect.Height = jump + 1 + jump; // Account for jagged hexes tileRect.Y += (coords.X % 2 == 0) ? 0 : 0.5f; tileRect.Inflate(0.35f, 0.15f); Size tileSize = new Size((int)Math.Floor(tileRect.Width * scale * Astrometrics.ParsecScaleX), (int)Math.Floor(tileRect.Height * scale * Astrometrics.ParsecScaleY)); // Construct clipping path List<Point> clipPath = new List<Point>(jump * 6 + 1); Point cur = coords; for (int i = 0; i < jump; ++i) { // Move J parsecs to the upper-left (start of border path logic) cur = Astrometrics.HexNeighbor(cur, 1); } clipPath.Add(cur); for (int dir = 0; dir < 6; ++dir) { for (int i = 0; i < jump; ++i) { cur = Astrometrics.HexNeighbor(cur, (dir + 3) % 6); // Clockwise from upper left clipPath.Add(cur); } } Stylesheet styles = new Stylesheet(scale, options, style); // If any names are showing, show them all if (styles.worldDetails.HasFlag(WorldDetails.KeyNames)) styles.worldDetails |= WorldDetails.AllNames; // Compute path float[] edgeX, edgeY; RenderUtil.HexEdges(styles.hexStyle == HexStyle.Square ? PathUtil.PathType.Square : PathUtil.PathType.Hex, out edgeX, out edgeY); PointF[] boundingPathCoords; byte[] boundingPathTypes; PathUtil.ComputeBorderPath(clipPath, edgeX, edgeY, out boundingPathCoords, out boundingPathTypes); RenderContext ctx = new RenderContext(resourceManager, selector, tileRect, scale, options, styles, tileSize); ctx.DrawBorder = border; ctx.ClipOutsectorBorders = true; // TODO: Widen path to allow for single-pixel border ctx.ClipPath = clip ? new XGraphicsPath(boundingPathCoords, boundingPathTypes, XFillMode.Alternate) : null; ProduceResponse(context, "Jump Map", ctx, tileSize, transparent: clip); }
public void Awake() { _renderer = GetComponentInChildren <MeshRenderer>(); _hexSelector = GetComponentInChildren <HexSelector>(true); }