Esempio n. 1
0
 public void RespawnPlayInRandomCell()
 {
     gamePlayEditor.GetComponent <HexMapEditor>();
     while (!gamePlayEditor.CreateUnit(RandomCoordinate()))
     {
         Debug.Log("Random player set up!");
         hexMapCamera = hexMapCamera.GetComponent <HexMapCamera>();
         // hexMapCamera.MovingCameraToUnit();
     }
 }