Esempio n. 1
0
    IEnumerator iGetHand()
    {
        WWWForm form = new WWWForm();

        form.AddField("playerID", m_joinResponse.playerID);
        form.AddField("gameID", m_joinResponse.gameID);

        UnityWebRequest www = UnityWebRequest.Post(m_host + "/game/get-hand", form);

        yield return(www.SendWebRequest());

        if (www.isNetworkError || www.isHttpError)
        {
            Debug.Log(www.error);
        }
        else
        {
            Debug.Log(www.downloadHandler.text);
            Game          game = m_game.GetComponent <Game>();
            HandBehaviour hand = game.m_player_hand.GetComponent <HandBehaviour> ();
            hand.SetHand(JsonUtility.FromJson <PlayedHand> (www.downloadHandler.text).hand);
        }
    }