// Use this for initialization void Start() { hand = GameObject.Find("vr_male_hand_left"); handAnimatorManager = hand.GetComponent <HandAnimatorManager>(); }
// Use this for initialization /// <summary> /// makes an instance of the HandAnimatorManager script component of ar_hand /// </summary> void Start() { hand = GameObject.Find("ar_hand"); handAnimatorManager = hand.GetComponent <HandAnimatorManager>(); }
// Use this for initialization void Start() { handAnimatorManager = hand.GetComponent <HandAnimatorManager>(); }