// Use this for initialization
 void Start()
 {
     hand = GameObject.Find("vr_male_hand_left");
     handAnimatorManager = hand.GetComponent <HandAnimatorManager>();
 }
 // Use this for initialization
 /// <summary>
 /// makes an instance of the HandAnimatorManager script component of ar_hand
 /// </summary>
 void Start()
 {
     hand = GameObject.Find("ar_hand");
     handAnimatorManager = hand.GetComponent <HandAnimatorManager>();
 }
 // Use this for initialization
 void Start()
 {
     handAnimatorManager = hand.GetComponent <HandAnimatorManager>();
 }