// Use this for initialization void Start() { GeoPoint qumramGeolocation = deviceLocationScript.Instance.loc; map.initialize(); map.centerMercator = map.tileCenterMercator(qumramGeolocation); map.zoom = zoom; map.DrawMap(); map.transform.localScale = Vector3.Scale( new Vector3(map.mapRectangle.getWidthMeters(), map.mapRectangle.getHeightMeters(), 1.0f), new Vector3(map.realWorldtoUnityWorldScale.x, map.realWorldtoUnityWorldScale.y, 1.0f)); }
IEnumerator Start() { getMainMap().initialize(); foreach (GameObject map in outerMaps) { getOuterMap(map).initialize(); } yield return(StartCoroutine(player_loc._StartLocationService())); StartCoroutine(player_loc.RunLocationService()); locationServicesIsRunning = player_loc.locServiceIsRunning; Debug.Log("Player loc from GameManager: " + player_loc.loc); GoogleStaticMap mainMap = getMainMap(); mainMap.centerMercator = mainMap.tileCenterMercator(player_loc.loc); mainMap.DrawMap(); mainMap.transform.localScale = Vector3.Scale( new Vector3(mainMap.mapRectangle.getWidthMeters(), mainMap.mapRectangle.getHeightMeters(), 1), new Vector3(mainMap.realWorldtoUnityWorldScale.x, mainMap.realWorldtoUnityWorldScale.y, 1)); getOuterMap(outerMaps[0]).centerMercator = newCenterMercator(mainMap, NW); getOuterMap(outerMaps[1]).centerMercator = newCenterMercator(mainMap, NW, NE); getOuterMap(outerMaps[2]).centerMercator = newCenterMercator(mainMap, NE); getOuterMap(outerMaps[3]).centerMercator = newCenterMercator(mainMap, NE, SE); getOuterMap(outerMaps[4]).centerMercator = newCenterMercator(mainMap, SE); getOuterMap(outerMaps[5]).centerMercator = newCenterMercator(mainMap, SW, SE); getOuterMap(outerMaps[6]).centerMercator = newCenterMercator(mainMap, SW); getOuterMap(outerMaps[7]).centerMercator = newCenterMercator(mainMap, NW, SW); foreach (GameObject map in outerMaps) { getOuterMap(map).DrawMap(); } for (int i = 0; i < outerMaps.Length; i++) { GameObject map = outerMaps[i]; GoogleStaticMap mapMap = getOuterMap(map); map.transform.localScale = Vector3.Scale( new Vector3(mapMap.mapRectangle.getWidthMeters(), mapMap.mapRectangle.getHeightMeters(), 1F), new Vector3(mapMap.realWorldtoUnityWorldScale.x, mapMap.realWorldtoUnityWorldScale.y, 1F)); setNewPos(i); } player.GetComponent <ObjectPosition>().setPositionOnMap(player_loc.loc); GameObject[] objectsOnMap = GameObject.FindGameObjectsWithTag("ObjectOnMap"); foreach (GameObject obj in objectsOnMap) { obj.GetComponent <ObjectPosition>().setPositionOnMap(); } }
void onEnterScene(bool flag) { if (flag) { goog = new GoogleStaticMap(); goog.initialize(); goog.DrawMap(); goog.DrawMapGUI(); } }
void Update() { if (!locationServicesIsRunning) { mapLoc.text = "Location Service is not enabled.\nLatitude: " + player_loc.loc.lat_d + ", Longitude: " + player_loc.loc.lon_d; //TODO: Show location service is not enabled error. return; } // playerGeoPosition = getMainMapMap ().getPositionOnMap(new Vector2(player.transform.position.x, player.transform.position.z)); playerGeoPosition = new GeoPoint(); // GeoPoint playerGeoPosition = getMainMapMap ().getPositionOnMap(new Vector2(player.transform.position.x, player.transform.position.z)); if (playerStatus == PlayerStatus.TiedToDevice) { playerGeoPosition = player_loc.loc; player.GetComponent <ObjectPosition>().setPositionOnMap(playerGeoPosition); } else if (playerStatus == PlayerStatus.FreeFromDevice) { playerGeoPosition = getOuterMap(mainMap).getPositionOnMap(new Vector2(player.transform.position.x, player.transform.position.z)); } GoogleStaticMap.MyPoint tileCenterMercator = getOuterMap(mainMap).tileCenterMercator(playerGeoPosition); mapLoc.text = tileCenterMercator.ToString() + "\nLatitude: " + player_loc.loc.lat_d + ", Longitude: " + player_loc.loc.lon_d; if (!getOuterMap(mainMap).centerMercator.isEqual(tileCenterMercator)) { // Re-add original map tile system, have outer maps generate each time around the current main map newMap.SetActive(true); GoogleStaticMap newMapMap = getNewMap(); newMapMap.initialize(); newMapMap.centerMercator = tileCenterMercator; newMapMap.DrawMap(); newMapMap.transform.localScale = Vector3.Scale( new Vector3(newMapMap.mapRectangle.getWidthMeters(), newMapMap.mapRectangle.getHeightMeters(), 1), new Vector3(newMapMap.realWorldtoUnityWorldScale.x, newMapMap.realWorldtoUnityWorldScale.y, 1)); Vector2 tempPosition = getMainMap().getPositionOnMap(newMapMap.centerLatLon); newMap.transform.position = new Vector3(tempPosition.x, 0, tempPosition.y); GameObject temp = newMap; newMap = mainMap; mainMap = temp; foreach (GameObject map in outerMaps) { getOuterMap(map).initialize(); } getOuterMap(outerMaps[0]).centerMercator = newCenterMercator(getOuterMap(mainMap), NW); getOuterMap(outerMaps[1]).centerMercator = newCenterMercator(getOuterMap(mainMap), NW, NE); getOuterMap(outerMaps[2]).centerMercator = newCenterMercator(getOuterMap(mainMap), NE); getOuterMap(outerMaps[3]).centerMercator = newCenterMercator(getOuterMap(mainMap), NE, SE); getOuterMap(outerMaps[4]).centerMercator = newCenterMercator(getOuterMap(mainMap), SE); getOuterMap(outerMaps[5]).centerMercator = newCenterMercator(getOuterMap(mainMap), SW, SE); getOuterMap(outerMaps[6]).centerMercator = newCenterMercator(getOuterMap(mainMap), SW); getOuterMap(outerMaps[7]).centerMercator = newCenterMercator(getOuterMap(mainMap), NW, SW); foreach (GameObject map in outerMaps) { getOuterMap(map).DrawMap(); } for (int i = 0; i < outerMaps.Length; i++) { GameObject map = outerMaps[i]; GoogleStaticMap mapMap = getOuterMap(map); map.transform.localScale = Vector3.Scale( new Vector3(mapMap.mapRectangle.getWidthMeters(), mapMap.mapRectangle.getHeightMeters(), 1F), new Vector3(mapMap.realWorldtoUnityWorldScale.x, mapMap.realWorldtoUnityWorldScale.y, 1F)); setNewPos(i); } } if (getMainMap().isDrawn&& !mainMap.GetComponent <MeshRenderer>().enabled) { mainMap.GetComponent <MeshRenderer>().enabled = true; newMap.GetComponent <MeshRenderer>().enabled = false; newMap.SetActive(false); } }