Esempio n. 1
0
        static void Main(string[] args)
        {
            Ninja n1 = new Ninja();

            Vampire v1  = new Vampire();
            Ninja   n2  = new Ninja();
            Ninja   n3  = new Ninja();
            Ninja   n4  = new Ninja();
            Ghost   g1  = new Ghost();
            Vampire v10 = new Vampire();



            n1.SetAttackStr(90);
            n2.SetAttackStr(75);
            n3.SetAttackStr(50);
            n4.SetAttackStr(-20);
            v10.AttackStr = 100;

            v1.AttackStr = 2019;



            System.Console.WriteLine("ninja 1 has attack strength {0}", n1.GetAttackStr());
            System.Console.WriteLine("ninja 2 has attack strength {0}", n2.GetAttackStr());
            System.Console.WriteLine("ninja 3 has attack strength {0}", n3.GetAttackStr());
            System.Console.WriteLine("ninja 4 has attack strength {0}", n4.GetAttackStr());
            System.Console.WriteLine("ninja 10 has attack strength {0}", v10.AttackStr);
            n1.BasicAttack(); // this => n1
            v1.BasicAttack(); // this => v1



            n1.KillFunction(v1, g1);



            // Zombie z1 = new Zombie();  cannot instantiate a staic class

            Zombie.ZombieAttackStr = 200;
            Zombie.ZombieAttack();


            Ninja n20 = new Ninja(2000);

            System.Console.WriteLine("ninja 20 has attack strength {0}", n20.GetAttackStr());

            Ninja n30 = new Ninja(3000, 56);

            System.Console.WriteLine("ninja 30 has attack strength {0} and health {1}"
                                     , n20.GetAttackStr(), n30.Health);



            Ghost g5 = new Ghost();

            g5.BasicAttack(666); // in this case this => g5
            SwampMonster swampmon1 = new SwampMonster();

            g5.Heal();
            n30.Heal();
            v1.Heal();
            swampmon1.Heal();
        }