Esempio n. 1
1
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			Hue = 1259;

			int version = reader.ReadInt();
		}
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			switch ( version )
			{
				case 3:
				case 2:
				{
					m_Level = reader.ReadInt();
					goto case 1;
				}
				case 1:
				{
					m_TargetMap = reader.ReadMap();
					break;
				}
				case 0:
				{
					m_TargetMap = Map.Felucca;
					break;
				}
			}

			if ( version < 2 )
				m_Level = GetRandomLevel();

//			if( version < 3 && m_TargetMap == Map.Tokuno )
//				m_TargetMap = Map.Felucca;
		}
Esempio n. 3
1
		public BOBSmallEntry( GenericReader reader )
		{
			int version = reader.ReadEncodedInt();

			switch ( version )
			{
				case 0:
				{
					string type = reader.ReadString();

					if ( type != null )
						m_ItemType = ScriptCompiler.FindTypeByFullName( type );

					m_RequireExceptional = reader.ReadBool();

					m_DeedType = (BODType)reader.ReadEncodedInt();

					m_Material = (BulkMaterialType)reader.ReadEncodedInt();
					m_AmountCur = reader.ReadEncodedInt();
					m_AmountMax = reader.ReadEncodedInt();
					m_Number = reader.ReadEncodedInt();
					m_Graphic = reader.ReadEncodedInt();
					m_Price = reader.ReadEncodedInt();

					break;
				}
			}
		}
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            m_RemovalTime = reader.ReadDateTime();
            TemporaryItemSystem.Verify(this);
        }
Esempio n. 5
1
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			/*int version = */
			reader.ReadInt();
		}
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
			Layer = Layer.Invalid;
		}
Esempio n. 7
1
		public Election( GenericReader reader )
		{
			int version = reader.ReadEncodedInt();

			switch ( version )
			{
				case 0:
				{
					m_Faction = Faction.ReadReference( reader );

					m_LastStateTime = reader.ReadDateTime();
					m_State = (ElectionState)reader.ReadEncodedInt();

					m_Candidates = new List<Candidate>();

					int count = reader.ReadEncodedInt();

					for ( int i = 0; i < count; ++i )
					{
						Candidate cd = new Candidate( reader );

						if ( cd.Mobile != null )
							m_Candidates.Add( cd );
					}

					break;
				}
			}

			StartTimer();
		}
Esempio n. 8
1
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );
            int version = reader.ReadInt();

            init( this );
        }
Esempio n. 9
1
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );

            int version = reader.ReadInt();

            switch ( version )
            {
                case 2:
                case 1:
                {
                    break;
                }
                case 0:
                {
                    /*m_EffectID =*/ reader.ReadInt();
                    break;
                }
            }

            if ( version < 2 )
            {
                WeaponAttributes.MageWeapon = 0;
                WeaponAttributes.UseBestSkill = 0;
            }
        }
Esempio n. 10
1
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );
              		int version = reader.ReadInt();

            switch ( version )
            {
                case 1:
                {
                    m_End = reader.ReadDeltaTime();
                    m_EvolutionTimer = new EvolutionTimer( this, m_End - DateTime.Now );
                    m_EvolutionTimer.Start();

                    break;
                }
                case 0:
                {
                    TimeSpan duration = TimeSpan.FromDays( 1.0 );

                    m_EvolutionTimer = new EvolutionTimer( this, duration );
                    m_EvolutionTimer.Start();
                    m_End = DateTime.Now + duration;

                    break;
                }
            }
        }
Esempio n. 11
1
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			switch ( version )
			{
				case 2:
				{
					m_ShowUsesRemaining = reader.ReadBool();
					goto case 1;
				}
				case 1:
				{
					m_UsesRemaining = reader.ReadInt();
					goto case 0;
				}
				case 0:
				{
					if ( m_UsesRemaining < 1 )
						m_UsesRemaining = 150;

					break;
				}
			}
		}
Esempio n. 12
1
		public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();

            switch (version)
            {
                case 1:
                    {
                        reader.ReadItemList();
                        goto case 0;
                    }
                case 0:
                    {
                        reader.ReadBool();
                        reader.ReadItemList();
                        reader.ReadItemList();
                        reader.ReadItemList();
                        reader.ReadItemList();
                        reader.ReadItemList();
                        reader.ReadTimeSpan();
                        reader.ReadInt();
                        break;
                    }
            }
			DeleteAll();
			Delete();
        }
Esempio n. 13
1
        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );
            int version = reader.ReadInt();

            m_ManaLeeched = reader.ReadInt();
        }
Esempio n. 14
1
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			m_Commodity = reader.ReadItem();

			switch ( version )
			{
				case 0:
				{
					if (m_Commodity != null)
					{
						Hue = 0x592;
					}
					break;
				}
			}

			if ( m_Commodity != null && !( m_Commodity is ICommodity ) ) //Apparently, there may be items out there with this.  Funky.
			{
				Timer.DelayCall( TimeSpan.Zero, this.Delete );
			}
		}
Esempio n. 15
1
		public override void Deserialize(GenericReader reader)
		{
			base.Deserialize(reader);

			int version = reader.ReadInt();
			switch (version)
			{
				case 1:
					Range = reader.ReadInt();
					goto case 0;
				case 0:
					// version 0

					m_OriginalID = reader.ReadInt();
					m_MorphID = reader.ReadInt();
					m_Duration = reader.ReadTimeSpan();
					ActivationWord = reader.ReadString();
					TimeSpan remaining = reader.ReadTimeSpan();

					if (remaining > TimeSpan.Zero)
					{
						DoTimer(remaining);
					}
					break;
			}
		}
Esempio n. 16
1
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			int version = reader.ReadInt();

			DynamicFurniture.Close( this );
		}
Esempio n. 17
1
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
			//ShowUsesRemaining = true;
		}
Esempio n. 18
1
        public VendorInventory(BaseHouse house, GenericReader reader)
        {
            this.m_House = house;

            int version = reader.ReadEncodedInt();

            this.m_Owner = reader.ReadMobile();
            this.m_VendorName = reader.ReadString();
            this.m_ShopName = reader.ReadString();

            this.m_Items = reader.ReadStrongItemList();
            this.m_Gold = reader.ReadInt();

            this.m_ExpireTime = reader.ReadDeltaTime();

            if (this.m_Items.Count == 0 && this.m_Gold == 0)
            {
                Timer.DelayCall(TimeSpan.Zero, new TimerCallback(Delete));
            }
            else
            {
                TimeSpan delay = this.m_ExpireTime - DateTime.Now;
                this.m_ExpireTimer = new ExpireTimer(this, delay > TimeSpan.Zero ? delay : TimeSpan.Zero);
                this.m_ExpireTimer.Start();
            }
        }
Esempio n. 19
1
		public override void Deserialize( GenericReader reader ) 
		{ 
			base.Deserialize( reader ); 
			int version = reader.ReadInt(); 

			m_Player = (PlayerMobile)reader.ReadMobile(); 
		} 
Esempio n. 20
1
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );
			LootType = LootType.Blessed;

			int version = reader.ReadInt();
		}
Esempio n. 21
1
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			switch ( version )
			{
				case 1:
				{
					m_House = reader.ReadItem() as BaseHouse;
					goto case 0;
				}
				case 0:
				{
					m_Description = reader.ReadString();
					m_Marked = reader.ReadBool();
					m_Target = reader.ReadPoint3D();
					m_TargetMap = reader.ReadMap();

					CalculateHue();

					break;
				}
			}
		}
Esempio n. 22
1
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            switch (version)
            {
                case 1:
                    {
                        TimeSpan duration = reader.ReadTimeSpan();

                        m_Timer = new InternalTimer(this, duration);
                        m_Timer.Start();

                        m_End = DateTime.Now + duration;

                        break;
                    }
                case 0:
                    {
                        TimeSpan duration = TimeSpan.FromSeconds(10.0);

                        m_Timer = new InternalTimer(this, duration);
                        m_Timer.Start();

                        m_End = DateTime.Now + duration;

                        break;
                    }
            }
        }
Esempio n. 23
1
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			switch ( version )
			{
                case 2:
			        {
			            m_MaxAmount = reader.ReadInt();
                        goto case 1;
			        }
			    case 1:
				case 0:
				{
					m_Type = (PotionEffect)reader.ReadInt();
					m_Held = reader.ReadInt();

					break;
				}
			}

			if ( version < 1 )
				Timer.DelayCall( TimeSpan.Zero, new TimerCallback( UpdateWeight ) );
		}
Esempio n. 24
1
		public void Deserialize( GenericReader reader, int version )
		{
			switch( version )
			{
				case 2:
				{
					m_Description = reader.ReadString();

					goto case 1;
				}
				case 1:
				{
					m_BlessBond = reader.ReadBool();
					m_BBPrice = reader.ReadInt();

					goto case 0;
				}
				case 0:
				{
					m_Item = reader.ReadString();
					m_Name = reader.ReadString();
					m_Price = reader.ReadInt();
					m_Amount = reader.ReadInt();

					break;
				}
			}
		}
Esempio n. 25
1
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadEncodedInt();
			
			switch ( version )
			{
				case 1:
				{
					m_Music = (MusicName) reader.ReadInt();
					break;
				}
			}
			
			if ( version == 0 ) // Music wasn't serialized in version 0, pick a new track of random rarity
			{
				DawnsMusicRarity rarity;
				double rand = Utility.RandomDouble();
				
				if ( rand < 0.025 )
					rarity = DawnsMusicRarity.Rare;
				else if ( rand < 0.225 )
					rarity = DawnsMusicRarity.Uncommon;
				else
					rarity = DawnsMusicRarity.Common;
				
				m_Music = DawnsMusicBox.RandomTrack( rarity );
			}
		}
Esempio n. 26
1
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.GetVersion();

        }
      public override void Deserialize( GenericReader reader )
      {
         base.Deserialize( reader );

         int version = reader.ReadInt();

         switch ( version )
         {
            case 0:
            {
               Slot1Graphic = reader.ReadInt();
               Slot2Graphic = reader.ReadInt();
               Slot3Graphic = reader.ReadInt();
               Slot1_x = reader.ReadInt();
               Slot1_y = reader.ReadInt();
               Slot2_x = reader.ReadInt();
               Slot2_y = reader.ReadInt();
               Slot3_x = reader.ReadInt();
               Slot3_y = reader.ReadInt();
               Prize1WinTotal = reader.ReadInt();
               Prize2WinTotal = reader.ReadInt();
               Prize3WinTotal = reader.ReadInt();
               Prize4WinTotal = reader.ReadInt();
               Prize5WinTotal = reader.ReadInt();
               Prize6WinTotal = reader.ReadInt();
               Prize7WinTotal = reader.ReadInt();
	       Prize8WinTotal = reader.ReadInt();
               break;
            }
         }
      }
Esempio n. 28
1
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();

            this.m_StrengthBonus = reader.ReadInt();
        }
Esempio n. 29
1
		public override void Deserialize(GenericReader reader)
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();

			switch ( version )
			{
				case 0:
				{
					PersistedType type;

					while ( (type = (PersistedType)reader.ReadEncodedInt()) != PersistedType.Terminator )
					{
						switch ( type )
						{
							case PersistedType.Faction: new FactionState( reader ); break;
							case PersistedType.Town: new TownState( reader ); break;
						}
					}

					break;
				}
			}
		}
 public LocationStruct(GenericReader reader)
 {
     int version = reader.ReadInt();
     Map = reader.ReadMap();
     Location = reader.ReadPoint3D();
     Name = reader.ReadString();
 }
Esempio n. 31
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            SaveFlag flags = (SaveFlag)reader.ReadEncodedInt();

            if (GetSaveFlag(flags, SaveFlag.Attributes))
            {
                this.m_Attributes = new AosAttributes(this, reader);
            }
            else
            {
                this.m_Attributes = new AosAttributes(this);
            }

            if (GetSaveFlag(flags, SaveFlag.LowerAmmoCost))
            {
                this.m_LowerAmmoCost = reader.ReadInt();
            }

            if (GetSaveFlag(flags, SaveFlag.WeightReduction))
            {
                this.m_WeightReduction = reader.ReadInt();
            }

            if (GetSaveFlag(flags, SaveFlag.DamageIncrease))
            {
                this.m_DamageIncrease = reader.ReadInt();
            }

            if (GetSaveFlag(flags, SaveFlag.Crafter))
            {
                this.m_Crafter = reader.ReadMobile();
            }

            if (GetSaveFlag(flags, SaveFlag.Quality))
            {
                this.m_Quality = (ClothingQuality)reader.ReadInt();
            }

            if (GetSaveFlag(flags, SaveFlag.Capacity))
            {
                this.m_Capacity = reader.ReadInt();
            }

            #region Mondain's Legacy Sets
            if (GetSaveFlag(flags, SaveFlag.SetAttributes))
            {
                this.m_SetAttributes = new AosAttributes(this, reader);
            }
            else
            {
                this.m_SetAttributes = new AosAttributes(this);
            }

            if (GetSaveFlag(flags, SaveFlag.SetSkillAttributes))
            {
                this.m_SetSkillBonuses = new AosSkillBonuses(this, reader);
            }
            else
            {
                this.m_SetSkillBonuses = new AosSkillBonuses(this);
            }

            if (GetSaveFlag(flags, SaveFlag.SetHue))
            {
                this.m_SetHue = reader.ReadInt();
            }

            if (GetSaveFlag(flags, SaveFlag.LastEquipped))
            {
                this.m_LastEquipped = reader.ReadBool();
            }

            if (GetSaveFlag(flags, SaveFlag.SetEquipped))
            {
                this.m_SetEquipped = reader.ReadBool();
            }
            #endregion
        }
Esempio n. 32
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
Esempio n. 33
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            switch (version)
            {
            case 11:
            {
                // Version 11, we move all bools to a CorpseFlag
                m_Flags = (CorpseFlag)reader.ReadInt();

                m_TimeOfDeath = reader.ReadDeltaTime();

                int count = reader.ReadInt();

                for (int i = 0; i < count; ++i)
                {
                    Item item = reader.ReadItem();

                    if (reader.ReadBool())
                    {
                        SetRestoreInfo(item, reader.ReadPoint3D());
                    }
                    else if (item != null)
                    {
                        SetRestoreInfo(item, item.Location);
                    }
                }

                if (reader.ReadBool())
                {
                    BeginDecay(reader.ReadDeltaTime() - DateTime.Now);
                }

                m_Looters = reader.ReadStrongMobileList();
                m_Killer  = reader.ReadMobile();

                m_Aggressors = reader.ReadStrongMobileList();
                m_Owner      = reader.ReadMobile();

                m_CorpseName = reader.ReadString();

                m_AccessLevel = (AccessLevel)reader.ReadInt();
                reader.ReadInt();                                 // guild reserve
                m_Kills = reader.ReadInt();

                m_EquipItems = reader.ReadStrongItemList();
                break;
            }

            case 10:
            {
                m_TimeOfDeath = reader.ReadDeltaTime();

                goto case 9;
            }

            case 9:
            {
                int count = reader.ReadInt();

                for (int i = 0; i < count; ++i)
                {
                    Item item = reader.ReadItem();

                    if (reader.ReadBool())
                    {
                        SetRestoreInfo(item, reader.ReadPoint3D());
                    }
                    else if (item != null)
                    {
                        SetRestoreInfo(item, item.Location);
                    }
                }

                goto case 8;
            }

            case 8:
            {
                SetFlag(CorpseFlag.VisitedByTaxidermist, reader.ReadBool());

                goto case 7;
            }

            case 7:
            {
                if (reader.ReadBool())
                {
                    BeginDecay(reader.ReadDeltaTime() - DateTime.Now);
                }

                goto case 6;
            }

            case 6:
            {
                m_Looters = reader.ReadStrongMobileList();
                m_Killer  = reader.ReadMobile();

                goto case 5;
            }

            case 5:
            {
                SetFlag(CorpseFlag.Carved, reader.ReadBool());

                goto case 4;
            }

            case 4:
            {
                m_Aggressors = reader.ReadStrongMobileList();

                goto case 3;
            }

            case 3:
            {
                m_Owner = reader.ReadMobile();

                goto case 2;
            }

            case 2:
            {
                SetFlag(CorpseFlag.NoBones, reader.ReadBool());

                goto case 1;
            }

            case 1:
            {
                m_CorpseName = reader.ReadString();

                goto case 0;
            }

            case 0:
            {
                if (version < 10)
                {
                    m_TimeOfDeath = DateTime.Now;
                }

                if (version < 7)
                {
                    BeginDecay(m_DefaultDecayTime);
                }

                if (version < 6)
                {
                    m_Looters = new List <Mobile>();
                }

                if (version < 4)
                {
                    m_Aggressors = new List <Mobile>();
                }

                m_AccessLevel = (AccessLevel)reader.ReadInt();
                reader.ReadInt();                         // guild reserve
                m_Kills = reader.ReadInt();
                SetFlag(CorpseFlag.Criminal, reader.ReadBool());

                m_EquipItems = reader.ReadStrongItemList();

                break;
            }
            }
        }
Esempio n. 34
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();

            Spawn      = new Dictionary <BaseCreature, List <BaseCreature> >();
            SpawnZones = new List <Rectangle2D>();

            if (Map == Map.Trammel)
            {
                TramInstance = this;
            }

            if (Map == Map.Felucca)
            {
                FelInstance = this;
            }

            CurrentInvasion = (City)reader.ReadInt();
            InvasionType    = (InvasionType)reader.ReadInt();
            Beacon          = reader.ReadItem() as InvasionBeacon;
            CurrentWave     = reader.ReadInt();

            if (Beacon != null)
            {
                Beacon.Controller = this;
            }

            int count = reader.ReadInt();

            for (int i = 0; i < count; i++)
            {
                SpawnZones.Add(reader.ReadRect2D());
            }

            count = reader.ReadInt();
            for (int i = 0; i < count; i++)
            {
                BaseCreature captain = reader.ReadMobile() as BaseCreature;
                int          c       = reader.ReadInt();

                List <BaseCreature> list = new List <BaseCreature>();

                for (int j = 0; j < c; j++)
                {
                    BaseCreature spawn = reader.ReadMobile() as BaseCreature;

                    if (spawn != null)
                    {
                        list.Add(spawn);
                    }
                }

                if (captain != null)
                {
                    Spawn[captain] = list;
                }
                else
                {
                    list.Clear();
                }
            }

            Timer.DelayCall(TimeSpan.FromSeconds(10), () =>
            {
                if (Beacon == null || Beacon.Destroyed)
                {
                    Timer.DelayCall(TimeSpan.FromMinutes(2), () =>
                    {
                        Cleanup();
                        BeginInvasion();
                    });
                }
            });
        }
Esempio n. 35
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            switch (version)
            {
            case 6:
            {
                m_MobilesSeekHome = reader.ReadBool();
                m_UsesSpawnerHome = reader.ReadBool();
                goto case 5;
            }

            case 5:
            {
                m_SpawnArea       = reader.ReadRect2D();
                m_UsesSpawnerHome = reader.ReadBool();

                goto case 4;
            }

            case 4:
            {
                m_WalkingRange = reader.ReadInt();

                goto case 3;
            }

            case 3:
            case 2:
            {
                m_WayPoint = reader.ReadItem() as WayPoint;

                goto case 1;
            }

            case 1:
            {
                m_Group = reader.ReadBool();

                goto case 0;
            }

            case 0:
            {
                m_MinDelay  = reader.ReadTimeSpan();
                m_MaxDelay  = reader.ReadTimeSpan();
                m_Count     = reader.ReadInt();
                m_Team      = reader.ReadInt();
                m_HomeRange = reader.ReadInt();
                m_Running   = reader.ReadBool();

                TimeSpan ts = TimeSpan.Zero;

                if (m_Running)
                {
                    ts = reader.ReadDeltaTime() - DateTime.Now;
                }

                int size = reader.ReadInt();

                m_SpawnNames = new List <string>(size);

                for (int i = 0; i < size; ++i)
                {
                    string creatureString = reader.ReadString();

                    m_SpawnNames.Add(creatureString);
                    string typeName = ParseType(creatureString);

                    if (ScriptCompiler.FindTypeByName(typeName) == null)
                    {
                        if (m_WarnTimer == null)
                        {
                            m_WarnTimer = new WarnTimer();
                        }

                        m_WarnTimer.Add(Location, Map, typeName);
                    }
                }

                int count = reader.ReadInt();

                m_Spawned = new List <ISpawnable>(count);

                for (int i = 0; i < count; ++i)
                {
                    ISpawnable e = World.FindEntity(reader.ReadInt()) as ISpawnable;

                    if (e != null)
                    {
                        e.Spawner = this;
                        m_Spawned.Add(e);
                    }
                }

                if (m_Running)
                {
                    DoTimer(ts);
                }

                break;
            }
            }

            if (version < 3 && Weight == 0)
            {
                Weight = -1;
            }
        }
		public override void Deserialize(GenericReader reader)
		{
			base.Deserialize(reader);

			int version = reader.ReadInt();

			switch (version)
			{
				case 7:
					{
						// remove m_TrapOnLockpick
						// see case 6
						goto case 6;
					}
				case 6:
					{
						m_IsShipwreckedItem = reader.ReadBool();
						if (version < 7)
						{
							reader.ReadBool(); // m_TrapOnLockpick
						}
						goto case 5;
					}
				case 5:
					{
						m_AutoReset = reader.ReadBool();
						m_AutoResetTime = reader.ReadTimeSpan();
						if (m_AutoReset == true)
						{
							m_AutoResetTimer = new AutoResetTimer(this, m_AutoResetTime);
							m_AutoResetTimer.Start();
						}
						goto case 4;
					}
				case 4:
					{
						m_RequiredSkill = reader.ReadInt();

						goto case 3;
					}
				case 3:
					{
						m_MaxLockLevel = reader.ReadInt();

						goto case 2;
					}
				case 2:
					{
						m_KeyValue = reader.ReadUInt();

						goto case 1;
					}
				case 1:
					{
						m_LockLevel = reader.ReadInt();

						goto case 0;
					}
				case 0:
					{
						if (version < 3)
							m_MaxLockLevel = 100;

						if (version < 4)
						{
							if ((m_MaxLockLevel - m_LockLevel) == 40)
							{
								m_RequiredSkill = m_LockLevel + 6;
								m_LockLevel = m_RequiredSkill - 10;
								m_LockLevel = m_RequiredSkill + 39;
							}
							else
							{
								m_RequiredSkill = m_LockLevel;
							}
						}

						m_Locked = reader.ReadBool();

						break;
					}
			}

		}
		private IEntity ReadEntity( GenericReader reader )
		{
			return World.FindEntity( reader.ReadInt() );
		}
Esempio n. 38
0
		public virtual void Deserialize(GenericReader reader)
		{
			int version = reader.GetVersion();

			if (version > 4)
			{
				reader.ReadBlock(
					r =>
					{
						if (version > 5)
						{
							Serial = new PvPSerial(r);
						}
						else
						{
							Serial = r.ReadTypeCreate<PvPSerial>(r) ?? new PvPSerial(r);
							Serial = new PvPSerial();
						}
					});
			}
			else
			{
				Serial = new PvPSerial();
			}

			switch (version)
			{
				case 6:
				case 5:
				case 4:
				case 3:
					RespawnOnStart = reader.ReadBool();
					goto case 2;
				case 2:
					KickOnDeath = reader.ReadBool();
					goto case 1;
				case 1:
					{
						GateLocation = new MapPoint(reader);
						Gate = reader.ReadItem<PvPTeamGate>();
					}
					goto case 0;
				case 0:
					{
						Name = reader.ReadString();
						MinCapacity = reader.ReadInt();
						MaxCapacity = reader.ReadInt();
						Color = reader.ReadInt();
						HomeBase = reader.ReadPoint3D();
						SpawnPoint = reader.ReadPoint3D();

						RespawnOnDeath = reader.ReadBool();
						RespawnDelay = reader.ReadTimeSpan();

						reader.ReadBlock(r => Statistics = r.ReadTypeCreate<PvPTeamStatistics>(this) ?? new PvPTeamStatistics(this));
					}
					break;
			}

			if (version < 4)
			{
				RespawnOnStart = true;
			}

			if (version < 1)
			{
				GateLocation = MapPoint.Empty;
			}

			if (Gate != null)
			{
				Gate.Team = this;
			}

			if (Battle == null)
			{
				Delete();
			}
		}
Esempio n. 39
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = (InheritsItem ? 0 : reader.ReadInt()); // Required for BigFish insertion
        }
Esempio n. 40
0
        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            switch (version)
            {
            case 0:
            {
                SaveFlag flags = (SaveFlag)reader.ReadEncodedInt();

                if (GetSaveFlag(flags, SaveFlag.Attributes))
                {
                    m_AosAttributes = new AosAttributes(this, reader);
                }
                else
                {
                    m_AosAttributes = new AosAttributes(this);
                }

                if (GetSaveFlag(flags, SaveFlag.SkillBonuses))
                {
                    m_AosSkillBonuses = new AosSkillBonuses(this, reader);
                }
                else
                {
                    m_AosSkillBonuses = new AosSkillBonuses(this);
                }

                // Backward compatibility
                if (GetSaveFlag(flags, SaveFlag.Owner))
                {
                    BlessedFor = reader.ReadMobile();
                }

                if (GetSaveFlag(flags, SaveFlag.Protection))
                {
                    m_Protection = new TalismanAttribute(reader);
                }
                else
                {
                    m_Protection = new TalismanAttribute();
                }

                if (GetSaveFlag(flags, SaveFlag.Killer))
                {
                    m_Killer = new TalismanAttribute(reader);
                }
                else
                {
                    m_Killer = new TalismanAttribute();
                }

                if (GetSaveFlag(flags, SaveFlag.Summoner))
                {
                    m_Summoner = new TalismanAttribute(reader);
                }
                else
                {
                    m_Summoner = new TalismanAttribute();
                }

                if (GetSaveFlag(flags, SaveFlag.Removal))
                {
                    m_Removal = (TalismanRemoval)reader.ReadEncodedInt();
                }

                if (GetSaveFlag(flags, SaveFlag.OldKarmaLoss))
                {
                    m_AosAttributes.IncreasedKarmaLoss = reader.ReadEncodedInt();
                }

                if (GetSaveFlag(flags, SaveFlag.Skill))
                {
                    m_Skill = (SkillName)reader.ReadEncodedInt();
                }

                if (GetSaveFlag(flags, SaveFlag.SuccessBonus))
                {
                    m_SuccessBonus = reader.ReadEncodedInt();
                }

                if (GetSaveFlag(flags, SaveFlag.ExceptionalBonus))
                {
                    m_ExceptionalBonus = reader.ReadEncodedInt();
                }

                if (GetSaveFlag(flags, SaveFlag.MaxCharges))
                {
                    m_MaxCharges = reader.ReadEncodedInt();
                }

                if (GetSaveFlag(flags, SaveFlag.Charges))
                {
                    m_Charges = reader.ReadEncodedInt();
                }

                if (GetSaveFlag(flags, SaveFlag.MaxChargeTime))
                {
                    m_MaxChargeTime = reader.ReadEncodedInt();
                }

                if (GetSaveFlag(flags, SaveFlag.ChargeTime))
                {
                    m_ChargeTime = reader.ReadEncodedInt();
                }

                if (GetSaveFlag(flags, SaveFlag.Slayer))
                {
                    m_Slayer = (TalismanSlayerName)reader.ReadEncodedInt();
                }

                m_Blessed = GetSaveFlag(flags, SaveFlag.Blessed);

                break;
            }
            }

            if (Parent is Mobile)
            {
                Mobile m = (Mobile)Parent;

                m_AosAttributes.AddStatBonuses(m);
                m_AosSkillBonuses.AddTo(m);

                if (m_ChargeTime > 0)
                {
                    StartTimer();
                }
            }
        }