Esempio n. 1
0
 public void EasyPlayer(List <int> Gameboard, GamePlay.Player player)
 {
     if (RowMove(Gameboard, (int)player))
     {
         return;
     }
     else if (ColumnMove(Gameboard, (int)player))
     {
         return;
     }
     else if (NumberOfRows == NumberOfColumns)
     {
         if (DiagnalMove(Gameboard, (int)player))
         {
             return;
         }
         else
         {
             RandomPlayer(Gameboard, player);
         }
     }
     else
     {
         RandomPlayer(Gameboard, player);
     }
 }
Esempio n. 2
0
        public void NeuralNetPlayer(List <int> Gameboard, GamePlay.Player player)
        {
            QlearningPlayer.LoadNetwork("Tic-Tac-Toe.net");
            List <int> NewGameboard = QlearningPlayer.MakeMove(Gameboard, (int)player);

            Gameboard.Clear();
            Gameboard.AddRange(NewGameboard);
        }
Esempio n. 3
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        public void RandomPlayer(List <int> Gameboard, GamePlay.Player player)
        {
            int Move;

            do
            {
                Move = RND.Next(0, Gameboard.Count);
            }while (Gameboard[Move] != 0);

            Gameboard[Move] = (int)player;
        }
Esempio n. 4
0
 public void HardPlayer(List <int> Gameboard, GamePlay.Player player)
 {
     if ((int)player == 1 && Gameboard[0] == 0)
     {
         Gameboard[0] = 1; return;
     }
     else if ((int)player == -1 && Gameboard[4] == 0)
     {
         Gameboard[4] = -1; return;
     }
     else
     {
         EasyPlayer(Gameboard, player);
     }
 }