void clickStart()
 {
     Debug.Log(gameObject.name + "was clicked");
     gameManager.StartGame();
 }
Esempio n. 2
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 //Called when the 'TRY AGAIN' button is pressed
 public void TryAgainButton()
 {
     gameOverScreen.active = false;
     winScreen.active      = false;
     manager.StartGame();
 }