public void callSpawn() { if (requirements.fruit) // fruit is a requirement { m_SpawnerFood.SpawnFruit(requirements); } else if (requirements.large) // if not a fruit, then a large produce { m_SpawnerFood.SpawnLarge(requirements); } else // if not a fruit or a "large", it will be a vegetable { m_SpawnerFood.SpawnVeggies(requirements); } }