private void ScanFilesSynchronously() { lock (scanLock) { SongsFound = 0; SongsSuccess = 0; SongsFailed = 0; FolderScanner scannerTxt = new FolderScanner("*.txt"); // Find all txt files in the song directories List <string> txtFiles = new List <string>(); List <string> songDirs = SettingsManager.Instance.Settings.GameSettings.songDirs; foreach (string songDir in songDirs) { List <string> txtFilesInSongDir = scannerTxt.GetFiles(songDir); txtFiles.AddRange(txtFilesInSongDir); } SongsFound = txtFiles.Count; Debug.Log($"Found {SongsFound} songs in {songDirs.Count} configured song directories"); txtFiles.ForEach(delegate(string path) { try { Add(SongMetaBuilder.ParseFile(path)); SongsSuccess++; } catch (SongMetaBuilderException e) { Debug.LogWarning(path + "\n" + e.Message); SongsFailed++; } catch (Exception ex) { Debug.LogException(ex); Debug.LogError(path); SongsFailed++; } }); } }
private List <string> ScanForTxtFiles(FolderScanner scannerTxt) { List <string> txtFiles = new List <string>(); List <string> songDirs = SettingsManager.Instance.Settings.GameSettings.songDirs; foreach (string songDir in songDirs) { try { List <string> txtFilesInSongDir = scannerTxt.GetFiles(songDir); txtFiles.AddRange(txtFilesInSongDir); } catch (Exception ex) { Debug.LogException(ex); } } SongsFound = txtFiles.Count; Debug.Log($"Found {SongsFound} songs in {songDirs.Count} configured song directories"); return(txtFiles); }
private void ScanPlaylistFolder() { playlists = new List <UltraStarPlaylist>(); playlistToFilePathMap = new Dictionary <UltraStarPlaylist, string>(); FolderScanner scanner = new FolderScanner("*" + playlistFileExtension); List <string> playlistFilePaths = scanner.GetFiles(playlistFolder); foreach (string filePath in playlistFilePaths) { UltraStarPlaylist playlist = UltraStarPlaylistParser.ParseFile(filePath); playlists.Add(playlist); playlistToFilePathMap.Add(playlist, filePath); // This is the special playlist for the favorite songs. if (Path.GetFullPath(favoritesPlaylistFile) == Path.GetFullPath(filePath)) { favoritesPlaylist = playlist; } } }