// Use this for initialization void Start() { if (instance == null) instance = gameObject.GetComponent<FishingGameLogic>(); levelTimer = GameObject.Find("LevelTimer").GetComponent<Timer>(); resetLevel(); }
// Use this for initialization void Start() { if (instance == null) { instance = gameObject.GetComponent <FishingGameLogic>(); } levelTimer = GameObject.Find("LevelTimer").GetComponent <Timer>(); resetLevel(); }
public void OnApplicationQuit() { instance = null; }