public void tearDown() { ring.Dispose(); initialSequence = null; }
protected override void DisposeResources() { alphabetCard = 0; alphabet.Clear(); ring.Dispose(); }
protected override void DisposeResources() { ring.Dispose(); }
public void tearDown() { ring.Dispose(); initialSequence = null; }
protected override void DisposeResources() { alphabetCard = 0; alphabet.Clear(); ring.Dispose(); }
protected override void DisposeResources() { ring.Dispose(); }