private void handleTouched () { //print (myStorageContainerClass); transform.parent.GetComponent<FLStorageContainerUpgradeScreenControl>().allowed = true; FLUIControl.getInstance ().blockClicksForAMomentAfterUIClicked (); _myNotEnoughResourcesScreen.GetComponent < FL_MOMNotEoughResourcesPanelControl > ().myStorageContainerClass = myStorageContainerClass; GameObject.Find ("textGeneral").GetComponent<GameTextControl> ().myKey = "ui_sign_upgrade_in_progress"; GameObject.Find ("textGeneral").GetComponent<GameTextControl> ().addText = ""; //=====================================Daves Edit========================================== switch (myStorageContainerClass.type) { case FLStorageContainerClass.STORAGE_TYPE_METAL: print ("1"); //print (FLStorageContainerClass.LEVELS_STATS_METAL[myStorageContainerClass.level + 1].cost.ToString ()); if ( ResourcesManager.getInstance ().handleMinusResources ( FLStorageContainerClass.LEVELS_STATS_METAL [myStorageContainerClass.level + 1].cost, 0, 0)) { GoogleAnalytics.instance.LogScreen ( "Start upgrading METAL storage - to level " + ( myStorageContainerClass.level + 1 ).ToString ()); SoundManager.getInstance ().playSound (SoundManager.CONFIRM_BUTTON); myStorageContainerClass.upgrading = true; myStorageContainerClass.upgradeTime = myStorageContainerClass.timeTotal = (float)FLStorageContainerClass.LEVELS_STATS_METAL [myStorageContainerClass.level + 1].buildTime; SaveDataManager.save (SaveDataManager.STORAGE_CONTAINER_LEVEL_UP_TIME_PREFIX + myStorageContainerClass.position [0].ToString () + "," + myStorageContainerClass.position [1].ToString (), (int)(System.DateTime.UtcNow.Ticks / 10000000)); _mySelectedContainer = GameObject.Find( "textMetal" ); _mySelectedContainer.GetComponent < TextMesh >().text = FLStorageContainerClass.LEVELS_STATS_METAL[myStorageContainerClass.level + 2].cost.ToString (); } else { closeBackground(); noResources(); _myNotEnoughResourcesScreen.GetComponent < FL_MOMNotEoughResourcesPanelControl > ().myContainerUpgradeCost = FLStorageContainerClass.LEVELS_STATS_METAL[myStorageContainerClass.level + 1].cost; _myNotEnoughResourcesScreen.GetComponent < FL_MOMNotEoughResourcesPanelControl > ().activeElement = 1; myStorageContainerClass = GameGlobalVariables.lastStorageContainerClass; } break; case FLStorageContainerClass.STORAGE_TYPE_PLASTIC: print ("2"); if ( ResourcesManager.getInstance ().handleMinusResources (0, FLStorageContainerClass.LEVELS_STATS_PLASTIC [myStorageContainerClass.level + 1].cost, 0)) { GoogleAnalytics.instance.LogScreen ( "Start upgrading PLASTIC storage - to level " + ( myStorageContainerClass.level + 1 ).ToString ()); SoundManager.getInstance ().playSound (SoundManager.CONFIRM_BUTTON); myStorageContainerClass.upgrading = true; myStorageContainerClass.upgradeTime = myStorageContainerClass.timeTotal = (float)FLStorageContainerClass.LEVELS_STATS_PLASTIC [myStorageContainerClass.level + 1].buildTime; SaveDataManager.save (SaveDataManager.STORAGE_CONTAINER_LEVEL_UP_TIME_PREFIX + myStorageContainerClass.position [0].ToString () + "," + myStorageContainerClass.position [1].ToString (), (int)(System.DateTime.UtcNow.Ticks / 10000000)); _mySelectedContainer = GameObject.Find( "textPlastic" ); _mySelectedContainer.GetComponent < TextMesh >().text = FLStorageContainerClass.LEVELS_STATS_PLASTIC[myStorageContainerClass.level + 2].cost.ToString (); } else { closeBackground(); noResources(); _myNotEnoughResourcesScreen.GetComponent < FL_MOMNotEoughResourcesPanelControl > ().myContainerUpgradeCost = FLStorageContainerClass.LEVELS_STATS_PLASTIC[myStorageContainerClass.level + 1].cost; _myNotEnoughResourcesScreen.GetComponent < FL_MOMNotEoughResourcesPanelControl > ().activeElement = 2; myStorageContainerClass = GameGlobalVariables.lastStorageContainerClass; } break; case FLStorageContainerClass.STORAGE_TYPE_VINES: print ("3"); if ( ResourcesManager.getInstance ().handleMinusResources (0, FLStorageContainerClass.LEVELS_STATS_VINES [myStorageContainerClass.level + 1].cost, 0)) { GoogleAnalytics.instance.LogScreen ( "Start upgrading VINES storage - to level " + ( myStorageContainerClass.level + 1 ).ToString ()); SoundManager.getInstance ().playSound (SoundManager.CONFIRM_BUTTON); myStorageContainerClass.upgrading = true; myStorageContainerClass.upgradeTime = myStorageContainerClass.timeTotal = (float)FLStorageContainerClass.LEVELS_STATS_VINES [myStorageContainerClass.level + 1].buildTime; SaveDataManager.save (SaveDataManager.STORAGE_CONTAINER_LEVEL_UP_TIME_PREFIX + myStorageContainerClass.position [0].ToString () + "," + myStorageContainerClass.position [1].ToString (), (int)(System.DateTime.UtcNow.Ticks / 10000000)); _mySelectedContainer = GameObject.Find( "textPlastic" ); _mySelectedContainer.GetComponent < TextMesh >().text = FLStorageContainerClass.LEVELS_STATS_VINES[myStorageContainerClass.level + 2].cost.ToString (); } else { closeBackground(); noResources(); _myNotEnoughResourcesScreen.GetComponent < FL_MOMNotEoughResourcesPanelControl > ().myContainerUpgradeCost = FLStorageContainerClass.LEVELS_STATS_VINES[myStorageContainerClass.level + 1].cost; //this 2 value was 3 before, changed to reflect the plastic cost for vine upgrade to storage. _myNotEnoughResourcesScreen.GetComponent < FL_MOMNotEoughResourcesPanelControl > ().activeElement = 2; myStorageContainerClass = GameGlobalVariables.lastStorageContainerClass; } break; default: print ("4"); SoundManager.getInstance ().playSound (SoundManager.CANCEL_BUTTON); FLUIControl.getInstance ().putHeigherOrLowerCurrencyPanel (true); FLUIControl.currentBlackOutUI.SendMessage ("handleTouched"); FLUIControl.currentPopupUI.transform.position += Vector3.down * 5f; FLUIControl.currentPopupUI = null; FLUIControl.getInstance ().createPopup (_premiumCurrencyPrefab); break; } //=====================================Daves Edit========================================== /*if ( ResourcesManager.getInstance ().handleMinusResources ( FLStorageContainerClass.LEVELS_STATS[myStorageContainerClass.level + 1].cost )) { SoundManager.getInstance ().playSound ( SoundManager.CONFIRM_BUTTON ); myStorageContainerClass.upgrading = true; myStorageContainerClass.upgradeTime = myStorageContainerClass.timeTotal = (float) FLStorageContainerClass.LEVELS_STATS[myStorageContainerClass.level + 1].buildTime; SaveDataManager.save ( SaveDataManager.STORAGE_CONTAINER_LEVEL_UP_TIME_PREFIX + myStorageContainerClass.position[0].ToString () + "," + myStorageContainerClass.position[1].ToString (), (int) ( System.DateTime.UtcNow.Ticks / 10000000 )); } else { SoundManager.getInstance ().playSound ( SoundManager.CANCEL_BUTTON ); FLUIControl.getInstance ().putHeigherOrLowerCurrencyPanel ( true ); FLUIControl.currentBlackOutUI.SendMessage ( "handleTouched" ); FLUIControl.currentPopupUI.transform.position += Vector3.down * 5f; FLUIControl.currentPopupUI = null; FLUIControl.getInstance ().createPopup ( _premiumCurrencyPrefab ); }*/ }
private void handleTouched () { FLUIControl.getInstance ().blockClicksForAMomentAfterUIClicked (); if(myElementID == 64 && (GameGlobalVariables.Stats.RECHARGEOCORES_IN_CONSTRUCTION + GameGlobalVariables.Stats.RECHARGEOCORES_IN_CONTAINERS) < 3) { if ( ResourcesManager.getInstance ().handleBuyWithPremiumCurrency ( cost )) { SoundManager.getInstance ().playSound ( SoundManager.CONFIRM_BUTTON ); transform.parent.gameObject.AddComponent < HideUIElement > (); FLUIControl.currentBlackOutUI.AddComponent < AlphaDisapearAndDestory > (); Destroy ( FLUIControl.currentBlackOutUI.GetComponent < BoxCollider > ()); FLGlobalVariables.POPUP_UI_SCREEN = false; int metalAdd = -( GameGlobalVariables.Stats.METAL_IN_CONTAINERS - FLElementsConstructionCosts.COSTS_VALUES[myElementID].metal ); int plasticAdd = -( GameGlobalVariables.Stats.PLASTIC_IN_CONTAINERS - FLElementsConstructionCosts.COSTS_VALUES[myElementID].plastic ); int vinesAdd = -( GameGlobalVariables.Stats.VINES_IN_CONTAINERS - FLElementsConstructionCosts.COSTS_VALUES[myElementID].vines ); ResourcesManager.getInstance ().handleAddResources ( metalAdd > 0 ? metalAdd : 0 , plasticAdd > 0 ? plasticAdd : 0, vinesAdd > 0 ? vinesAdd : 0 ); myMomClass.myMomPanelControl.startProduction ( myElementID ); GameGlobalVariables.Stats.RECHARGEOCORES_IN_CONSTRUCTION++; print ("building" + GameGlobalVariables.Stats.RECHARGEOCORES_IN_CONSTRUCTION); print ("made" + GameGlobalVariables.Stats.RECHARGEOCORES_IN_CONTAINERS); } else { SoundManager.getInstance ().playSound ( SoundManager.CANCEL_BUTTON ); FLUIControl.currentBlackOutUI.AddComponent < AlphaDisapearAndDestory > (); Destroy ( FLUIControl.currentBlackOutUI.GetComponent < BoxCollider > ()); FLGlobalVariables.POPUP_UI_SCREEN = false; FLUIControl.getInstance ().putHeigherOrLowerCurrencyPanel ( true ); FLUIControl.getInstance ().createPopup ( _premiumCurrencyPrefab, true ); } } else if(myElementID == 65) { if ( ResourcesManager.getInstance ().handleBuyWithPremiumCurrency ( cost )) { SoundManager.getInstance ().playSound ( SoundManager.CONFIRM_BUTTON ); transform.parent.gameObject.AddComponent < HideUIElement > (); FLUIControl.currentBlackOutUI.AddComponent < AlphaDisapearAndDestory > (); Destroy ( FLUIControl.currentBlackOutUI.GetComponent < BoxCollider > ()); FLGlobalVariables.POPUP_UI_SCREEN = false; int metalAdd = -( GameGlobalVariables.Stats.METAL_IN_CONTAINERS - FLElementsConstructionCosts.COSTS_VALUES[myElementID].metal ); int plasticAdd = -( GameGlobalVariables.Stats.PLASTIC_IN_CONTAINERS - FLElementsConstructionCosts.COSTS_VALUES[myElementID].plastic ); int vinesAdd = -( GameGlobalVariables.Stats.VINES_IN_CONTAINERS - FLElementsConstructionCosts.COSTS_VALUES[myElementID].vines ); ResourcesManager.getInstance ().handleAddResources ( metalAdd > 0 ? metalAdd : 0 , plasticAdd > 0 ? plasticAdd : 0, vinesAdd > 0 ? vinesAdd : 0 ); myMomClass.myMomPanelControl.startProduction ( myElementID ); } else { SoundManager.getInstance ().playSound ( SoundManager.CANCEL_BUTTON ); FLUIControl.currentBlackOutUI.AddComponent < AlphaDisapearAndDestory > (); Destroy ( FLUIControl.currentBlackOutUI.GetComponent < BoxCollider > ()); FLGlobalVariables.POPUP_UI_SCREEN = false; FLUIControl.getInstance ().putHeigherOrLowerCurrencyPanel ( true ); FLUIControl.getInstance ().createPopup ( _premiumCurrencyPrefab, true ); } } if(transform.parent.GetComponent < FL_MOMNotEoughResourcesPanelControl > ().fromContainer == true) { if ( ResourcesManager.getInstance ().handleBuyWithPremiumCurrency ( cost )) { SoundManager.getInstance ().playSound ( SoundManager.CONFIRM_BUTTON ); transform.parent.gameObject.AddComponent < HideUIElement > (); FLUIControl.currentBlackOutUI.AddComponent < AlphaDisapearAndDestory > (); Destroy ( FLUIControl.currentBlackOutUI.GetComponent < BoxCollider > ()); FLGlobalVariables.POPUP_UI_SCREEN = false; int activeElement = transform.parent.GetComponent < FL_MOMNotEoughResourcesPanelControl > ().activeElement; myStorageContainerClass = GameGlobalVariables.lastStorageContainerClass; switch(activeElement) { case 1: { int metalAdd = -(transform.parent.GetComponent < FL_MOMNotEoughResourcesPanelControl > ().myContainerUpgradeCost); int plasticAdd = 0; int vinesAdd = 0; ResourcesManager.getInstance ().handleAddResources ( metalAdd > 0 ? metalAdd : 0 , plasticAdd > 0 ? plasticAdd : 0, vinesAdd > 0 ? vinesAdd : 0 ); GoogleAnalytics.instance.LogScreen ( "Start upgrading METAL storage - to level " + ( myStorageContainerClass.level + 1 ).ToString ()); SoundManager.getInstance ().playSound (SoundManager.CONFIRM_BUTTON); myStorageContainerClass.upgrading = true; myStorageContainerClass.upgradeTime = myStorageContainerClass.timeTotal = (float)FLStorageContainerClass.LEVELS_STATS_METAL [myStorageContainerClass.level + 1].buildTime; SaveDataManager.save (SaveDataManager.STORAGE_CONTAINER_LEVEL_UP_TIME_PREFIX + myStorageContainerClass.position [0].ToString () + "," + myStorageContainerClass.position [1].ToString (), (int)(System.DateTime.UtcNow.Ticks / 10000000)); } break; case 2: { int plasticAdd = -(transform.parent.GetComponent < FL_MOMNotEoughResourcesPanelControl > ().myContainerUpgradeCost); int metalAdd = 0; int vinesAdd = 0; ResourcesManager.getInstance ().handleAddResources ( metalAdd > 0 ? metalAdd : 0 , plasticAdd > 0 ? plasticAdd : 0, vinesAdd > 0 ? vinesAdd : 0 ); GoogleAnalytics.instance.LogScreen ( "Start upgrading PLASTIC storage - to level " + ( myStorageContainerClass.level + 1 ).ToString ()); SoundManager.getInstance ().playSound (SoundManager.CONFIRM_BUTTON); myStorageContainerClass.upgrading = true; myStorageContainerClass.upgradeTime = myStorageContainerClass.timeTotal = (float)FLStorageContainerClass.LEVELS_STATS_PLASTIC [myStorageContainerClass.level + 1].buildTime; SaveDataManager.save (SaveDataManager.STORAGE_CONTAINER_LEVEL_UP_TIME_PREFIX + myStorageContainerClass.position [0].ToString () + "," + myStorageContainerClass.position [1].ToString (), (int)(System.DateTime.UtcNow.Ticks / 10000000)); } break; case 3: { int vinesAdd = -(transform.parent.GetComponent < FL_MOMNotEoughResourcesPanelControl > ().myContainerUpgradeCost); int plasticAdd = 0; int metalAdd = 0; ResourcesManager.getInstance ().handleAddResources ( metalAdd > 0 ? metalAdd : 0 , plasticAdd > 0 ? plasticAdd : 0, vinesAdd > 0 ? vinesAdd : 0 ); GoogleAnalytics.instance.LogScreen ( "Start upgrading VINES storage - to level " + ( myStorageContainerClass.level + 1 ).ToString ()); SoundManager.getInstance ().playSound (SoundManager.CONFIRM_BUTTON); myStorageContainerClass.upgrading = true; myStorageContainerClass.upgradeTime = myStorageContainerClass.timeTotal = (float)FLStorageContainerClass.LEVELS_STATS_VINES [myStorageContainerClass.level + 1].buildTime; SaveDataManager.save (SaveDataManager.STORAGE_CONTAINER_LEVEL_UP_TIME_PREFIX + myStorageContainerClass.position [0].ToString () + "," + myStorageContainerClass.position [1].ToString (), (int)(System.DateTime.UtcNow.Ticks / 10000000)); } break; } } else { SoundManager.getInstance ().playSound ( SoundManager.CANCEL_BUTTON ); FLUIControl.currentBlackOutUI.AddComponent < AlphaDisapearAndDestory > (); Destroy ( FLUIControl.currentBlackOutUI.GetComponent < BoxCollider > ()); FLGlobalVariables.POPUP_UI_SCREEN = false; FLUIControl.getInstance ().putHeigherOrLowerCurrencyPanel ( true ); FLUIControl.getInstance ().createPopup ( _premiumCurrencyPrefab, true ); } } }