public ActionResult Edit(int id) { EngineDataAccess engineDataAccess = new EngineDataAccess(); EngineModel model = engineDataAccess.Read(id); return(View(model)); }
public void DeleteTest() { EngineDataAccess engineDataAccess = new EngineDataAccess(); List <EngineModel> breakList = engineDataAccess.List(); // This method will be executed after the CreateTest, so items should exist if (breakList == null || breakList.Count == 0) { Assert.Fail(); } EngineModel model = breakList[0]; engineDataAccess.Delete(model.Id); model = engineDataAccess.Read(model.Id); Assert.IsNull(model); }
public void EditTest() { EngineDataAccess engineDataAccess = new EngineDataAccess(); List <EngineModel> breakList = engineDataAccess.List(); // This method will be executed after the CreateTest, so items should exist if (breakList == null || breakList.Count == 0) { Assert.Fail(); } string newName = "New Name"; EngineModel model = breakList[0]; model.Name = newName; engineDataAccess.Update(model); model = engineDataAccess.Read(model.Id); Assert.AreEqual(newName, model.Name); }